Player Matchup

Danzaburou
Danzaburou
NotredameIsLit
Danzaburou
Level 94
God Stats
2W - 1L
1,534 SR
Queue Stats
6W - 2L
1,862 Elo+
Party 2
Vulcan
Vulcan
ShinyRa
Vulcan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
posttelaaR
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,366 Elo+
Party 2
Team Averages
Level 84
1,511 SR
1,608 Elo+

VS

Team Averages
Level 77
1,546 SR
1,594 Elo+
Ullr
Ullr
Aequintas
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
Astamarr
Baron Samedi
Level 93
God Stats
5W - 3L
1,638 SR
Queue Stats
311W - 300L
1,640 Elo+
Party 1
Chaac
Chaac
krjbagkarbg
Chaac
Level 54
God Stats
11W - 15L
1,500 SR
Queue Stats
229W - 228L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NotredameIsLit
Danzaburou
15
8 / 8 / 2
12,385
774
13,508
16,503
10,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
ShinyRa
Vulcan
15
2 / 4 / 6
10,523
658
15,975
12,307
5,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
posttelaaR
Amaterasu
10
0 / 7 / 4
8,279
517
2,781
10,357
3,526
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 5 / 8
11,123
695
5,346
13,411
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Astamarr
Baron Samedi
16
4 / 3 / 13
11,721
733
17,125
11,683
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 3 / 5
12,397
775
12,035
17,368
16,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
19
19
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
5
8
1.4
W
Baron Samedi
Astamarr
Baron Samedi
4
3
13
3.5
L
Danzaburou
NotredameIsLit
Danzaburou
8
8
2
1.13
L
Vulcan
ShinyRa
Vulcan
2
4
6
1.25
W
12
3
5
4.83
L
Amaterasu
posttelaaR
Amaterasu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,264
Damage
34,506
39,167
Taken
42,462
19,549
Mitigated
27,454
8,563
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
5,346
3,542
0
1,673
13,411
5,047
640
4,017
9,394
0
53,950
W
Baron Samedi
Astamarr
Baron Samedi
17,125
1,108
786
5,180
11,683
5,457
733
5,144
6,539
56,595
0
L
Danzaburou
NotredameIsLit
Danzaburou
13,508
4,709
0
3,523
16,503
10,661
81
7,836
7,974
0
42,947
L
Vulcan
ShinyRa
Vulcan
15,975
4,723
0
4,542
12,307
5,362
245
5,120
6,568
65,305
0
W
12,035
1,609
0
7,978
17,368
16,950
755
7,129
10,239
5,770
37,687
L
Amaterasu
posttelaaR
Amaterasu
2,781
1,054
0
498
10,357
3,526
0
4,880
5,051
0
5,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,187
Gold Earned
35,241
166
Minions Killed
217
0
Camps Cleared
0
727,801
Distance Traveled
840,201
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,123
695
89
6
0
261,644
3
W
Baron Samedi
11,721
733
72
5
0
264,840
4
L
Danzaburou
12,385
774
75
5
0
250,154
1
L
Vulcan
10,523
658
80
5
0
275,261
4
W
Chaac
12,397
775
56
4
0
313,717
0
L
Amaterasu
8,279
517
11
1
0
202,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role