Player Matchup

Geb
Geb
Silver II
Getsuga33
Geb
Silver II
Level 53
God Stats
12W - 9L
1,646 SR
Queue Stats
20W - 21L
1,461 MMR
Solo
Susano
Susano
Bronze III
aim_bot-_-youBOT
Susano
Bronze III
Level 113
God Stats
10W - 8L
1,534 SR
Queue Stats
51W - 49L
1,500 MMR
Solo
Scylla
Scylla
Silver II
qKinGz--
Scylla
Silver II
Level 114
God Stats
31W - 19L
1,614 SR
Queue Stats
292W - 297L
1,457 MMR
Party 2
Bellona
Bellona
Silver II
steffenbusold
Bellona
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,457 MMR
Party 2
Cupid
Cupid
Silver II
strawbs0
Cupid
Silver II
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 30L
1,465 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,559 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,342 SR
1,469 MMR
Hercules
Hercules
Silver I
Crathen_
Hercules
Silver I
Level 91
God Stats
19W - 31L
1,340 SR
Queue Stats
340W - 333L
1,448 MMR
Solo
Izanami
Izanami
Gold V
Mereenia
Izanami
Gold V
Level 156
God Stats
62W - 31L
1,227 SR
Queue Stats
281W - 275L
1,469 MMR
Party 1
Chang'e
Chang'e
Silver II
oleczek1212
Chang'e
Silver II
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 126L
1,459 MMR
Solo
Ymir
Ymir
Silver I
samlar1
Ymir
Silver I
Level 160
God Stats
12W - 12L
1,141 SR
Queue Stats
285W - 281L
1,469 MMR
Party 1
Chaac
Chaac
Bronze III
shinesolo007
Chaac
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,492
452
4,433
10,887
8,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 1 / 4
11,411
543
8,698
15,311
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
qKinGz--
Scylla
18
4 / 0 / 3
11,749
559
8,272
6,526
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
19
3 / 0 / 6
11,912
567
14,502
17,228
18,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
strawbs0
Cupid
17
3 / 2 / 2
11,483
547
4,073
10,389
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
TsukuyomiDanzaburouCthulhuPersephoneNemesis

VS

Bans
AphroditePeleCu ChulainnSobekSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crathen_
Hercules
13
0 / 2 / 0
8,339
397
8,543
14,335
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Mereenia
Izanami
17
1 / 2 / 1
10,883
518
4,805
9,632
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
oleczek1212
Chang'e
17
1 / 2 / 0
10,420
496
5,442
13,018
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
samlar1
Ymir
11
2 / 3 / 1
8,237
392
3,580
9,932
6,747
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 8 / 0
7,459
355
5,505
15,508
8,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Crathen_
Hercules
0
2
0
0
W
2
1
6
5
L
Izanami
Mereenia
Izanami
1
2
1
0.75
W
5
1
4
7
L
Chang'e
oleczek1212
Chang'e
1
2
0
0.5
W
Scylla
qKinGz--
Scylla
4
0
3
5.5
L
Ymir
samlar1
Ymir
2
3
1
0.83
L
0
8
0
0
W
Bellona
3
0
6
6
W
Cupid
strawbs0
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
27,875
60,341
Taken
62,425
40,325
Mitigated
37,896
17,689
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Crathen_
Hercules
8,543
1,828
0
5,285
14,335
13,881
0
2,096
11,717
0
53,044
W
4,433
357
0
525
10,887
8,815
422
2,686
8,201
30,371
0
L
Izanami
Mereenia
Izanami
4,805
2,813
0
3,911
9,632
3,509
2,858
1,816
7,791
0
94,930
W
8,698
2,583
0
5,563
15,311
6,482
1,455
4,074
11,212
0
94,460
L
Chang'e
oleczek1212
Chang'e
5,442
212
156
5,216
13,018
4,954
0
4,261
8,588
81,315
0
W
Scylla
qKinGz--
Scylla
8,272
582
0
1,030
6,526
2,353
1,476
1,135
5,341
81,705
0
L
Ymir
samlar1
Ymir
3,580
930
0
1,272
9,932
6,747
0
2,272
7,584
14,825
0
L
5,505
1,547
226
3,091
15,508
8,805
228
2,495
12,672
0
24,989
W
Bellona
14,502
4,543
0
5,627
17,228
18,905
793
788
16,003
4,895
77,603
W
Cupid
strawbs0
Cupid
4,073
2,112
295
4,649
10,389
3,770
2,579
1,107
9,282
0
77,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,047
Gold Earned
45,338
628
Minions Killed
526
0
Camps Cleared
0
2,081,949
Distance Traveled
1,663,585
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,339
397
114
5
0
367,119
5
W
Geb
9,492
452
47
2
0
446,545
9
L
Izanami
10,883
518
196
9
0
313,641
0
W
Susano
11,411
543
144
7
0
454,857
2
L
Chang'e
10,420
496
157
7
0
337,776
8
W
Scylla
11,749
559
146
7
0
413,165
4
L
Ymir
8,237
392
10
0
0
260,398
2
L
Chaac
7,459
355
49
2
0
384,651
0
W
Bellona
11,912
567
147
7
0
395,791
4
W
Cupid
11,483
547
144
7
0
371,591
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role