Player Matchup

Izanami
Izanami
FourFoxShake
Izanami
Level 18
God Stats
12W - 12L
1,500 SR
Queue Stats
45W - 45L
1,500 Elo+
Solo
Bellona
Bellona
JorSenpai
Bellona
Level 24
God Stats
11W - 6L
1,611 SR
Queue Stats
207W - 180L
1,564 Elo+
Solo
Chronos
Chronos
RIJ19
Chronos
Level 26
God Stats
4W - 3L
1,891 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
ldrago123
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,690 Elo+
Solo
Janus
Janus
purplemango1
Janus
Level 24
God Stats
2W - 4L
1,416 SR
Queue Stats
7W - 7L
1,697 Elo+
Party 2
Team Averages
Level 21
1,584 SR
1,612 Elo+

VS

Team Averages
Level 21
1,450 SR
1,544 Elo+
Anubis
Anubis
HeIIBeaver
Anubis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 99L
1,238 Elo+
Solo
Cthulhu
Cthulhu
KultaJyrki
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,665 Elo+
Party 1
Set
Set
TheDuddeli
Set
Level 29
God Stats
4W - 1L
1,721 SR
Queue Stats
45W - 37L
1,647 Elo+
Party 1
Guan Yu
Guan Yu
XXXVerlusxxx
Guan Yu
Level 16
God Stats
6W - 2L
1,285 SR
Queue Stats
73W - 57L
1,540 Elo+
Solo
Chernobog
Chernobog
nakkis69
Chernobog
Level 28
God Stats
1W - 1L
1,246 SR
Queue Stats
20W - 11L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FourFoxShake
Izanami
16
3 / 2 / 2
9,842
492
10,838
15,270
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
JorSenpai
Bellona
13
1 / 2 / 1
8,963
448
4,920
11,223
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
RIJ19
Chronos
13
3 / 12 / 3
8,919
446
8,036
19,396
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ldrago123
Cthulhu
12
2 / 11 / 0
8,195
410
6,994
23,545
11,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 11 / 4
7,559
378
3,022
17,389
6,559
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HeIIBeaver
Anubis
17
9 / 5 / 10
12,008
600
22,342
13,767
6,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
KultaJyrki
Cthulhu
13
0 / 3 / 10
9,705
485
8,020
14,894
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
15 / 2 / 5
12,405
620
15,417
14,989
8,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
XXXVerlusxxx
Guan Yu
17
5 / 0 / 6
10,522
526
8,607
12,926
13,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
nakkis69
Chernobog
16
9 / 0 / 5
11,156
558
13,416
13,472
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
38
38
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
FourFoxShake
Izanami
3
2
2
2
W
Anubis
HeIIBeaver
Anubis
9
5
10
2.8
L
Bellona
JorSenpai
Bellona
1
2
1
0.75
W
Cthulhu
KultaJyrki
Cthulhu
0
3
10
1.67
L
Chronos
RIJ19
Chronos
3
12
3
0.38
W
15
2
5
8.75
W
Guan Yu
XXXVerlusxxx
Guan Yu
5
0
6
8
L
Cthulhu
ldrago123
Cthulhu
2
11
0
0.18
W
Chernobog
nakkis69
Chernobog
9
0
5
11.5
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
67,802
86,823
Taken
70,048
35,893
Mitigated
43,870
15,576
Healing
30,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FourFoxShake
Izanami
10,838
6,907
0
6,864
15,270
4,410
369
7,247
8,023
0
77,273
W
Anubis
HeIIBeaver
Anubis
22,342
899
0
7,387
13,767
6,630
2,686
4,165
9,602
68,141
0
L
Bellona
JorSenpai
Bellona
4,920
1,816
0
3,350
11,223
7,583
203
4,699
6,524
5,706
36,514
W
Cthulhu
KultaJyrki
Cthulhu
8,020
500
372
1,507
14,894
10,174
911
3,376
11,518
30,491
0
L
Chronos
RIJ19
Chronos
8,036
1,144
0
2,219
19,396
5,429
1,180
5,800
13,596
46,159
0
W
15,417
8,348
0
4,790
14,989
8,186
2,709
2,553
12,436
0
84,517
W
Guan Yu
XXXVerlusxxx
Guan Yu
8,607
2,189
2,262
5,786
12,926
13,589
1,654
4,543
8,383
196
48,665
L
Cthulhu
ldrago123
Cthulhu
6,994
614
0
444
23,545
11,912
0
6,292
17,253
20,317
0
W
Chernobog
nakkis69
Chernobog
13,416
8,414
0
8,153
13,472
5,291
5,932
3,884
9,588
0
76,664
L
3,022
379
0
2,699
17,389
6,559
370
6,414
10,975
25,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
55,796
352
Minions Killed
501
0
Camps Cleared
0
1,585,155
Distance Traveled
1,760,948
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,842
492
132
7
0
302,354
2
W
Anubis
12,008
600
106
5
0
311,601
0
L
Bellona
8,963
448
94
5
0
236,092
1
W
Cthulhu
9,705
485
46
2
0
359,079
0
L
Chronos
8,919
446
77
4
0
335,809
5
W
Set
12,405
620
141
7
0
368,293
3
W
Guan Yu
10,522
526
88
4
0
379,362
1
L
Cthulhu
8,195
410
20
1
0
392,923
4
W
Chernobog
11,156
558
120
6
0
342,613
2
L
Janus
7,559
378
29
1
0
317,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role