Player Matchup

Cerberus
Cerberus
BigBurritoMex21
Cerberus
Level 14
God Stats
3W - 3L
1,691 SR
Queue Stats
18W - 14L
1,652 Elo+
Solo
Olorun
Olorun
Nementomory
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,351 Elo+
Solo
Loki
Loki
VastDeathWolf
Loki
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Zeus
Zeus
familiamr2
Zeus
Level 11
God Stats
10W - 10L
1,699 SR
Queue Stats
18W - 12L
1,568 Elo+
Solo
Guan Yu
Guan Yu
lilbiggz81
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Team Averages
Level 11
1,578 SR
1,514 Elo+

VS

Team Averages
Level 7
1,522 SR
1,420 Elo+
Nemesis
Nemesis
ButterFunnut
Nemesis
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 29L
1,500 Elo+
Solo
Eset
Eset
Kub_3163
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,096 Elo+
Solo
Medusa
Medusa
Psykugo
Medusa
Level 9
God Stats
9W - 6L
1,610 SR
Queue Stats
14W - 11L
1,586 Elo+
Solo
Hercules
Hercules
Sashiko_Za
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo
Hou Yi
Hou Yi
TomiGreti
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 3 / 17
17,294
1,081
25,237
38,692
52,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
20
2 / 7 / 10
14,069
879
12,354
22,460
9,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 10 / 9
14,609
913
12,900
25,678
11,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 7 / 5
16,081
1,005
22,906
17,694
14,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
lilbiggz81
Guan Yu
20
4 / 9 / 15
15,857
991
14,427
33,407
48,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ButterFunnut
Nemesis
20
8 / 7 / 16
16,254
1,016
19,082
21,896
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
20
5 / 5 / 17
15,918
995
29,015
19,448
7,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Psykugo
Medusa
20
16 / 4 / 15
19,713
1,232
49,100
24,287
7,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Sashiko_Za
Hercules
16
0 / 5 / 0
11,650
728
1,412
5,081
1,548
Hou Yi
TomiGreti
Hou Yi
20
7 / 3 / 17
16,704
1,044
27,208
23,292
7,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
101
24
Kills
36
36
Deaths
24
56
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
3
17
4.17
W
Nemesis
ButterFunnut
Nemesis
8
7
16
2.29
W
Eset
5
5
17
2.7
L
Olorun
2
7
10
1
W
Medusa
Psykugo
Medusa
16
4
15
5.88
W
Hercules
Sashiko_Za
Hercules
0
5
0
0
W
Hou Yi
TomiGreti
Hou Yi
7
3
17
5.17
L
4
10
9
0.85
L
10
7
5
1.79
L
Guan Yu
lilbiggz81
Guan Yu
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,824
Damage
125,817
137,931
Taken
94,004
137,056
Mitigated
31,151
22,137
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
25,237
1,748
0
7,295
38,692
52,885
0
5,740
32,952
69,556
0
W
Nemesis
ButterFunnut
Nemesis
19,082
8,887
0
2,705
21,896
7,242
0
13,665
7,981
0
26,488
W
Eset
29,015
4,881
994
4,014
19,448
7,429
0
11,808
7,515
42,717
0
L
Olorun
12,354
5,362
1,524
8,123
22,460
9,927
0
4,739
17,721
35,070
0
W
Medusa
Psykugo
Medusa
49,100
27,139
0
389
24,287
7,761
0
17,107
7,083
0
102,392
W
Hercules
Sashiko_Za
Hercules
1,412
731
0
224
5,081
1,548
0
1,888
3,093
0
1,798
W
Hou Yi
TomiGreti
Hou Yi
27,208
16,637
0
2,496
23,292
7,171
0
16,029
7,238
0
67,447
L
12,900
2,310
517
1,045
25,678
11,835
0
5,893
19,785
0
27,620
L
22,906
3,318
0
0
17,694
14,384
0
4,186
13,508
50,174
0
L
Guan Yu
lilbiggz81
Guan Yu
14,427
5,632
874
2,759
33,407
48,025
0
8,457
24,950
0
44,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,910
Gold Earned
80,239
315
Minions Killed
275
7
Camps Cleared
7
1,419,961
Distance Traveled
1,222,530
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
17,294
1,081
124
8
0
324,701
0
W
Nemesis
16,254
1,016
11
1
0
323,917
1
W
Eset
15,918
995
37
2
3
280,817
0
L
Olorun
14,069
879
39
2
0
215,926
0
W
Medusa
19,713
1,232
143
9
2
293,371
0
W
Hercules
11,650
728
2
0
1
52,744
0
W
Hou Yi
16,704
1,044
82
5
1
271,681
0
L
Loki
14,609
913
39
2
2
332,688
0
L
Zeus
16,081
1,005
60
4
0
250,795
0
L
Guan Yu
15,857
991
53
3
5
295,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role