Player Matchup

Medusa
Medusa
Matalokas427
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MikeCarvalho
Xing Tian
Level 108
God Stats
9W - 4L
1,339 SR
Queue Stats
35W - 33L
1,441 Elo+
Solo
Nu Wa
Nu Wa
RaphaelSPZL
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TenguKing13
Amaterasu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 264L
1,264 Elo+
Solo
Ravana
Ravana
Xertixs
Ravana
Level 86
God Stats
16W - 11L
1,371 SR
Queue Stats
110W - 103L
1,634 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,468 Elo+

VS

Team Averages
Level 77
1,546 SR
1,443 Elo+
Apollo
Apollo
CREAM_SAVERS98
Apollo
Level 109
God Stats
4W - 5L
1,496 SR
Queue Stats
163W - 140L
1,522 Elo+
Party 1
Thoth
Thoth
FUCREAM
Thoth
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 182L
1,514 Elo+
Party 1
Ra
Ra
ImPlayingAGame
Ra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,274 Elo+
Solo
Bellona
Bellona
Sytcher22
Bellona
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 75L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
tuliodxd
Tsukuyomi
Level 69
God Stats
7W - 4L
1,734 SR
Queue Stats
63W - 59L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 1 / 1
7,842
523
6,383
7,748
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
MikeCarvalho
Xing Tian
12
2 / 1 / 4
7,420
495
3,101
8,524
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 2 / 7
9,061
604
10,854
6,585
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TenguKing13
Amaterasu
14
2 / 2 / 2
8,114
541
5,272
13,617
11,030
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ravana
Xertixs
Ravana
14
6 / 2 / 4
8,501
567
9,814
8,223
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,988
533
5,508
7,758
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
FUCREAM
Thoth
13
1 / 4 / 1
7,321
488
930
8,788
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 0
5,918
395
1,869
9,518
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Sytcher22
Bellona
13
3 / 4 / 0
7,864
524
11,694
11,714
11,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
tuliodxd
Tsukuyomi
13
2 / 4 / 3
7,723
515
6,776
12,140
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
8
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Thoth
FUCREAM
Thoth
1
4
1
0.38
L
0
5
0
0
W
Medusa
3
1
1
3.5
W
Xing Tian
MikeCarvalho
Xing Tian
2
1
4
4
W
4
2
7
3.75
L
Bellona
Sytcher22
Bellona
3
4
0
0.75
W
Amaterasu
TenguKing13
Amaterasu
2
2
2
1.5
W
Ravana
Xertixs
Ravana
6
2
4
4
L
Tsukuyomi
tuliodxd
Tsukuyomi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,424
Damage
26,777
44,697
Taken
49,918
25,862
Mitigated
22,769
14,985
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,508
3,082
0
3,159
7,758
2,257
544
2,901
4,723
0
46,429
L
Thoth
FUCREAM
Thoth
930
49
0
877
8,788
2,159
0
3,756
4,778
48,315
0
L
1,869
465
647
2,229
9,518
2,626
0
2,187
7,247
24,803
0
W
Medusa
6,383
2,482
0
4,182
7,748
2,870
2,104
644
7,104
0
56,851
W
Xing Tian
MikeCarvalho
Xing Tian
3,101
231
0
1,849
8,524
6,346
177
903
7,621
16,883
0
W
10,854
2,463
62
1,737
6,585
1,962
945
656
5,825
52,919
0
L
Bellona
Sytcher22
Bellona
11,694
5,096
0
2,968
11,714
11,558
0
1,420
10,193
4,780
43,221
W
Amaterasu
TenguKing13
Amaterasu
5,272
1,751
0
4,331
13,617
11,030
685
1,000
12,617
0
45,677
W
Ravana
Xertixs
Ravana
9,814
3,530
0
2,824
8,223
3,654
0
601
7,562
0
48,169
L
Tsukuyomi
tuliodxd
Tsukuyomi
6,776
1,756
0
4,183
12,140
4,169
0
2,898
9,022
0
45,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,938
Gold Earned
36,814
412
Minions Killed
425
0
Camps Cleared
0
1,319,221
Distance Traveled
1,335,475
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,988
533
108
7
0
251,006
4
L
Thoth
7,321
488
102
7
0
272,173
0
L
Ra
5,918
395
31
2
0
255,515
1
W
Medusa
7,842
523
110
7
0
221,776
1
W
Xing Tian
7,420
495
12
1
0
294,365
4
W
Nu Wa
9,061
604
102
7
0
239,719
7
L
Bellona
7,864
524
91
6
0
279,478
2
W
Amaterasu
8,114
541
113
8
0
256,145
4
W
Ravana
8,501
567
75
5
0
307,216
6
L
Tsukuyomi
7,723
515
93
6
0
277,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role