Player Matchup

Kukulkan
Kukulkan
Boteq26
Kukulkan
Level 58
God Stats
26W - 17L
1,789 SR
Queue Stats
65W - 61L
1,546 Elo+
Solo
Bastet
Bastet
Jezn
Bastet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Krookam
Cthulhu
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
364W - 340L
1,561 Elo+
Party 2
Osiris
Osiris
Speirs1
Osiris
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
iWoolerz
Sol
Level 88
God Stats
15W - 8L
1,375 SR
Queue Stats
332W - 312L
1,561 Elo+
Party 2
Team Averages
Level 75
1,533 SR
1,534 Elo+

VS

Team Averages
Level 107
1,459 SR
1,556 Elo+
Chaac
Chaac
ClatOkle
Chaac
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
111W - 98L
1,501 Elo+
Solo
Bakasura
Bakasura
FetTerBender
Bakasura
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
563W - 581L
1,414 Elo+
Party 1
Sobek
Sobek
Maanna
Sobek
Level 122
God Stats
9W - 11L
1,500 SR
Queue Stats
315W - 320L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
RookRider
Kukulkan
Level 83
God Stats
6W - 8L
1,296 SR
Queue Stats
424W - 402L
1,500 Elo+
Solo
Izanami
Izanami
matman2k12
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boteq26
Kukulkan
11
1 / 2 / 0
6,068
552
3,742
4,245
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Jezn
Bastet
8
2 / 3 / 1
5,208
473
4,605
7,258
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Krookam
Cthulhu
8
0 / 4 / 6
5,365
488
3,065
10,484
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
Speirs1
Osiris
8
0 / 5 / 0
4,774
434
2,889
8,104
6,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 3
5,842
531
5,402
6,268
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ClatOkle
Chaac
13
6 / 0 / 0
7,604
691
6,964
6,052
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
FetTerBender
Bakasura
10
1 / 1 / 2
5,762
524
2,795
6,958
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Maanna
Sobek
9
2 / 2 / 3
5,837
531
3,177
9,623
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
RookRider
Kukulkan
12
3 / 0 / 1
6,846
622
4,047
3,797
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
matman2k12
Izanami
9
2 / 3 / 4
5,792
527
5,111
6,156
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
14
15
Deaths
6
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Boteq26
Kukulkan
1
2
0
0.5
W
Chaac
ClatOkle
Chaac
6
0
0
6
W
Bakasura
FetTerBender
Bakasura
1
1
2
2
L
Bastet
Jezn
Bastet
2
3
1
0.83
L
Cthulhu
Krookam
Cthulhu
0
4
6
0.75
W
Sobek
Maanna
Sobek
2
2
3
1.75
W
Kukulkan
RookRider
Kukulkan
3
0
1
3.5
L
Osiris
Speirs1
Osiris
0
5
0
0
L
3
1
3
4.5
W
Izanami
matman2k12
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
22,094
36,359
Taken
32,586
17,497
Mitigated
20,607
8,536
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Boteq26
Kukulkan
3,742
431
0
716
4,245
1,723
0
2,507
1,738
38,026
0
W
Chaac
ClatOkle
Chaac
6,964
2,269
0
3,294
6,052
5,526
130
0
5,772
4,170
38,504
W
Bakasura
FetTerBender
Bakasura
2,795
2,198
0
2,869
6,958
4,167
0
1,956
4,918
7,453
24,640
L
Bastet
Jezn
Bastet
4,605
1,992
0
2,767
7,258
2,116
0
1,786
5,472
0
21,652
L
Cthulhu
Krookam
Cthulhu
3,065
331
32
1,056
10,484
5,585
0
2,214
8,270
17,878
0
W
Sobek
Maanna
Sobek
3,177
174
0
3,715
9,623
7,683
52
4,549
4,992
14,571
0
W
Kukulkan
RookRider
Kukulkan
4,047
261
0
375
3,797
1,296
0
1,014
2,713
41,120
0
L
Osiris
Speirs1
Osiris
2,889
1,430
0
832
8,104
6,532
0
615
7,489
0
17,029
L
5,402
1,828
0
3,133
6,268
1,541
752
1,107
5,161
32,887
0
W
Izanami
matman2k12
Izanami
5,111
3,978
0
1,627
6,156
1,935
860
4,414
1,702
0
27,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
31,841
241
Minions Killed
335
0
Camps Cleared
0
994,628
Distance Traveled
1,044,717
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,068
552
80
7
0
200,192
2
W
Chaac
7,604
691
82
7
0
199,285
0
W
Bakasura
5,762
524
74
7
0
225,425
1
L
Bastet
5,208
473
39
4
0
235,695
3
L
Cthulhu
5,365
488
27
2
0
214,236
4
W
Sobek
5,837
531
12
1
0
217,327
5
W
Kukulkan
6,846
622
101
9
0
205,854
5
L
Osiris
4,774
434
35
3
0
157,819
0
L
Sol
5,842
531
60
5
0
186,686
2
W
Izanami
5,792
527
66
6
0
196,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role