Player Matchup

Xing Tian
Xing Tian
AntgodM
Xing Tian
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
740W - 653L
1,427 Elo+
Party 4
Arachne
Arachne
L31FGaming
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
T_Overlord2
Sun Wukong
Level 28
God Stats
37W - 32L
1,702 SR
Queue Stats
280W - 272L
1,353 Elo+
Party 4
Nu Wa
Nu Wa
demonking321
Nu Wa
Level 114
God Stats
7W - 9L
1,500 SR
Queue Stats
348W - 340L
1,500 Elo+
Party 2
Medusa
Medusa
sir_dr_professor
Medusa
Level 147
God Stats
13W - 6L
1,561 SR
Queue Stats
546W - 557L
1,616 Elo+
Party 2
Team Averages
Level 89
1,553 SR
1,479 Elo+

VS

Team Averages
Level 61
1,516 SR
1,693 Elo+
Bellona
Bellona
Astrix22003
Bellona
Level 45
God Stats
7W - 7L
1,708 SR
Queue Stats
16W - 12L
1,980 Elo+
Party 1
Anhur
Anhur
DerpyrageXx21
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 23L
2,005 Elo+
Party 1
Neith
Neith
Dust_1930
Neith
Level 104
God Stats
42W - 42L
1,415 SR
Queue Stats
45W - 51L
1,591 Elo+
Party 3
Loki
Loki
SuperGuy3636
Loki
Level 49
God Stats
0W - 7L
1,500 SR
Queue Stats
65W - 62L
1,364 Elo+
Solo
Ymir
Ymir
cooller_52ru
Ymir
Level 25
God Stats
7W - 7L
1,460 SR
Queue Stats
61W - 75L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AntgodM
Xing Tian
18
6 / 2 / 7
13,217
551
7,481
19,299
19,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
L31FGaming
Arachne
20
5 / 5 / 10
13,570
565
11,142
20,321
13,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
T_Overlord2
Sun Wukong
18
0 / 3 / 6
12,542
523
8,641
20,602
18,271
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 1 / 14
15,188
633
26,237
9,682
3,822
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 8
15,354
640
26,910
20,435
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astrix22003
Bellona
20
2 / 3 / 2
12,699
529
17,406
24,231
24,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 11 / 2
10,007
417
11,679
23,141
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Dust_1930
Neith
20
5 / 4 / 4
12,753
531
14,493
23,172
8,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 3 / 0
7,056
294
549
6,753
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

17
3 / 8 / 5
11,159
465
11,362
23,616
20,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
26
29
Kills
13
13
Deaths
29
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AntgodM
Xing Tian
6
2
7
4.75
L
Bellona
Astrix22003
Bellona
2
3
2
1
L
3
11
2
0.36
L
Neith
Dust_1930
Neith
5
4
4
1.75
W
Arachne
L31FGaming
Arachne
5
5
10
2
L
0
3
0
0
W
Sun Wukong
T_Overlord2
Sun Wukong
0
3
6
1
L
3
8
5
0.69
W
5
1
14
12
W
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,411
Damage
55,489
90,339
Taken
100,913
64,199
Mitigated
61,974
33,359
Healing
24,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AntgodM
Xing Tian
7,481
760
0
5,561
19,299
19,513
0
4,884
14,340
33,268
0
L
Bellona
Astrix22003
Bellona
17,406
6,731
0
4,932
24,231
24,610
2,284
6,648
17,420
4,264
98,709
L
11,679
4,518
0
4,253
23,141
7,163
0
5,091
17,849
0
62,205
L
Neith
Dust_1930
Neith
14,493
9,965
389
9,844
23,172
8,101
833
11,430
11,345
0
113,688
W
Arachne
L31FGaming
Arachne
11,142
7,709
690
8,566
20,321
13,519
823
3,507
16,748
11,041
89,292
L
549
162
0
1,253
6,753
1,531
0
3,744
2,816
0
12,392
W
Sun Wukong
T_Overlord2
Sun Wukong
8,641
1,693
0
6,287
20,602
18,271
261
1,832
17,894
0
77,018
L
11,362
1,679
729
2,609
23,616
20,569
19
6,177
17,132
55,336
0
W
26,237
4,358
0
4,567
9,682
3,822
5,472
1,396
8,286
127,962
0
W
26,910
12,627
0
7,688
20,435
9,074
4,542
4,142
16,268
0
111,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,871
Gold Earned
53,674
645
Minions Killed
614
0
Camps Cleared
0
2,139,911
Distance Traveled
1,714,477
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,217
551
44
2
0
408,453
5
L
Bellona
12,699
529
198
8
0
464,545
2
L
Anhur
10,007
417
120
5
0
355,507
0
L
Neith
12,753
531
175
7
0
385,721
0
W
Arachne
13,570
565
130
5
0
423,622
0
L
Loki
7,056
294
33
1
0
110,559
1
W
Sun Wukong
12,542
523
137
6
0
451,288
1
L
Ymir
11,159
465
88
4
0
398,145
6
W
Nu Wa
15,188
633
182
8
0
424,674
4
W
Medusa
15,354
640
152
6
0
431,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role