Player Matchup

Kuzenbo
Kuzenbo
Bunnysnek
Kuzenbo
Level 129
God Stats
16W - 14L
1,500 SR
Queue Stats
194W - 188L
1,601 Elo+
Party 3
Bastet
Bastet
Dimabrahx
Bastet
Level 42
God Stats
8W - 3L
1,697 SR
Queue Stats
53W - 25L
1,811 Elo+
Party 1
Kukulkan
Kukulkan
IceyDragon25
Kukulkan
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
188W - 182L
1,601 Elo+
Party 3
Mercury
Mercury
JohnnyQuasar
Mercury
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
313W - 213L
1,711 Elo+
Party 1
Artemis
Artemis
Rualot
Artemis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 305L
1,806 Elo+
Party 1
Team Averages
Level 127
1,539 SR
1,706 Elo+

VS

Team Averages
Level 156
1,573 SR
1,539 Elo+
Eset
Eset
Mørrígän
Eset
Level 160
God Stats
25W - 17L
1,636 SR
Queue Stats
323W - 297L
1,509 Elo+
Party 2
Erlang Shen
Erlang Shen
Revolutionary72
Erlang Shen
Level 154
God Stats
2W - 6L
1,501 SR
Queue Stats
1,005W - 980L
1,475 Elo+
Solo
Chernobog
Chernobog
TisTheWizard
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Xanderpitz
Pele
Level 146
God Stats
6W - 5L
1,730 SR
Queue Stats
688W - 662L
1,546 Elo+
Party 2
Awilix
Awilix
sCharm
Awilix
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
347W - 199L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bunnysnek
Kuzenbo
13
4 / 2 / 6
9,119
507
8,169
16,589
21,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Dimabrahx
Bastet
16
3 / 3 / 6
9,633
535
9,281
13,993
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
IceyDragon25
Kukulkan
16
4 / 1 / 6
10,152
564
9,800
6,713
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
JohnnyQuasar
Mercury
17
2 / 4 / 2
10,194
566
8,372
11,871
11,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Rualot
Artemis
16
0 / 2 / 2
10,077
560
4,728
10,107
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
8,808
489
5,496
6,892
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Revolutionary72
Erlang Shen
14
3 / 2 / 4
9,108
506
8,009
14,472
11,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
TisTheWizard
Chernobog
16
2 / 3 / 1
8,975
499
6,924
12,469
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 0
7,357
409
2,202
7,148
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
sCharm
Awilix
17
4 / 4 / 1
9,907
550
9,271
16,508
10,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
13
Kills
12
12
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bunnysnek
Kuzenbo
4
2
6
3.5
W
Bastet
Dimabrahx
Bastet
3
3
6
2
W
Kukulkan
IceyDragon25
Kukulkan
4
1
6
7
W
Mercury
JohnnyQuasar
Mercury
2
4
2
0.75
L
0
3
4
0.67
L
Erlang Shen
Revolutionary72
Erlang Shen
3
2
4
2.5
W
Artemis
Rualot
Artemis
0
2
2
0.5
L
Chernobog
TisTheWizard
Chernobog
2
3
1
0.83
L
3
2
0
1.5
L
Awilix
sCharm
Awilix
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,350
Damage
31,902
59,273
Taken
57,489
46,397
Mitigated
31,830
20,313
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bunnysnek
Kuzenbo
8,169
3,238
0
5,292
16,589
21,449
202
2,944
13,422
22,460
0
W
Bastet
Dimabrahx
Bastet
9,281
3,290
0
5,600
13,993
6,303
46
1,479
12,416
0
65,099
W
Kukulkan
IceyDragon25
Kukulkan
9,800
1,649
0
1,226
6,713
2,910
1,546
564
6,105
67,014
0
W
Mercury
JohnnyQuasar
Mercury
8,372
4,492
0
3,350
11,871
11,900
889
144
11,727
4,984
62,183
L
5,496
295
176
1,230
6,892
2,631
0
2,930
3,872
68,202
0
L
Erlang Shen
Revolutionary72
Erlang Shen
8,009
4,127
0
3,390
14,472
11,318
0
6,356
7,910
0
24,354
W
Artemis
Rualot
Artemis
4,728
2,696
0
4,845
10,107
3,835
865
0
10,107
0
75,664
L
Chernobog
TisTheWizard
Chernobog
6,924
4,139
0
5,510
12,469
5,004
0
4,318
8,143
0
76,492
L
2,202
216
0
2,600
7,148
2,188
0
2,469
4,567
0
25,948
L
Awilix
sCharm
Awilix
9,271
3,887
0
3,286
16,508
10,689
0
2,231
14,243
0
57,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
44,155
544
Minions Killed
509
0
Camps Cleared
0
1,754,671
Distance Traveled
1,490,924
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,119
507
27
2
0
351,076
7
W
Bastet
9,633
535
107
6
0
398,938
1
W
Kukulkan
10,152
564
138
8
0
333,072
6
W
Mercury
10,194
566
125
7
0
374,522
5
L
Eset
8,808
489
155
9
0
329,048
2
L
Erlang Shen
9,108
506
23
1
0
338,658
5
W
Artemis
10,077
560
147
8
0
297,063
8
L
Chernobog
8,975
499
144
8
0
268,954
6
L
Pele
7,357
409
58
3
0
197,536
4
L
Awilix
9,907
550
129
7
0
356,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role