Player Matchup

Osiris
Osiris
Platinum V
WhoKnowzs
Osiris
Platinum V
Level 48
God Stats
26W - 2L
2,256 SR
Queue Stats
42W - 5L
1,890 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 48
2,256 SR
1,890 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,500 SR
1,575 MMR
Erlang Shen
Erlang Shen
Bronze III
Gastonjc1998
Erlang Shen
Bronze III
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 59L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
WhoKnowzs
Osiris
14
4 / 0 / 0
8,078
1,010
7,938
5,555
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
SkadiAh Muzen CabPoseidonHe BoIzanami

VS

Bans
BakasuraFreyaKaliChronosVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gastonjc1998
Erlang Shen
12
0 / 4 / 0
6,729
841
2,849
10,412
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gastonjc1998
Erlang Shen
0
4
0
0
W
Osiris
WhoKnowzs
Osiris
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,938
Damage
2,849
5,555
Taken
10,412
5,493
Mitigated
4,704
2,234
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gastonjc1998
Erlang Shen
2,849
1,392
0
3,164
10,412
4,704
0
957
9,455
0
41,251
W
Osiris
WhoKnowzs
Osiris
7,938
3,756
0
2,234
5,555
5,493
1,107
25
5,530
6,263
44,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,078
Gold Earned
6,729
88
Minions Killed
92
0
Camps Cleared
0
160,294
Distance Traveled
177,590
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,729
841
92
12
0
177,590
3
W
Osiris
8,078
1,010
88
11
0
160,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role