Player Matchup

Anubis
Anubis
Afl San
Anubis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KerrieSanSan
Sun Wukong
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 24L
1,653 Elo+
Solo
Cthulhu
Cthulhu
SkullAssassins94
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,097 Elo+
Party 2
Neith
Neith
virgoIX
Neith
Level 6
God Stats
6W - 4L
1,736 SR
Queue Stats
134W - 137L
1,734 Elo+
Solo
Agni
Agni
x_Do4n_x
Agni
Level 11
God Stats
3W - 0L
1,718 SR
Queue Stats
21W - 37L
1,367 Elo+
Party 2
Team Averages
Level 8
1,591 SR
1,470 Elo+

VS

Team Averages
Level 7
1,542 SR
1,432 Elo+
Guan Yu
Guan Yu
BlckDiamond400
Guan Yu
Level 7
God Stats
1W - 1L
1,824 SR
Queue Stats
4W - 8L
1,514 Elo+
Solo
Susano
Susano
I8 Pepe I8
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,304 Elo+
Party 1
Neith
Neith
LuxNoir96
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,281 Elo+
Solo
Fenrir
Fenrir
MrSimi1081
Fenrir
Level 8
God Stats
9W - 11L
1,387 SR
Queue Stats
32W - 33L
1,340 Elo+
Party 1
Ra
Ra
dra224gon
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Afl San
Anubis
17
5 / 7 / 21
11,561
1,051
14,278
14,004
6,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KerrieSanSan
Sun Wukong
17
6 / 4 / 15
10,739
976
9,065
10,470
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 1 / 26
12,329
1,121
13,741
10,716
14,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
virgoIX
Neith
20
16 / 0 / 13
14,220
1,293
27,312
7,399
3,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Agni
18
9 / 1 / 20
11,854
1,078
11,595
8,082
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 8
10,719
974
7,712
24,386
22,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Susano
I8 Pepe I8
Susano
14
0 / 13 / 2
9,050
823
8,470
16,658
5,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
LuxNoir96
Neith
16
3 / 7 / 5
10,811
983
9,872
20,952
7,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
MrSimi1081
Fenrir
17
8 / 7 / 3
12,059
1,096
15,716
18,864
9,319
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 5 / 3
9,068
824
1,867
6,199
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
34
40
Kills
13
13
Deaths
41
95
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Afl San
Anubis
5
7
21
2.21
L
2
9
8
0.67
L
Susano
I8 Pepe I8
Susano
0
13
2
0.08
W
Sun Wukong
KerrieSanSan
Sun Wukong
6
4
15
3.38
L
Neith
LuxNoir96
Neith
3
7
5
0.79
L
Fenrir
MrSimi1081
Fenrir
8
7
3
1.36
W
4
1
26
17
L
0
5
3
0.3
W
Neith
virgoIX
Neith
16
0
13
22.5
W
Agni
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,991
Damage
43,637
50,671
Taken
87,059
34,198
Mitigated
47,358
12,389
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Afl San
Anubis
14,278
897
0
5,109
14,004
6,664
0
0
13,854
29,342
0
L
7,712
2,475
915
3,591
24,386
22,383
0
12,184
11,754
0
21,861
L
Susano
I8 Pepe I8
Susano
8,470
1,463
0
0
16,658
5,549
0
8,430
8,078
0
24,606
W
Sun Wukong
KerrieSanSan
Sun Wukong
9,065
3,320
0
2,034
10,470
6,510
0
849
9,421
0
19,413
L
Neith
LuxNoir96
Neith
9,872
5,161
0
2,167
20,952
7,709
0
10,031
10,796
0
31,875
L
Fenrir
MrSimi1081
Fenrir
15,716
5,736
0
1,125
18,864
9,319
0
7,097
11,617
0
26,273
W
13,741
1,678
0
675
10,716
14,329
0
507
10,081
29,313
0
L
1,867
679
62
181
6,199
2,398
0
1,167
5,007
10,415
0
W
Neith
virgoIX
Neith
27,312
14,362
1,203
3,368
7,399
3,399
0
410
6,964
0
63,497
W
Agni
11,595
1,122
0
0
8,082
3,296
0
101
7,981
21,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,703
Gold Earned
51,707
194
Minions Killed
137
9
Camps Cleared
3
938,601
Distance Traveled
748,999
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,561
1,051
32
3
1
136,609
1
L
Guan Yu
10,719
974
26
2
0
189,826
0
L
Susano
9,050
823
30
3
1
118,040
1
W
Sun Wukong
10,739
976
17
2
1
200,894
0
L
Neith
10,811
983
44
4
0
192,496
1
L
Fenrir
12,059
1,096
18
2
2
172,875
0
W
Cthulhu
12,329
1,121
47
4
3
205,449
0
L
Ra
9,068
824
19
2
0
75,762
0
W
Neith
14,220
1,293
80
7
4
187,873
0
W
Agni
11,854
1,078
18
2
0
207,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role