Player Matchup

Athena
Athena
Andreysitto26
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PleXr
Anubis
Level 89
God Stats
6W - 14L
1,532 SR
Queue Stats
154W - 127L
1,476 Elo+
Solo
Anhur
Anhur
iChris11_
Anhur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,655 Elo+
Party 2
Team Averages
Level 77
1,511 SR
1,544 Elo+

VS

Team Averages
Level 124
1,679 SR
1,710 Elo+
Ullr
Ullr
MyMomDiedlolxd
Ullr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 39L
1,815 Elo+
Party 1
Cthulhu
Cthulhu
xXUltiRedHoodXx
Cthulhu
Level 99
God Stats
11W - 3L
1,741 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ºKayla
Nu Wa
Level 127
God Stats
26W - 6L
1,795 SR
Queue Stats
46W - 25L
1,815 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,819
682
2,012
10,309
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
PleXr
Anubis
10
2 / 5 / 1
6,939
694
6,302
7,450
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
iChris11_
Anhur
9
1 / 4 / 2
6,562
656
4,100
9,045
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 0
8,523
852
11,795
7,526
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 7
7,504
750
4,939
6,134
2,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
ºKayla
Nu Wa
10
0 / 1 / 10
6,946
695
5,436
4,487
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
10
10
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
8
2
0
4
L
Anubis
PleXr
Anubis
2
5
1
0.5
L
Anhur
iChris11_
Anhur
1
4
2
0.5
W
2
1
7
5.5
W
Nu Wa
ºKayla
Nu Wa
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,414
Damage
22,170
26,804
Taken
18,147
13,399
Mitigated
5,994
4,393
Healing
6,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,012
522
0
1,103
10,309
7,573
0
3,718
6,339
7,431
0
W
11,795
6,062
0
3,841
7,526
2,084
393
4,083
3,443
0
41,959
L
Anubis
PleXr
Anubis
6,302
230
0
1,983
7,450
3,417
0
2,692
4,628
31,227
0
L
Anhur
iChris11_
Anhur
4,100
1,578
0
1,307
9,045
2,409
0
3,377
5,436
0
21,713
W
4,939
394
536
453
6,134
2,977
69
2,250
3,884
19,935
0
W
Nu Wa
ºKayla
Nu Wa
5,436
1,894
53
1,186
4,487
933
538
2,033
2,454
19,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,320
Gold Earned
22,973
90
Minions Killed
127
0
Camps Cleared
0
533,915
Distance Traveled
553,937
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,819
682
11
1
0
200,501
0
W
Ullr
8,523
852
67
7
0
174,067
1
L
Anubis
6,939
694
51
5
0
157,959
1
L
Anhur
6,562
656
28
3
0
175,455
3
W
Cthulhu
7,504
750
30
3
0
190,599
2
W
Nu Wa
6,946
695
30
3
0
189,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role