Player Matchup

Osiris
Osiris
AmitysWake
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Daniel_san670
Jormungandr
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
319W - 307L
1,412 Elo+
Solo
Thoth
Thoth
Forseti1
Thoth
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 54L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
MiroKardia
Danzaburou
Level 153
God Stats
24W - 15L
1,956 SR
Queue Stats
420W - 428L
1,685 Elo+
Solo
Tsukuyomi
Tsukuyomi
Turrü
Tsukuyomi
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 137
1,591 SR
1,533 Elo+

VS

Team Averages
Level 154
1,500 SR
1,464 Elo+
Amaterasu
Amaterasu
GalactusCactus-
Amaterasu
Level 155
God Stats
7W - 6L
1,500 SR
Queue Stats
161W - 152L
1,377 Elo+
Solo
Ganesha
Ganesha
Narehna
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Kali
Kali
Ripree
Kali
Level 159
God Stats
13W - 6L
1,500 SR
Queue Stats
687W - 713L
1,445 Elo+
Solo
Skadi
Skadi
Suicide_Joker_12
Skadi
Level 154
God Stats
73W - 42L
1,500 SR
Queue Stats
314W - 294L
1,500 Elo+
Solo
Janus
Janus
TouchyOctopus
Janus
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
95W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AmitysWake
Osiris
16
6 / 2 / 1
10,105
561
14,334
12,323
13,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Daniel_san670
Jormungandr
10
1 / 4 / 2
7,745
430
4,486
13,525
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
Forseti1
Thoth
16
5 / 4 / 0
9,988
555
10,778
10,335
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
MiroKardia
Danzaburou
14
1 / 5 / 2
8,723
485
7,181
10,089
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Turrü
Tsukuyomi
13
1 / 4 / 3
7,901
439
3,772
10,409
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GalactusCactus-
Amaterasu
17
3 / 3 / 4
10,575
588
9,330
16,637
15,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ganesha
Narehna
Ganesha
13
0 / 3 / 12
8,761
487
6,388
12,296
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Ripree
Kali
17
4 / 2 / 6
10,492
583
7,107
17,197
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 3 / 2
10,501
583
7,053
8,324
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
8 / 3 / 4
9,898
550
9,812
8,658
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
14
Kills
19
19
Deaths
14
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
AmitysWake
Osiris
6
2
1
3.25
L
Jormungandr
Daniel_san670
Jormungandr
1
4
2
0.5
L
Thoth
Forseti1
Thoth
5
4
0
1.25
W
Amaterasu
GalactusCactus-
Amaterasu
3
3
4
1.67
L
Danzaburou
MiroKardia
Danzaburou
1
5
2
0.4
W
Ganesha
Narehna
Ganesha
0
3
12
2
W
Kali
Ripree
Kali
4
2
6
3.5
W
4
3
2
1.67
W
8
3
4
3.33
L
Tsukuyomi
Turrü
Tsukuyomi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,551
Damage
39,690
56,681
Taken
63,112
33,685
Mitigated
39,863
12,253
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AmitysWake
Osiris
14,334
5,090
0
3,003
12,323
13,190
191
3,291
8,970
8,057
60,071
L
Jormungandr
Daniel_san670
Jormungandr
4,486
1,050
0
2,542
13,525
9,695
189
4,243
9,157
19,965
0
L
Thoth
Forseti1
Thoth
10,778
101
0
1,307
10,335
3,498
128
3,401
6,829
74,291
0
W
Amaterasu
GalactusCactus-
Amaterasu
9,330
2,647
0
5,621
16,637
15,886
267
3,601
13,036
14,148
51,665
L
Danzaburou
MiroKardia
Danzaburou
7,181
3,414
0
2,197
10,089
3,373
1,742
5,476
4,385
0
54,224
W
Ganesha
Narehna
Ganesha
6,388
179
0
3,383
12,296
9,538
0
5,353
6,943
23,373
0
W
Kali
Ripree
Kali
7,107
4,485
0
6,799
17,197
8,133
1,862
2,714
14,483
0
64,116
W
7,053
3,909
0
2,324
8,324
3,313
0
3,792
4,532
0
62,505
W
9,812
745
0
940
8,658
2,993
954
1,932
6,726
57,560
0
L
Tsukuyomi
Turrü
Tsukuyomi
3,772
812
0
3,204
10,409
3,929
0
1,373
8,978
0
36,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
50,227
466
Minions Killed
502
0
Camps Cleared
0
1,618,559
Distance Traveled
1,751,339
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,105
561
131
7
0
361,434
2
L
Jormungandr
7,745
430
28
2
0
232,592
4
L
Thoth
9,988
555
134
7
0
344,940
5
W
Amaterasu
10,575
588
130
7
0
350,815
0
L
Danzaburou
8,723
485
106
6
0
301,641
4
W
Ganesha
8,761
487
2
0
0
348,633
4
W
Kali
10,492
583
122
7
0
377,659
1
W
Skadi
10,501
583
126
7
0
289,709
0
W
Janus
9,898
550
122
7
0
384,523
1
L
Tsukuyomi
7,901
439
67
4
0
377,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role