Player Matchup

Artemis
Artemis
Wraythe89
Artemis
Level 6
God Stats
2W - 0L
1,519 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Youtuber5624
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
deka111222
Jormungandr
Level 10
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 11L
1,386 Elo+
Solo
Nemesis
Nemesis
guccinecht
Nemesis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 96L
1,447 Elo+
Solo
Hercules
Hercules
killerkeller305
Hercules
Level 6
God Stats
4W - 2L
1,479 SR
Queue Stats
8W - 8L
1,386 Elo+
Solo
Team Averages
Level 8
1,543 SR
1,444 Elo+

VS

Team Averages
Level 8
1,455 SR
1,446 Elo+
Ao Kuang
Ao Kuang
FalafelKing7354
Ao Kuang
Level 13
God Stats
0W - 6L
1,275 SR
Queue Stats
9W - 11L
1,231 Elo+
Solo
Cthulhu
Cthulhu
HECHTER_SLAYER26
Cthulhu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Thor
Thor
NE Dazed
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Hades
Hades
TriplThreat92032
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
kickass_on_u
Hercules
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Wraythe89
Artemis
14
2 / 3 / 0
9,273
515
8,805
12,149
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
9
3 / 12 / 5
7,978
443
5,067
15,586
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
deka111222
Jormungandr
14
5 / 4 / 11
9,884
549
11,315
12,836
9,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
guccinecht
Nemesis
17
15 / 2 / 4
11,259
626
12,917
12,564
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
13
1 / 4 / 2
9,122
507
3,526
12,645
6,946
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
6 / 8 / 3
8,997
500
6,595
15,483
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 5 / 2
5,719
318
1,726
8,114
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
4 / 7 / 2
7,297
405
3,801
9,919
2,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 7 / 4
6,334
352
3,436
10,260
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
kickass_on_u
Hercules
15
9 / 1 / 2
9,629
535
13,510
19,078
9,369
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
34
26
Kills
21
25
Deaths
28
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
8
3
0.94
L
1
5
2
0.4
L
Thor
4
7
2
0.71
L
1
7
4
0.43
W
Artemis
Wraythe89
Artemis
2
3
0
0.67
W
Yemoja
3
12
5
0.46
W
Jormungandr
deka111222
Jormungandr
5
4
11
2.63
W
Nemesis
guccinecht
Nemesis
15
2
4
8.5
L
Hercules
kickass_on_u
Hercules
9
1
2
10
W
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
29,068
65,780
Taken
62,854
37,078
Mitigated
22,268
12,026
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
6,595
2,476
0
3,244
15,483
5,064
32
5,324
10,159
33,214
0
L
1,726
530
0
0
8,114
2,755
0
3,841
4,273
5,498
0
L
Thor
3,801
1,635
0
0
9,919
2,423
0
3,001
6,918
0
18,092
L
3,436
1,290
0
1,283
10,260
2,657
0
2,714
7,546
15,956
0
W
Artemis
Wraythe89
Artemis
8,805
4,942
0
4,357
12,149
5,330
2,262
386
11,763
0
44,128
W
Yemoja
5,067
3,219
344
302
15,586
10,171
421
3,879
11,707
12,815
0
W
Jormungandr
deka111222
Jormungandr
11,315
3,400
0
70
12,836
9,558
858
4,671
8,165
45,562
0
W
Nemesis
guccinecht
Nemesis
12,917
6,884
0
5,254
12,564
5,073
6,073
1,875
10,689
0
80,124
L
Hercules
kickass_on_u
Hercules
13,510
6,594
0
7,333
19,078
9,369
627
1,502
17,576
0
46,310
W
Hercules
3,526
2,356
0
1,699
12,645
6,946
2,940
946
11,699
0
42,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,516
Gold Earned
37,976
374
Minions Killed
184
0
Camps Cleared
0
1,406,885
Distance Traveled
1,263,754
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,997
500
51
3
0
271,780
5
L
Cthulhu
5,719
318
4
0
0
159,187
2
L
Thor
7,297
405
23
1
0
286,122
1
L
Hades
6,334
352
33
2
0
179,577
0
W
Artemis
9,273
515
71
4
0
253,851
0
W
Yemoja
7,978
443
11
1
0
281,468
2
W
Jormungandr
9,884
549
77
4
0
250,685
0
W
Nemesis
11,259
626
128
7
0
365,792
2
L
Hercules
9,629
535
73
4
0
367,088
1
W
Hercules
9,122
507
87
5
0
255,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role