Player Matchup

Cupid
Cupid
Phoenix41
Cupid
Level 21
God Stats
8W - 2L
1,325 SR
Queue Stats
14W - 9L
1,767 Elo+
Solo
Hercules
Hercules
Troggert
Hercules
Level 6
God Stats
6W - 9L
1,500 SR
Queue Stats
185W - 171L
1,840 Elo+
Solo
Nemesis
Nemesis
Volothrielh
Nemesis
Level 13
God Stats
15W - 10L
1,500 SR
Queue Stats
26W - 17L
1,167 Elo+
Solo
Scylla
Scylla
mcstank53
Scylla
Level 18
God Stats
10W - 15L
1,500 SR
Queue Stats
79W - 86L
1,678 Elo+
Solo
Yemoja
Yemoja
ormanoprimo
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,776 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,646 Elo+

VS

Team Averages
Level 12
1,500 SR
1,405 Elo+
Cthulhu
Cthulhu
Adesh11
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,302 Elo+
Solo
Hou Yi
Hou Yi
CherriGoblin
Hou Yi
Level 7
God Stats
10W - 6L
1,500 SR
Queue Stats
26W - 26L
1,226 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClumsyDucker
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 70L
1,500 Elo+
Solo
Sol
Sol
bbcDESTROYER3
Sol
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 14L
1,295 Elo+
Solo
Bellona
Bellona
sebascrack17
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Phoenix41
Cupid
12
2 / 6 / 2
6,999
412
6,405
13,598
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Troggert
Hercules
13
4 / 4 / 1
8,451
497
13,268
15,521
15,460
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Volothrielh
Nemesis
11
2 / 8 / 1
7,296
429
3,441
13,938
4,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
mcstank53
Scylla
15
4 / 6 / 1
9,064
533
6,102
9,736
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
1 / 5 / 3
7,208
424
3,329
9,046
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adesh11
Cthulhu
11
0 / 7 / 2
7,969
469
2,056
11,845
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
17
10 / 1 / 2
11,264
663
12,846
12,882
5,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
ClumsyDucker
Tsukuyomi
18
10 / 0 / 1
11,285
664
10,437
10,265
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 1
9,372
551
9,341
13,090
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
sebascrack17
Bellona
13
2 / 2 / 2
8,675
510
5,887
13,367
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
13
Kills
28
29
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adesh11
Cthulhu
0
7
2
0.14
W
Hou Yi
10
1
2
11
W
Tsukuyomi
ClumsyDucker
Tsukuyomi
10
0
1
10.5
L
Cupid
Phoenix41
Cupid
2
6
2
0.5
L
Hercules
Troggert
Hercules
4
4
1
1.13
L
Nemesis
Volothrielh
Nemesis
2
8
1
0.31
W
6
3
1
2.17
L
Scylla
mcstank53
Scylla
4
6
1
0.75
L
Yemoja
1
5
3
0.5
W
Bellona
sebascrack17
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
40,567
61,839
Taken
61,449
31,538
Mitigated
30,217
13,305
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adesh11
Cthulhu
2,056
382
0
475
11,845
5,914
326
1,569
10,208
19,791
0
W
Hou Yi
12,846
7,786
100
5,352
12,882
5,644
3,284
2,587
10,255
0
75,241
W
Tsukuyomi
ClumsyDucker
Tsukuyomi
10,437
3,566
0
2,904
10,265
6,820
0
155
10,110
10,375
76,961
L
Cupid
Phoenix41
Cupid
6,405
3,070
128
3,882
13,598
3,641
87
1,619
11,979
0
32,937
L
Hercules
Troggert
Hercules
13,268
4,328
0
3,394
15,521
15,460
0
1,711
13,810
0
49,602
L
Nemesis
Volothrielh
Nemesis
3,441
1,536
0
4,108
13,938
4,924
0
966
12,972
0
37,378
W
9,341
3,194
0
6,750
13,090
3,905
5,000
4,720
8,130
45,143
0
L
Scylla
mcstank53
Scylla
6,102
715
0
1,148
9,736
3,439
0
5,784
3,952
42,793
0
L
Yemoja
3,329
1,012
93
552
9,046
4,074
87
1,881
7,165
23,420
0
W
Bellona
sebascrack17
Bellona
5,887
3,722
0
4,261
13,367
7,934
440
52
13,315
0
37,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,018
Gold Earned
48,565
338
Minions Killed
470
0
Camps Cleared
0
1,227,074
Distance Traveled
1,528,343
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,969
469
47
3
0
287,962
6
W
Hou Yi
11,264
663
129
8
0
301,530
2
W
Tsukuyomi
11,285
664
134
8
0
377,529
1
L
Cupid
6,999
412
39
2
0
240,416
0
L
Hercules
8,451
497
95
6
0
292,774
1
L
Nemesis
7,296
429
69
4
0
237,743
0
W
Sol
9,372
551
77
5
0
251,481
2
L
Scylla
9,064
533
95
6
0
245,971
0
L
Yemoja
7,208
424
40
2
0
210,170
4
W
Bellona
8,675
510
83
5
0
309,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role