Player Matchup

Danzaburou
Danzaburou
PrielessCarrot
Danzaburou
Level 16
God Stats
11W - 7L
1,391 SR
Queue Stats
18W - 20L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
PvtTurner
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,569 Elo+
Party 1
Neith
Neith
SUPR3M3GANG
Neith
Level 17
God Stats
32W - 15L
1,750 SR
Queue Stats
82W - 73L
1,813 Elo+
Party 1
Fenrir
Fenrir
White Homie Jay
Fenrir
Level 27
God Stats
8W - 3L
1,104 SR
Queue Stats
16W - 12L
1,182 Elo+
Party 2
Bastet
Bastet
hammerbpt2020
Bastet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,303 Elo+
Party 2
Team Averages
Level 20
1,449 SR
1,424 Elo+

VS

Team Averages
Level 21
1,500 SR
1,651 Elo+
Heimdallr
Heimdallr
BioHazard4467
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,500 Elo+
Solo
Thor
Thor
CBV_Havok
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,480 Elo+
Solo
Medusa
Medusa
FaKeGhostz
Medusa
Level 17
God Stats
34W - 21L
1,500 SR
Queue Stats
90W - 95L
1,711 Elo+
Solo
Xing Tian
Xing Tian
TheAsianOstrich
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,940 Elo+
Party 3
Mercury
Mercury
xTheAfroNinja
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PrielessCarrot
Danzaburou
20
11 / 6 / 18
15,301
1,093
30,369
20,569
11,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
PvtTurner
Cthulhu
20
7 / 3 / 23
15,132
1,081
18,620
27,217
45,324
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 21
14,551
1,039
21,293
13,397
7,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 3 / 10
14,506
1,036
14,057
20,103
14,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 9 / 21
13,316
951
11,040
19,607
10,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BioHazard4467
Heimdallr
17
1 / 4 / 7
11,768
841
4,361
6,343
2,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
20
0 / 10 / 13
12,783
913
5,616
21,912
11,530
Medusa
FaKeGhostz
Medusa
20
12 / 11 / 10
16,369
1,169
43,485
23,850
12,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheAsianOstrich
Xing Tian
20
5 / 6 / 14
15,041
1,074
15,598
29,715
33,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
20
5 / 8 / 11
14,466
1,033
20,029
22,118
13,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
78
39
Kills
23
23
Deaths
39
93
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BioHazard4467
Heimdallr
1
4
7
1.13
L
Thor
0
10
13
0.65
L
Medusa
FaKeGhostz
Medusa
12
11
10
1.55
W
Danzaburou
PrielessCarrot
Danzaburou
11
6
18
3.33
W
Cthulhu
PvtTurner
Cthulhu
7
3
23
6.17
W
7
2
21
8.75
L
Xing Tian
TheAsianOstrich
Xing Tian
5
6
14
2
W
11
3
10
5.33
W
3
9
21
1.5
L
Mercury
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,379
Damage
89,089
100,893
Taken
103,938
88,660
Mitigated
74,156
20,973
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BioHazard4467
Heimdallr
4,361
974
195
388
6,343
2,625
0
735
5,558
0
9,326
L
Thor
5,616
506
0
0
21,912
11,530
0
3,245
18,255
0
30,224
L
Medusa
FaKeGhostz
Medusa
43,485
22,979
0
1,118
23,850
12,747
0
3,852
19,677
0
61,844
W
Danzaburou
PrielessCarrot
Danzaburou
30,369
15,877
1,228
4,683
20,569
11,053
0
2,888
17,681
0
59,216
W
Cthulhu
PvtTurner
Cthulhu
18,620
1,105
651
8,196
27,217
45,324
0
5,205
22,012
35,398
0
W
21,293
10,538
0
5,325
13,397
7,164
0
3,140
10,257
0
55,994
L
Xing Tian
TheAsianOstrich
Xing Tian
15,598
1,456
0
1,445
29,715
33,549
0
4,252
24,907
30,688
0
W
14,057
2,578
0
890
20,103
14,319
0
1,518
18,585
0
18,727
W
11,040
3,670
0
0
19,607
10,800
0
2,847
15,675
0
19,260
L
Mercury
20,029
10,640
0
4,544
22,118
13,705
0
4,997
16,921
0
45,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,806
Gold Earned
70,427
216
Minions Killed
211
3
Camps Cleared
6
1,328,905
Distance Traveled
1,106,147
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,768
841
14
1
0
114,626
3
L
Thor
12,783
913
53
4
0
214,548
2
L
Medusa
16,369
1,169
56
4
5
255,424
0
W
Danzaburou
15,301
1,093
67
5
1
221,321
0
W
Cthulhu
15,132
1,081
22
2
1
258,251
0
W
Neith
14,551
1,039
99
7
1
219,820
0
L
Xing Tian
15,041
1,074
19
1
1
262,579
0
W
Fenrir
14,506
1,036
10
1
0
329,205
2
W
Bastet
13,316
951
18
1
0
300,308
1
L
Mercury
14,466
1,033
69
5
0
258,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role