Player Matchup

Heimdallr
Heimdallr
Bronze IV
DoctorGandalpho
Heimdallr
Bronze IV
Level 128
God Stats
6W - 15L
1,285 SR
Queue Stats
256W - 254L
1,405 MMR
Solo
Poseidon
Poseidon
Bronze III
Symeh
Poseidon
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,460 MMR
Party 3
Khepri
Khepri
Bronze III
WilRokk
Khepri
Bronze III
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
57W - 51L
1,459 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
xlLordlx
Erlang Shen
Bronze III
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
82W - 72L
1,366 MMR
Party 3
King Arthur
King Arthur
Bronze III
鬼oni鬼
King Arthur
Bronze III
Level 148
God Stats
4W - 7L
1,500 SR
Queue Stats
38W - 43L
1,351 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,457 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,452 SR
1,428 MMR
Sylvanus
Sylvanus
Silver I
AquilesValgrand
Sylvanus
Silver I
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 113L
1,413 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
FlxKas
Cu Chulainn
Gold IV
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 51L
1,401 MMR
Party 2
Janus
Janus
Silver IV
IllmaticXVII
Janus
Silver IV
Level 142
God Stats
77W - 85L
1,258 SR
Queue Stats
539W - 551L
1,414 MMR
Solo
Arachne
Arachne
Gold IV
J3102
Arachne
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Silver II
RogueFoxFX1
Jing Wei
Silver II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DoctorGandalpho
Heimdallr
20
8 / 5 / 6
16,500
569
28,731
25,201
13,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Symeh
Poseidon
20
2 / 10 / 2
13,116
452
19,027
20,695
8,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
WilRokk
Khepri
15
3 / 7 / 7
11,750
405
7,657
26,023
30,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
xlLordlx
Erlang Shen
19
1 / 6 / 5
12,732
439
14,343
30,223
21,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
鬼oni鬼
King Arthur
20
1 / 3 / 2
14,577
503
18,309
32,988
38,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
SetScyllaDanzaburouApolloNemesis

VS

Bans
TsukuyomiAnubisAwilixFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
1 / 7 / 14
12,784
441
10,746
30,432
35,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
FlxKas
Cu Chulainn
20
4 / 2 / 8
17,686
610
23,660
39,709
49,501
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 1 / 9
17,510
604
23,341
19,567
7,500
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
J3102
Arachne
20
9 / 3 / 7
18,239
629
21,899
29,904
18,139
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
RogueFoxFX1
Jing Wei
20
7 / 2 / 6
18,283
630
29,951
24,660
11,475
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
15
Kills
31
31
Deaths
15
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
7
14
1.14
L
Heimdallr
DoctorGandalpho
Heimdallr
8
5
6
2.2
W
Cu Chulainn
FlxKas
Cu Chulainn
4
2
8
4
W
10
1
9
14.5
W
Arachne
J3102
Arachne
9
3
7
4.17
W
Jing Wei
RogueFoxFX1
Jing Wei
7
2
6
5
L
Poseidon
Symeh
Poseidon
2
10
2
0.3
L
Khepri
WilRokk
Khepri
3
7
7
0.93
L
Erlang Shen
xlLordlx
Erlang Shen
1
6
5
0.58
L
King Arthur
鬼oni鬼
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,067
Damage
109,597
135,130
Taken
144,272
111,267
Mitigated
122,214
38,622
Healing
68,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,746
1,570
7,121
10,252
30,432
35,599
773
8,396
22,035
26,949
0
L
Heimdallr
DoctorGandalpho
Heimdallr
28,731
20,199
0
11,189
25,201
13,129
3,305
8,694
16,289
0
140,513
W
Cu Chulainn
FlxKas
Cu Chulainn
23,660
3,824
0
18,997
39,709
49,501
1,015
5,048
34,661
22,248
118,887
W
23,341
2,604
989
8,626
19,567
7,500
1,996
3,936
15,631
136,496
0
W
Arachne
J3102
Arachne
21,899
12,500
0
10,514
29,904
18,139
3,098
8,031
21,873
0
172,683
W
Jing Wei
RogueFoxFX1
Jing Wei
29,951
22,470
0
12,475
24,660
11,475
7,656
1,996
22,664
0
168,503
L
Poseidon
Symeh
Poseidon
19,027
1,442
0
4,314
20,695
8,525
126
8,985
11,416
117,130
0
L
Khepri
WilRokk
Khepri
7,657
972
0
2,221
26,023
30,028
0
9,833
15,846
26,786
0
L
Erlang Shen
xlLordlx
Erlang Shen
14,343
6,947
0
9,433
30,223
21,192
0
4,916
25,235
0
105,161
L
King Arthur
鬼oni鬼
King Arthur
18,309
1,513
0
11,465
32,988
38,393
0
4,322
28,666
0
115,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,675
Gold Earned
84,502
830
Minions Killed
908
0
Camps Cleared
0
2,623,119
Distance Traveled
2,946,751
46
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,784
441
29
1
0
551,207
9
L
Heimdallr
16,500
569
233
8
0
439,152
8
W
Cu Chulainn
17,686
610
208
7
0
541,118
4
W
Janus
17,510
604
235
8
0
611,263
8
W
Arachne
18,239
629
199
7
0
608,182
7
W
Jing Wei
18,283
630
237
8
0
634,981
5
L
Poseidon
13,116
452
175
6
0
506,823
16
L
Khepri
11,750
405
30
1
0
534,593
11
L
Erlang Shen
12,732
439
178
6
0
558,524
8
L
King Arthur
14,577
503
214
7
0
584,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role