Player Matchup

Zhong Kui
Zhong Kui
G15D02
Zhong Kui
Level 113
God Stats
5W - 1L
1,500 SR
Queue Stats
216W - 194L
1,481 Elo+
Solo
Janus
Janus
IGGMIESTER
Janus
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 55L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Jawn E Buckets
Sun Wukong
Level 101
God Stats
6W - 3L
1,500 SR
Queue Stats
55W - 54L
1,500 Elo+
Party 1
Neith
Neith
MUFFnMAn
Neith
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
58W - 54L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Switouski
Nu Wa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 166L
1,559 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,508 Elo+

VS

Team Averages
Level 78
1,500 SR
1,634 Elo+
Chronos
Chronos
FieryDuckling64
Chronos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,855 Elo+
Solo
Nox
Nox
Its4N7W0N
Nox
Level 89
God Stats
6W - 8L
1,500 SR
Queue Stats
999W - 1,031L
1,424 Elo+
Solo
Heimdallr
Heimdallr
NastyChiliRing
Heimdallr
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 53L
1,891 Elo+
Solo
Hachiman
Hachiman
Phantasm645
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
King Arthur
King Arthur
Vivachuk
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
G15D02
Zhong Kui
18
6 / 3 / 14
11,131
856
11,811
10,641
11,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
19
6 / 1 / 16
11,007
847
17,613
7,457
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Jawn E Buckets
Sun Wukong
18
6 / 2 / 17
10,745
827
8,938
13,701
15,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MUFFnMAn
Neith
17
6 / 7 / 14
10,874
836
17,369
16,563
8,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Switouski
Nu Wa
18
9 / 2 / 15
11,042
849
16,433
8,725
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
10,171
782
11,489
14,067
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 6 / 3
9,110
701
7,926
11,701
4,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
NastyChiliRing
Heimdallr
14
2 / 8 / 9
8,680
668
9,569
13,709
4,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Phantasm645
Hachiman
15
3 / 7 / 3
9,033
695
8,349
15,483
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Vivachuk
King Arthur
13
1 / 10 / 5
7,825
602
6,072
22,521
13,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
42
33
Kills
15
15
Deaths
33
76
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
2
7
4.25
W
Zhong Kui
G15D02
Zhong Kui
6
3
14
4.33
W
Janus
6
1
16
14
L
4
6
3
0.92
W
Sun Wukong
Jawn E Buckets
Sun Wukong
6
2
17
7.25
W
Neith
MUFFnMAn
Neith
6
7
14
1.86
L
Heimdallr
NastyChiliRing
Heimdallr
2
8
9
0.81
L
Hachiman
Phantasm645
Hachiman
3
7
3
0.64
W
Nu Wa
Switouski
Nu Wa
9
2
15
8.25
L
King Arthur
Vivachuk
King Arthur
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,164
Damage
43,405
57,087
Taken
77,481
42,427
Mitigated
33,903
27,647
Healing
18,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,489
2,305
457
4,622
14,067
5,481
436
9,408
4,463
39,134
0
W
Zhong Kui
G15D02
Zhong Kui
11,811
677
2,589
3,108
10,641
11,276
1,061
3,165
7,476
15,162
0
W
Janus
17,613
150
2,516
2,542
7,457
3,317
126
1,861
5,596
37,247
0
L
7,926
230
1,671
2,296
11,701
4,490
33
6,906
4,609
18,861
0
W
Sun Wukong
Jawn E Buckets
Sun Wukong
8,938
1,185
2,370
3,998
13,701
15,591
808
4,618
9,083
0
22,887
W
Neith
MUFFnMAn
Neith
17,369
9,149
793
5,406
16,563
8,348
1,925
6,645
9,918
0
27,392
L
Heimdallr
NastyChiliRing
Heimdallr
9,569
1,857
843
1,072
13,709
4,796
0
7,971
5,594
0
20,702
L
Hachiman
Phantasm645
Hachiman
8,349
3,427
1,290
4,063
15,483
5,302
35
10,792
4,437
0
19,691
W
Nu Wa
Switouski
Nu Wa
16,433
4,103
1,564
2,761
8,725
3,895
911
3,126
5,599
34,393
0
L
King Arthur
Vivachuk
King Arthur
6,072
396
361
1,928
22,521
13,834
0
9,782
12,521
0
12,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
44,819
138
Minions Killed
130
0
Camps Cleared
0
1,233,048
Distance Traveled
1,036,845
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,171
782
44
3
0
239,655
0
W
Zhong Kui
11,131
856
7
1
0
192,461
0
W
Janus
11,007
847
45
3
0
275,603
0
L
Nox
9,110
701
23
2
0
215,262
1
W
Sun Wukong
10,745
827
24
2
0
306,104
0
W
Neith
10,874
836
24
2
0
214,348
0
L
Heimdallr
8,680
668
19
1
0
202,343
0
L
Hachiman
9,033
695
31
2
0
188,639
2
W
Nu Wa
11,042
849
38
3
0
244,532
0
L
King Arthur
7,825
602
13
1
0
190,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role