Player Matchup

Danzaburou
Danzaburou
Admuron
Danzaburou
Level 61
God Stats
136W - 161L
1,393 SR
Queue Stats
282W - 357L
1,375 Elo+
Solo
Sylvanus
Sylvanus
ShodThread354
Sylvanus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 139L
1,233 Elo+
Solo
Nox
Nox
marcosmar19
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 166L
1,467 Elo+
Solo
Team Averages
Level 92
1,464 SR
1,359 Elo+

VS

Team Averages
Level 57
1,640 SR
1,466 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Jxmy69
Chaac
Level 66
God Stats
14W - 14L
1,686 SR
Queue Stats
36W - 51L
1,512 Elo+
Solo
Neith
Neith
qusayali20
Neith
Level 17
God Stats
6W - 3L
1,733 SR
Queue Stats
9W - 9L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Admuron
Danzaburou
10
2 / 6 / 3
8,372
698
8,847
11,702
4,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
ShodThread354
Sylvanus
11
3 / 2 / 3
8,696
725
4,626
13,687
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 3 / 4
8,888
741
8,014
7,122
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 2 / 5
9,106
759
8,467
10,184
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Jxmy69
Chaac
12
6 / 2 / 4
8,898
742
11,447
12,763
9,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
11
0 / 4 / 7
7,270
606
4,868
5,695
1,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
11
11
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
2
5
3.75
L
Danzaburou
Admuron
Danzaburou
2
6
3
0.58
W
Chaac
Jxmy69
Chaac
6
2
4
4
L
Sylvanus
ShodThread354
Sylvanus
3
2
3
2.25
L
3
3
4
1.67
W
Neith
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,487
Damage
24,782
32,511
Taken
28,642
15,529
Mitigated
20,556
11,372
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,467
1,791
2,091
4,592
10,184
9,104
0
4,218
5,670
17,738
0
L
Danzaburou
Admuron
Danzaburou
8,847
5,152
441
2,903
11,702
4,791
628
3,373
8,064
0
31,037
W
Chaac
Jxmy69
Chaac
11,447
3,035
0
2,964
12,763
9,554
0
4,497
8,196
0
38,331
L
Sylvanus
ShodThread354
Sylvanus
4,626
1,114
2,020
4,588
13,687
8,266
0
2,312
11,150
14,443
0
L
8,014
451
0
1,420
7,122
2,472
0
2,816
4,231
40,212
0
W
Neith
4,868
2,275
183
36
5,695
1,898
0
3,443
2,072
0
22,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,956
Gold Earned
25,274
150
Minions Killed
132
0
Camps Cleared
0
572,469
Distance Traveled
617,398
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,106
759
31
3
0
188,677
1
L
Danzaburou
8,372
698
49
4
0
194,903
2
W
Chaac
8,898
742
48
4
0
235,831
2
L
Sylvanus
8,696
725
26
2
0
166,165
1
L
Nox
8,888
741
75
6
0
211,401
1
W
Neith
7,270
606
53
4
0
192,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role