Player Matchup

Bellona
Bellona
Heaader_2
Bellona
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
184W - 185L
1,778 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
captain-mellow2
Ah Muzen Cab
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 129L
1,702 Elo+
Party 3
Guan Yu
Guan Yu
mauroursino
Guan Yu
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 313L
1,456 Elo+
Solo
Hera
Hera
temp-163844
Hera
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 309L
1,775 Elo+
Solo
Khepri
Khepri
thegabmal
Khepri
Level 69
God Stats
14W - 10L
1,500 SR
Queue Stats
97W - 99L
1,285 Elo+
Party 3
Team Averages
Level 74
1,500 SR
1,599 Elo+

VS

Team Averages
Level 85
1,436 SR
1,377 Elo+
Apollo
Apollo
Chu2K18
Apollo
Level 87
God Stats
12W - 10L
1,500 SR
Queue Stats
206W - 225L
1,582 Elo+
Party 2
Izanami
Izanami
FLI36
Izanami
Level 80
God Stats
1W - 2L
1,267 SR
Queue Stats
17W - 30L
1,196 Elo+
Party 1
Nemesis
Nemesis
NeptunesBe4rd
Nemesis
Level 109
God Stats
6W - 6L
1,645 SR
Queue Stats
88W - 100L
1,553 Elo+
Solo
Ares
Ares
XxMiguelDEADxX
Ares
Level 48
God Stats
6W - 8L
1,500 SR
Queue Stats
8W - 10L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
xtwist7x
Cthulhu
Level 101
God Stats
3W - 2L
1,268 SR
Queue Stats
17W - 32L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Heaader_2
Bellona
13
6 / 4 / 4
8,342
491
8,672
13,383
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
captain-mellow2
Ah Muzen Cab
12
1 / 5 / 1
7,110
418
7,800
10,299
3,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
mauroursino
Guan Yu
13
0 / 4 / 5
7,510
442
7,082
14,875
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 3 / 3
9,213
542
11,919
7,239
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
thegabmal
Khepri
7
0 / 0 / 1
6,074
357
1,993
5,213
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chu2K18
Apollo
16
5 / 2 / 2
9,795
576
10,604
13,511
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
FLI36
Izanami
13
0 / 5 / 4
8,530
502
2,897
10,812
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
13
1 / 7 / 0
8,097
476
5,238
10,014
5,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 3
8,245
485
4,737
10,078
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
xtwist7x
Cthulhu
15
8 / 2 / 0
10,094
594
11,845
12,863
10,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
17
Kills
15
16
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chu2K18
Apollo
5
2
2
3
W
Izanami
FLI36
Izanami
0
5
4
0.4
L
Bellona
Heaader_2
Bellona
6
4
4
2
W
Nemesis
1
7
0
0.14
W
1
1
3
2.5
L
Ah Muzen Cab
captain-mellow2
Ah Muzen Cab
1
5
1
0.3
L
Guan Yu
mauroursino
Guan Yu
0
4
5
0.63
L
10
3
3
3.83
L
Khepri
thegabmal
Khepri
0
0
1
0.5
W
Cthulhu
xtwist7x
Cthulhu
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
35,321
51,009
Taken
57,278
28,764
Mitigated
30,558
12,867
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chu2K18
Apollo
10,604
5,912
0
7,696
13,511
5,145
2,546
1,886
11,565
0
67,032
W
Izanami
FLI36
Izanami
2,897
2,060
0
1,779
10,812
3,527
3,034
5,007
5,373
0
44,127
L
Bellona
Heaader_2
Bellona
8,672
3,194
0
4,110
13,383
8,828
678
3,161
10,222
0
43,887
W
Nemesis
5,238
1,986
0
1,087
10,014
5,944
0
3,204
6,639
7,147
49,281
W
4,737
307
0
3,792
10,078
5,541
302
1,869
8,162
19,772
0
L
Ah Muzen Cab
captain-mellow2
Ah Muzen Cab
7,800
3,474
0
3,275
10,299
3,001
0
1,937
8,362
0
43,078
L
Guan Yu
mauroursino
Guan Yu
7,082
972
552
3,445
14,875
11,537
121
8,584
6,291
0
34,862
L
11,919
3,024
0
500
7,239
2,563
361
1,483
5,756
42,467
0
L
Khepri
thegabmal
Khepri
1,993
129
0
985
5,213
2,835
0
1,718
3,495
8,500
0
W
Cthulhu
xtwist7x
Cthulhu
11,845
848
108
3,094
12,863
10,401
324
1,284
11,001
51,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,249
Gold Earned
44,761
301
Minions Killed
416
0
Camps Cleared
0
1,382,551
Distance Traveled
1,531,870
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,795
576
118
7
0
274,765
2
W
Izanami
8,530
502
95
6
0
290,552
0
L
Bellona
8,342
491
79
5
0
304,294
6
W
Nemesis
8,097
476
85
5
0
315,555
4
W
Ares
8,245
485
34
2
0
325,990
7
L
Ah Muzen Cab
7,110
418
80
5
0
264,476
0
L
Guan Yu
7,510
442
59
3
0
324,070
0
L
Hera
9,213
542
71
4
0
302,694
2
L
Khepri
6,074
357
12
1
0
187,017
0
W
Cthulhu
10,094
594
84
5
0
325,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role