Player Matchup

Scylla
Scylla
BIGBLUB3AR
Scylla
Level 153
God Stats
1W - 3L
1,285 SR
Queue Stats
41W - 56L
1,287 Elo+
Party 1
Ratatoskr
Ratatoskr
Droopy Poopyyyy
Ratatoskr
Level 136
God Stats
3W - 3L
1,814 SR
Queue Stats
75W - 90L
1,711 Elo+
Party 1
Bellona
Bellona
GebWalker
Bellona
Level 145
God Stats
9W - 5L
1,500 SR
Queue Stats
404W - 401L
1,702 Elo+
Solo
Artio
Artio
SiinEmpire
Artio
Level 107
God Stats
4W - 2L
1,715 SR
Queue Stats
88W - 95L
1,780 Elo+
Party 1
Danzaburou
Danzaburou
SlevySlev
Danzaburou
Level 141
God Stats
16W - 11L
1,850 SR
Queue Stats
120W - 127L
1,812 Elo+
Party 1
Team Averages
Level 136
1,633 SR
1,658 Elo+

VS

Team Averages
Level 126
1,522 SR
1,603 Elo+
Zhong Kui
Zhong Kui
Atmos_DG
Zhong Kui
Level 126
God Stats
0W - 1L
1,712 SR
Queue Stats
4W - 2L
1,915 Elo+
Solo
Pele
Pele
DukeofCoyotes
Pele
Level 158
God Stats
12W - 15L
1,194 SR
Queue Stats
292W - 291L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Flaffy1
Baron Samedi
Level 124
God Stats
10W - 5L
1,703 SR
Queue Stats
104W - 101L
1,579 Elo+
Solo
Anhur
Anhur
Furynator
Anhur
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Solo
Hercules
Hercules
Zazscauch
Hercules
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIGBLUB3AR
Scylla
20
9 / 3 / 14
17,966
817
32,845
11,962
5,144
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Droopy Poopyyyy
Ratatoskr
20
9 / 3 / 14
17,238
784
15,505
19,395
14,995
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
GebWalker
Bellona
20
5 / 6 / 13
15,245
693
24,871
27,911
26,850
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
20
5 / 4 / 20
16,426
747
11,693
32,033
40,472
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
SlevySlev
Danzaburou
20
5 / 3 / 13
16,325
742
27,354
21,347
10,381
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Atmos_DG
Zhong Kui
20
6 / 8 / 9
16,320
742
25,916
32,768
20,852
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 6 / 4
13,193
600
9,610
14,956
6,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Flaffy1
Baron Samedi
20
5 / 4 / 8
15,684
713
25,797
22,529
10,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Furynator
Anhur
20
3 / 5 / 6
15,995
727
18,049
18,446
6,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Zazscauch
Hercules
20
3 / 10 / 9
14,255
648
11,385
37,252
32,289
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
33
Kills
19
19
Deaths
33
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Atmos_DG
Zhong Kui
6
8
9
1.31
W
Scylla
BIGBLUB3AR
Scylla
9
3
14
5.33
W
Ratatoskr
Droopy Poopyyyy
Ratatoskr
9
3
14
5.33
L
2
6
4
0.67
L
Baron Samedi
Flaffy1
Baron Samedi
5
4
8
2.25
L
Anhur
Furynator
Anhur
3
5
6
1.2
W
Bellona
GebWalker
Bellona
5
6
13
1.92
W
Artio
5
4
20
3.75
W
Danzaburou
SlevySlev
Danzaburou
5
3
13
3.83
L
Hercules
Zazscauch
Hercules
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,268
Damage
90,757
112,648
Taken
125,951
97,842
Mitigated
76,805
30,468
Healing
34,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Atmos_DG
Zhong Kui
25,916
2,715
0
7,288
32,768
20,852
1
13,499
18,797
64,016
0
W
Scylla
BIGBLUB3AR
Scylla
32,845
2,439
0
2,274
11,962
5,144
2,162
4,714
7,248
74,975
0
W
Ratatoskr
Droopy Poopyyyy
Ratatoskr
15,505
1,681
0
2,716
19,395
14,995
1,647
7,582
11,813
2,550
70,483
L
9,610
1,781
0
3,445
14,956
6,601
0
2,755
12,129
0
43,730
L
Baron Samedi
Flaffy1
Baron Samedi
25,797
485
3,332
5,836
22,529
10,867
629
10,587
11,591
79,344
0
L
Anhur
Furynator
Anhur
18,049
11,974
0
4,064
18,446
6,196
2,662
8,477
9,825
0
74,833
W
Bellona
GebWalker
Bellona
24,871
9,585
0
2,149
27,911
26,850
0
13,078
14,833
2,112
46,729
W
Artio
11,693
684
5,451
9,876
32,033
40,472
0
15,803
16,230
31,735
0
W
Danzaburou
SlevySlev
Danzaburou
27,354
12,435
0
8,002
21,347
10,381
1,582
11,207
10,140
0
95,687
L
Hercules
Zazscauch
Hercules
11,385
4,313
912
9,834
37,252
32,289
0
10,107
26,573
0
34,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,200
Gold Earned
75,447
493
Minions Killed
518
7
Camps Cleared
10
2,015,491
Distance Traveled
1,841,211
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,320
742
112
5
1
347,047
4
W
Scylla
17,966
817
120
5
1
380,650
0
W
Ratatoskr
17,238
784
132
6
2
414,386
2
L
Pele
13,193
600
81
4
3
306,749
1
L
Baron Samedi
15,684
713
136
6
4
419,558
11
L
Anhur
15,995
727
151
7
1
376,732
5
W
Bellona
15,245
693
61
3
1
405,726
3
W
Artio
16,426
747
22
1
0
417,365
2
W
Danzaburou
16,325
742
158
7
3
397,364
4
L
Hercules
14,255
648
38
2
1
391,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role