Player Matchup

Set
Set
FootedSaucer364
Set
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
417W - 458L
1,156 Elo+
Party 2
Ra
Ra
oBluue
Ra
Level 23
God Stats
4W - 5L
1,221 SR
Queue Stats
56W - 50L
1,035 Elo+
Party 2
Sylvanus
Sylvanus
xLumoh
Sylvanus
Level 128
God Stats
1W - 0L
1,743 SR
Queue Stats
4W - 3L
1,310 Elo+
Party 2
Team Averages
Level 83
1,488 SR
1,167 Elo+

VS

Team Averages
Level 49
1,500 SR
1,573 Elo+
Hercules
Hercules
HEART-ATTACK-25
Hercules
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,500 Elo+
Party 1
Merlin
Merlin
Joniel_2013
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
badzombie25
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 14
10,779
719
9,383
10,305
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
14
4 / 3 / 14
10,895
726
11,034
8,777
3,153
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xLumoh
Sylvanus
16
12 / 0 / 5
11,945
796
10,146
10,478
13,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 6 / 2
9,447
630
6,633
19,622
7,814
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
11
1 / 9 / 1
8,626
575
7,158
10,582
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
badzombie25
Heimdallr
11
2 / 7 / 3
9,331
622
4,912
12,134
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
22
Kills
6
6
Deaths
22
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
Hercules
3
6
2
0.67
L
Merlin
1
9
1
0.17
L
Heimdallr
badzombie25
Heimdallr
2
7
3
0.5
W
Ra
4
3
14
3.67
W
Sylvanus
xLumoh
Sylvanus
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
18,703
29,560
Taken
42,338
23,730
Mitigated
15,555
15,774
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,383
2,324
0
1,750
10,305
7,455
1,206
2,127
8,178
1,354
27,007
L
Hercules
6,633
1,773
744
3,415
19,622
7,814
0
8,798
10,824
0
38,742
L
Merlin
7,158
401
330
262
10,582
3,422
0
6,592
3,990
24,396
0
L
Heimdallr
badzombie25
Heimdallr
4,912
2,345
147
660
12,134
4,319
0
6,011
6,123
0
20,703
W
Ra
11,034
414
2,575
2,436
8,777
3,153
285
1,864
6,913
41,967
0
W
Sylvanus
xLumoh
Sylvanus
10,146
2,664
3,209
5,804
10,478
13,122
390
3,234
7,244
50,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,619
Gold Earned
27,404
152
Minions Killed
113
0
Camps Cleared
0
828,559
Distance Traveled
669,548
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,779
719
22
1
0
285,642
1
L
Hercules
9,447
630
66
4
0
243,842
0
L
Merlin
8,626
575
22
1
0
220,682
0
L
Heimdallr
9,331
622
25
2
0
205,024
1
W
Ra
10,895
726
63
4
0
290,249
0
W
Sylvanus
11,945
796
67
4
0
252,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role