Player Matchup

Scylla
Scylla
Bairoo
Scylla
Level 29
God Stats
9W - 5L
1,837 SR
Queue Stats
36W - 18L
1,703 Elo+
Party 2
Heimdallr
Heimdallr
Ciranoo
Heimdallr
Level 83
God Stats
4W - 6L
1,607 SR
Queue Stats
18W - 15L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
Clusterheart
Guan Yu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
N1kNaks
Ganesha
Level 124
God Stats
5W - 6L
1,500 SR
Queue Stats
792W - 782L
1,787 Elo+
Party 2
Thor
Thor
SytrusS
Thor
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 212L
1,478 Elo+
Party 2
Team Averages
Level 84
1,589 SR
1,602 Elo+

VS

Team Averages
Level 130
1,572 SR
1,579 Elo+
Danzaburou
Danzaburou
Bouz0u
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Fefe_13014
Ymir
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
28W - 48L
1,650 Elo+
Party 1
Anubis
Anubis
Houmík
Anubis
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 115L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
Sihisee
Sun Wukong
Level 65
God Stats
9W - 6L
1,500 SR
Queue Stats
819W - 597L
1,574 Elo+
Solo
Nemesis
Nemesis
SweatCST
Nemesis
Level 149
God Stats
3W - 1L
1,859 SR
Queue Stats
17W - 9L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bairoo
Scylla
9
1 / 2 / 1
5,438
453
1,949
5,033
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Ciranoo
Heimdallr
10
2 / 3 / 1
5,940
495
5,859
6,416
1,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Clusterheart
Guan Yu
10
3 / 3 / 0
6,317
526
8,365
12,360
7,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
N1kNaks
Ganesha
8
0 / 6 / 2
5,315
443
2,774
10,304
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
SytrusS
Thor
10
1 / 5 / 0
5,852
488
2,557
8,688
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bouz0u
Danzaburou
10
1 / 2 / 5
5,909
492
3,113
6,594
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 5
6,430
536
2,227
8,756
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Houmík
Anubis
13
4 / 0 / 4
7,831
653
7,407
4,263
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Sihisee
Sun Wukong
12
2 / 3 / 2
7,224
602
7,885
10,278
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
SweatCST
Nemesis
13
10 / 0 / 1
8,165
680
8,061
5,728
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
19
19
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bairoo
Scylla
1
2
1
0.75
W
Danzaburou
Bouz0u
Danzaburou
1
2
5
1.75
L
Heimdallr
Ciranoo
Heimdallr
2
3
1
0.83
L
Guan Yu
Clusterheart
Guan Yu
3
3
0
1
W
2
2
5
2.25
W
Anubis
Houmík
Anubis
4
0
4
6
L
Ganesha
N1kNaks
Ganesha
0
6
2
0.17
W
Sun Wukong
Sihisee
Sun Wukong
2
3
2
1
W
Nemesis
SweatCST
Nemesis
10
0
1
10.5
L
Thor
SytrusS
Thor
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
28,693
42,801
Taken
35,619
17,540
Mitigated
21,794
10,781
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bairoo
Scylla
1,949
332
0
1,019
5,033
1,226
0
1,128
3,795
25,354
0
W
Danzaburou
Bouz0u
Danzaburou
3,113
927
0
3,110
6,594
2,282
120
1,195
5,399
0
32,939
L
Heimdallr
Ciranoo
Heimdallr
5,859
3,077
0
1,490
6,416
1,734
0
1,481
4,833
0
30,485
L
Guan Yu
Clusterheart
Guan Yu
8,365
2,570
0
4,317
12,360
7,915
0
1,666
10,157
2,870
30,361
W
2,227
652
183
2,413
8,756
5,392
0
2,287
6,413
14,480
0
W
Anubis
Houmík
Anubis
7,407
458
196
2,394
4,263
1,840
0
467
3,756
56,113
0
L
Ganesha
N1kNaks
Ganesha
2,774
107
0
895
10,304
4,187
0
4,074
6,060
14,198
0
W
Sun Wukong
Sihisee
Sun Wukong
7,885
1,926
0
4,775
10,278
8,515
0
499
9,779
0
43,377
W
Nemesis
SweatCST
Nemesis
8,061
3,529
0
1,406
5,728
3,765
0
758
4,933
4,938
41,006
L
Thor
SytrusS
Thor
2,557
534
0
3,060
8,688
2,478
0
1,173
7,458
0
33,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
35,559
281
Minions Killed
385
0
Camps Cleared
0
1,115,466
Distance Traveled
1,149,872
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,438
453
54
5
0
224,324
3
W
Danzaburou
5,909
492
61
5
0
218,026
1
L
Heimdallr
5,940
495
79
7
0
204,773
3
L
Guan Yu
6,317
526
68
6
0
237,408
3
W
Ymir
6,430
536
31
3
0
204,614
5
W
Anubis
7,831
653
117
10
0
218,255
8
L
Ganesha
5,315
443
2
0
0
232,847
2
W
Sun Wukong
7,224
602
90
8
0
240,848
0
W
Nemesis
8,165
680
86
7
0
268,129
3
L
Thor
5,852
488
78
7
0
216,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role