Player Matchup

Cthulhu
Cthulhu
GMANCINI
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,591 Elo+
Solo
Sol
Sol
Hydrascarabaeus
Sol
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 55L
1,548 Elo+
Solo
Hun Batz
Hun Batz
Rojuos2007
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
XxLUK4SxX
Heimdallr
Level 67
God Stats
1W - 3L
1,285 SR
Queue Stats
39W - 52L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
jronchi81
Cu Chulainn
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,269 Elo+
Party 1
Team Averages
Level 62
1,457 SR
1,461 Elo+

VS

Team Averages
Level 80
1,457 SR
1,520 Elo+
Chronos
Chronos
Jesus1salva0
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,526 Elo+
Solo
Sol
Sol
SexyTlME
Sol
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
401W - 368L
1,552 Elo+
Solo
Ganesha
Ganesha
YodãoDoSmite
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Janus
Janus
prOroxX
Janus
Level 142
God Stats
9W - 10L
1,285 SR
Queue Stats
359W - 383L
1,626 Elo+
Solo
Geb
Geb
vellutiii
Geb
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 83L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GMANCINI
Cthulhu
19
6 / 4 / 7
11,295
753
20,891
16,092
28,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 7 / 7
11,129
742
15,266
16,547
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Rojuos2007
Hun Batz
15
1 / 10 / 8
9,648
643
10,924
13,663
5,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
XxLUK4SxX
Heimdallr
16
2 / 5 / 7
9,404
627
14,037
17,174
7,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
jronchi81
Cu Chulainn
15
4 / 13 / 6
9,857
657
7,265
20,568
11,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jesus1salva0
Chronos
14
0 / 5 / 8
9,380
625
2,771
10,123
4,921
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
23 / 2 / 12
15,291
1,019
41,701
27,745
14,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
20
1 / 4 / 25
11,178
745
11,846
19,981
25,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
prOroxX
Janus
20
12 / 3 / 10
12,821
855
14,993
11,406
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 7 / 17
10,420
695
6,211
21,556
24,312
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
20
Kills
39
39
Deaths
21
35
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GMANCINI
Cthulhu
6
4
7
2.38
L
7
7
7
1.5
W
Chronos
Jesus1salva0
Chronos
0
5
8
0.8
L
Hun Batz
Rojuos2007
Hun Batz
1
10
8
0.5
W
23
2
12
14.5
L
Heimdallr
XxLUK4SxX
Heimdallr
2
5
7
1.1
W
Ganesha
1
4
25
3.38
L
Cu Chulainn
jronchi81
Cu Chulainn
4
13
6
0.54
W
Janus
prOroxX
Janus
12
3
10
5.67
W
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,383
Damage
77,522
84,044
Taken
90,811
60,610
Mitigated
74,864
18,568
Healing
36,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GMANCINI
Cthulhu
20,891
366
1,884
5,429
16,092
28,883
0
14,132
1,960
43,927
0
L
15,266
2,962
0
3,746
16,547
7,630
0
15,651
896
26,809
0
W
Chronos
Jesus1salva0
Chronos
2,771
2,232
0
476
10,123
4,921
73
7,061
3,062
10,689
0
L
Hun Batz
Rojuos2007
Hun Batz
10,924
1,856
0
0
13,663
5,156
0
13,131
532
0
16,381
W
41,701
15,734
2,546
19,430
27,745
14,348
5,432
9,185
18,560
70,850
0
L
Heimdallr
XxLUK4SxX
Heimdallr
14,037
4,232
330
5,095
17,174
7,843
0
15,972
1,202
0
29,872
W
Ganesha
11,846
1,275
2,390
2,405
19,981
25,773
100
8,081
11,900
28,689
0
L
Cu Chulainn
jronchi81
Cu Chulainn
7,265
2,483
942
1,142
20,568
11,098
0
18,636
1,932
0
12,806
W
Janus
prOroxX
Janus
14,993
370
2,858
2,932
11,406
5,510
0
6,232
5,174
31,447
0
W
6,211
251
1,389
2,192
21,556
24,312
0
5,598
15,958
13,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
59,090
143
Minions Killed
158
0
Camps Cleared
0
1,132,724
Distance Traveled
1,495,613
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,295
753
60
4
0
254,482
1
L
Sol
11,129
742
21
1
0
240,764
1
W
Chronos
9,380
625
16
1
0
262,867
2
L
Hun Batz
9,648
643
13
1
0
214,390
4
W
Sol
15,291
1,019
76
5
0
376,024
2
L
Heimdallr
9,404
627
36
2
0
219,968
2
W
Ganesha
11,178
745
0
0
0
276,051
0
L
Cu Chulainn
9,857
657
13
1
0
203,120
0
W
Janus
12,821
855
53
4
0
301,571
0
W
Geb
10,420
695
13
1
0
279,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role