Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ChroniCoughDrop
Nike
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Terra
Terra
Devilcry_08
Terra
Level 118
God Stats
1W - 2L
1,705 SR
Queue Stats
25W - 34L
1,392 Elo+
Solo
Janus
Janus
Hirez Hart
Janus
Level 160
God Stats
0W - 1L
1,189 SR
Queue Stats
6W - 17L
1,139 Elo+
Party 1
Artemis
Artemis
Sawltii
Artemis
Level 123
God Stats
0W - 1L
1,751 SR
Queue Stats
17W - 21L
1,257 Elo+
Party 1
Team Averages
Level 143
1,529 SR
1,358 Elo+

VS

Team Averages
Level 126
1,457 SR
1,356 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RedPandaMelody
Danzaburou
Level 108
God Stats
10W - 2L
1,500 SR
Queue Stats
25W - 20L
1,285 Elo+
Party 2
Nu Wa
Nu Wa
Romeo31330
Nu Wa
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Artio
Artio
Txvi
Artio
Level 128
God Stats
3W - 1L
1,283 SR
Queue Stats
40W - 27L
1,241 Elo+
Party 2
Hercules
Hercules
getto4eva
Hercules
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 81L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 3 / 1
5,758
576
3,433
8,726
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 1
5,416
542
5,217
8,800
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 0
4,513
451
1,792
9,989
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
10
1 / 3 / 1
5,703
570
1,508
5,667
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Sawltii
Artemis
8
0 / 3 / 0
4,924
492
2,519
5,164
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 1 / 1
6,236
624
2,676
5,538
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
RedPandaMelody
Danzaburou
10
3 / 0 / 2
6,190
619
4,424
4,051
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
11
2 / 0 / 4
6,512
651
6,408
3,358
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Txvi
Artio
11
5 / 2 / 3
6,331
633
8,043
10,683
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
getto4eva
Hercules
9
1 / 0 / 4
5,623
562
4,677
6,139
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
16
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
3
1
0.5
W
Awilix
 
Awilix
5
1
1
5.5
L
1
5
1
0.3
L
0
2
0
0
L
Janus
1
3
1
0.5
W
Danzaburou
RedPandaMelody
Danzaburou
3
0
2
4
W
Nu Wa
2
0
4
4
L
Artemis
Sawltii
Artemis
0
3
0
0
W
Artio
Txvi
Artio
5
2
3
3.25
W
Hercules
getto4eva
Hercules
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,469
Damage
26,228
38,346
Taken
29,769
12,892
Mitigated
11,689
9,589
Healing
12,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,433
512
0
3,337
8,726
2,513
0
2,232
6,228
28,209
0
W
Awilix
 
Awilix
2,676
1,034
0
1,060
5,538
1,497
0
1,074
4,464
0
29,138
L
5,217
2,253
0
1,696
8,800
3,649
310
5,717
2,953
0
24,997
L
1,792
418
114
2,812
9,989
3,858
0
1,743
8,116
13,176
0
L
Janus
1,508
102
0
859
5,667
1,549
184
3,354
2,037
33,750
0
W
Danzaburou
RedPandaMelody
Danzaburou
4,424
1,446
0
2,155
4,051
1,046
51
566
3,485
0
30,844
W
Nu Wa
6,408
1,217
0
569
3,358
936
851
1,618
1,740
37,679
0
L
Artemis
Sawltii
Artemis
2,519
659
0
771
5,164
1,323
0
513
4,561
0
20,939
W
Artio
Txvi
Artio
8,043
843
595
5,067
10,683
5,702
0
1,211
9,472
28,483
0
W
Hercules
getto4eva
Hercules
4,677
1,693
0
3,081
6,139
2,508
0
2,264
3,875
0
15,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
30,892
255
Minions Killed
274
0
Camps Cleared
0
942,002
Distance Traveled
1,043,661
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,758
576
71
7
0
204,554
0
W
Awilix
6,236
624
61
6
0
236,878
1
L
Nike
5,416
542
43
4
0
171,548
3
L
Terra
4,513
451
22
2
0
201,508
3
L
Janus
5,703
570
74
7
0
191,975
3
W
Danzaburou
6,190
619
64
6
0
194,573
2
W
Nu Wa
6,512
651
71
7
0
189,673
3
L
Artemis
4,924
492
45
5
0
172,417
1
W
Artio
6,331
633
53
5
0
202,364
5
W
Hercules
5,623
562
25
3
0
220,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role