Player Matchup

Persephone
Persephone
ALSHEP555
Persephone
Level 99
God Stats
15W - 12L
1,715 SR
Queue Stats
21W - 24L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
MaréchalDuMarché
Danzaburou
Level 106
God Stats
13W - 7L
1,838 SR
Queue Stats
417W - 415L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
SaberainPhoenix
Erlang Shen
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
85W - 111L
1,500 Elo+
Party 1
Team Averages
Level 98
1,685 SR
1,593 Elo+

VS

Team Averages
Level 80
1,572 SR
1,483 Elo+
Da Ji
Da Ji
Aomenite
Da Ji
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,235 Elo+
Solo
Fafnir
Fafnir
G34Rs0f4SS4SS1N
Fafnir
Level 105
God Stats
2W - 5L
1,715 SR
Queue Stats
12W - 21L
1,715 Elo+
Party 2
Hel
Hel
TattooReaper127
Hel
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ALSHEP555
Persephone
12
3 / 4 / 11
8,952
746
9,088
8,112
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
14
10 / 2 / 5
11,025
919
15,745
10,358
3,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
SaberainPhoenix
Erlang Shen
13
4 / 3 / 11
9,350
779
10,964
9,854
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aomenite
Da Ji
12
6 / 6 / 2
9,519
793
11,656
11,921
4,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 6
8,731
728
4,876
20,995
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 7 / 5
8,601
717
4,813
12,302
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
17
Kills
9
9
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
ALSHEP555
Persephone
3
4
11
2.13
L
Da Ji
Aomenite
Da Ji
6
6
2
1.17
L
1
4
6
1
W
Danzaburou
10
2
5
6.25
W
Erlang Shen
SaberainPhoenix
Erlang Shen
4
3
11
3.17
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
21,345
28,324
Taken
45,218
14,684
Mitigated
26,804
10,871
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ALSHEP555
Persephone
9,088
987
207
2,244
8,112
2,332
115
3,728
4,382
29,455
0
L
Da Ji
Aomenite
Da Ji
11,656
2,819
0
500
11,921
4,906
770
1,449
10,284
0
24,419
L
4,876
1,143
341
7,443
20,995
17,976
716
3,883
16,742
19,849
0
W
Danzaburou
15,745
9,489
0
5,558
10,358
3,485
2,230
3,307
7,051
0
63,041
W
Erlang Shen
SaberainPhoenix
Erlang Shen
10,964
6,032
0
2,862
9,854
8,867
445
2,934
6,920
3,700
21,977
L
4,813
376
3,195
3,898
12,302
3,922
312
4,073
7,963
32,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,327
Gold Earned
26,851
153
Minions Killed
116
0
Camps Cleared
0
631,926
Distance Traveled
648,584
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,952
746
34
3
0
202,518
1
L
Da Ji
9,519
793
26
2
0
244,139
2
L
Fafnir
8,731
728
30
3
0
209,456
5
W
Danzaburou
11,025
919
97
8
0
210,865
1
W
Erlang Shen
9,350
779
22
2
0
218,543
2
L
Hel
8,601
717
60
5
0
194,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role