Player Matchup

Artemis
Artemis
Adjuntas05
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
AngryBendyStraw
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,618 Elo+
Solo
Ra
Ra
LegendOfTheHan
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Arachne
Arachne
LuweeDvG03
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
xudadall
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,524 Elo+

VS

Team Averages
Level 13
1,480 SR
1,440 Elo+
King Arthur
King Arthur
FaridJecky
King Arthur
Level 13
God Stats
5W - 2L
1,718 SR
Queue Stats
9W - 9L
1,711 Elo+
Solo
Ra
Ra
GorillaZo
Ra
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
NitroInfernal
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,285 Elo+
Solo
Guan Yu
Guan Yu
Sebounador
Guan Yu
Level 19
God Stats
4W - 6L
1,404 SR
Queue Stats
68W - 89L
1,430 Elo+
Solo
Anhur
Anhur
malace2
Anhur
Level 19
God Stats
14W - 4L
1,277 SR
Queue Stats
17W - 12L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adjuntas05
Artemis
5
0 / 2 / 0
3,472
496
937
2,714
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 2 / 0
3,599
514
1,454
3,093
1,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 5 / 1
3,446
492
2,366
3,523
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LuweeDvG03
Arachne
2
0 / 1 / 0
2,917
417
81
716
154
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sun Wukong
xudadall
Sun Wukong
5
0 / 3 / 1
3,341
477
629
3,318
1,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FaridJecky
King Arthur
5
1 / 1 / 0
3,691
527
588
2,949
1,318
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

7
3 / 0 / 4
4,687
670
3,304
3,268
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
6
2 / 0 / 4
4,019
574
1,187
3,259
793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Sebounador
Guan Yu
6
5 / 1 / 3
4,570
653
2,714
3,939
2,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
malace2
Anhur
7
2 / 0 / 1
4,300
614
1,389
2,010
411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adjuntas05
Artemis
0
2
0
0
L
1
2
0
0.5
W
King Arthur
FaridJecky
King Arthur
1
1
0
1
W
3
0
4
5
L
0
5
1
0.1
L
Arachne
LuweeDvG03
Arachne
0
1
0
0
W
Nemesis
2
0
4
4
W
Guan Yu
Sebounador
Guan Yu
5
1
3
6.5
W
Anhur
malace2
Anhur
2
0
1
2.5
L
Sun Wukong
xudadall
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,467
Damage
9,182
13,364
Taken
15,425
4,363
Mitigated
5,790
1,407
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adjuntas05
Artemis
937
535
0
717
2,714
451
0
0
2,664
0
6,743
L
1,454
446
0
60
3,093
1,135
0
943
2,058
4,075
0
W
King Arthur
FaridJecky
King Arthur
588
207
0
0
2,949
1,318
0
195
2,754
0
8,227
W
3,304
1,009
122
1,858
3,268
938
0
1,287
1,956
19,437
0
L
2,366
325
75
219
3,523
833
0
1,485
1,815
9,739
0
L
Arachne
LuweeDvG03
Arachne
81
81
0
45
716
154
0
0
716
0
2,461
W
Nemesis
1,187
499
0
1,262
3,259
793
181
479
2,730
0
6,718
W
Guan Yu
Sebounador
Guan Yu
2,714
1,057
434
1,046
3,939
2,330
131
1,859
2,034
0
8,512
W
Anhur
malace2
Anhur
1,389
507
0
0
2,010
411
0
0
1,985
0
13,245
L
Sun Wukong
xudadall
Sun Wukong
629
197
0
291
3,318
1,790
0
666
2,632
0
7,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,775
Gold Earned
21,267
59
Minions Killed
102
0
Camps Cleared
0
523,066
Distance Traveled
633,578
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,472
496
21
3
0
99,298
0
L
Geb
3,599
514
4
1
0
143,221
1
W
King Arthur
3,691
527
9
1
0
115,726
0
W
Ra
4,687
670
31
4
0
116,897
1
L
Ra
3,446
492
15
2
0
130,790
0
L
Arachne
2,917
417
7
1
0
40,812
0
W
Nemesis
4,019
574
16
2
0
137,025
1
W
Guan Yu
4,570
653
17
2
0
126,703
0
W
Anhur
4,300
614
29
4
0
137,227
0
L
Sun Wukong
3,341
477
12
2
0
108,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role