Player Matchup

Heimdallr
Heimdallr
Anamincaa
Heimdallr
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 35L
1,118 Elo+
Party 2
Thor
Thor
Anca24
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,118 Elo+
Party 2
Cthulhu
Cthulhu
Opwa
Cthulhu
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
15W - 15L
1,246 Elo+
Solo
Hel
Hel
Tagmill
Hel
Level 8
God Stats
2W - 4L
1,373 SR
Queue Stats
2W - 4L
1,315 Elo+
Solo
Nemesis
Nemesis
onirian97
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,391 SR
1,259 Elo+

VS

Team Averages
Level 7
1,500 SR
1,454 Elo+
Thanatos
Thanatos
Archives
Thanatos
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AstralAS
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Blackperla
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Neith
Neith
SkengWizard
Neith
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
Spirit007005
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anamincaa
Heimdallr
15
1 / 9 / 1
10,034
836
3,968
18,659
6,924
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Anca24
Thor
16
2 / 10 / 3
10,729
894
12,064
21,483
7,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Opwa
Cthulhu
17
2 / 3 / 4
11,528
961
15,866
23,746
26,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
17
0 / 5 / 5
10,674
890
6,625
16,735
5,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
onirian97
Nemesis
17
2 / 13 / 3
11,346
946
10,307
27,051
11,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archives
Thanatos
20
14 / 2 / 14
14,003
1,167
21,358
14,248
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
AstralAS
Kukulkan
17
2 / 2 / 13
10,995
916
6,864
6,640
2,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Blackperla
Jormungandr
19
3 / 1 / 28
12,026
1,002
17,931
16,551
21,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
19 / 1 / 18
15,770
1,314
45,960
12,154
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
19
1 / 1 / 21
12,749
1,062
7,250
6,017
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
133
7
Kills
39
40
Deaths
7
16
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anamincaa
Heimdallr
1
9
1
0.17
L
Thor
Anca24
Thor
2
10
3
0.35
W
Thanatos
Archives
Thanatos
14
2
14
10.5
W
Kukulkan
AstralAS
Kukulkan
2
2
13
4.25
W
Jormungandr
Blackperla
Jormungandr
3
1
28
17
L
Cthulhu
Opwa
Cthulhu
2
3
4
1.33
W
19
1
18
28
W
Yemoja
1
1
21
11.5
L
Hel
0
5
5
0.5
L
Nemesis
onirian97
Nemesis
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
99,363
107,674
Taken
55,610
58,446
Mitigated
41,627
18,944
Healing
26,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anamincaa
Heimdallr
3,968
2,652
0
258
18,659
6,924
0
4,828
13,756
0
7,165
L
Thor
Anca24
Thor
12,064
3,816
0
808
21,483
7,594
0
5,858
15,475
0
20,873
W
Thanatos
Archives
Thanatos
21,358
8,233
0
12,146
14,248
6,118
0
5,524
8,724
0
39,678
W
Kukulkan
AstralAS
Kukulkan
6,864
1,410
0
0
6,640
2,865
0
2,125
4,515
12,793
0
W
Jormungandr
Blackperla
Jormungandr
17,931
2,879
0
740
16,551
21,841
0
5,956
10,595
30,351
0
L
Cthulhu
Opwa
Cthulhu
15,866
922
0
726
23,746
26,985
0
7,496
15,940
35,888
0
W
45,960
32,390
0
7,245
12,154
5,775
0
5,541
6,613
0
69,357
W
Yemoja
7,250
1,299
4,545
1,626
6,017
5,028
0
3,345
2,672
22,391
0
L
Hel
6,625
1,045
9,293
5,150
16,735
5,617
0
4,735
11,900
19,636
0
L
Nemesis
onirian97
Nemesis
10,307
3,990
0
2,709
27,051
11,326
0
8,318
18,558
0
26,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
65,543
111
Minions Killed
178
5
Camps Cleared
8
1,082,846
Distance Traveled
1,041,482
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,034
836
6
1
0
156,637
3
L
Thor
10,729
894
9
1
1
230,285
4
W
Thanatos
14,003
1,167
45
4
5
274,386
1
W
Kukulkan
10,995
916
18
2
0
160,963
1
W
Jormungandr
12,026
1,002
17
1
0
216,719
0
L
Cthulhu
11,528
961
54
5
0
237,768
0
W
Neith
15,770
1,314
62
5
3
202,397
2
W
Yemoja
12,749
1,062
36
3
0
187,017
2
L
Hel
10,674
890
21
2
1
248,572
2
L
Nemesis
11,346
946
21
2
3
209,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role