Player Matchup

Cupid
Cupid
KUK1KO
Cupid
Level 16
God Stats
2W - 0L
1,722 SR
Queue Stats
15W - 23L
1,895 Elo+
Solo
Apollo
Apollo
MikeBrown6ftDwn
Apollo
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 9L
1,999 Elo+
Solo
Artio
Artio
VioletaEG
Artio
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 85L
1,500 Elo+
Party 1
Vulcan
Vulcan
VysceraI
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 30L
1,506 Elo+
Solo
Tyr
Tyr
juanyacelga
Tyr
Level 113
God Stats
52W - 45L
1,521 SR
Queue Stats
213W - 220L
1,290 Elo+
Party 1
Team Averages
Level 39
1,549 SR
1,638 Elo+

VS

Team Averages
Level 23
1,533 SR
1,631 Elo+
Erlang Shen
Erlang Shen
Durotam29
Erlang Shen
Level 28
God Stats
4W - 7L
1,767 SR
Queue Stats
15W - 19L
1,561 Elo+
Party 2
Chronos
Chronos
GMEstock
Chronos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 24L
1,680 Elo+
Solo
Sylvanus
Sylvanus
Solraek
Sylvanus
Level 18
God Stats
3W - 6L
1,475 SR
Queue Stats
7W - 15L
1,657 Elo+
Party 2
Fenrir
Fenrir
WaddyaWant
Fenrir
Level 25
God Stats
6W - 6L
1,749 SR
Queue Stats
582W - 399L
1,694 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WitcherFromRivia
Ah Muzen Cab
Level 25
God Stats
9W - 10L
1,173 SR
Queue Stats
1,333W - 1,240L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KUK1KO
Cupid
18
1 / 5 / 7
13,254
510
4,877
11,777
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
16 / 2 / 4
19,098
735
37,642
21,027
15,424
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
VioletaEG
Artio
17
2 / 6 / 8
13,434
517
4,280
20,570
19,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
VysceraI
Vulcan
20
6 / 2 / 12
15,475
595
24,234
16,283
6,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 5 / 11
13,637
525
6,307
23,299
12,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Durotam29
Erlang Shen
20
2 / 6 / 3
12,091
465
8,930
25,037
17,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
GMEstock
Chronos
18
9 / 6 / 6
12,487
480
20,348
24,325
10,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Solraek
Sylvanus
15
3 / 4 / 9
10,655
410
8,348
17,393
17,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
WaddyaWant
Fenrir
16
3 / 4 / 6
11,012
424
6,664
20,659
10,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
WitcherFromRivia
Ah Muzen Cab
17
2 / 8 / 3
10,691
411
9,854
14,182
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
28
Kills
19
20
Deaths
28
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Durotam29
Erlang Shen
2
6
3
0.58
L
Chronos
GMEstock
Chronos
9
6
6
2
W
Cupid
KUK1KO
Cupid
1
5
7
0.9
W
16
2
4
9
L
Sylvanus
Solraek
Sylvanus
3
4
9
1.88
W
Artio
VioletaEG
Artio
2
6
8
1
W
Vulcan
VysceraI
Vulcan
6
2
12
6
L
Fenrir
WaddyaWant
Fenrir
3
4
6
1.5
L
Ah Muzen Cab
WitcherFromRivia
Ah Muzen Cab
2
8
3
0.44
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,340
Damage
54,144
92,956
Taken
101,596
58,080
Mitigated
61,917
39,385
Healing
31,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Durotam29
Erlang Shen
8,930
3,139
0
6,297
25,037
17,650
0
5,587
19,358
0
85,817
L
Chronos
GMEstock
Chronos
20,348
7,896
0
8,174
24,325
10,068
429
7,218
16,911
92,409
0
W
Cupid
KUK1KO
Cupid
4,877
2,075
604
4,004
11,777
3,807
2,339
8,007
3,770
0
47,661
W
37,642
26,057
0
12,712
21,027
15,424
9,564
4,650
16,377
7,053
188,734
L
Sylvanus
Solraek
Sylvanus
8,348
2,629
2,873
4,241
17,393
17,150
93
9,006
8,113
19,313
0
W
Artio
VioletaEG
Artio
4,280
450
230
6,083
20,570
19,467
396
9,401
11,169
27,769
0
W
Vulcan
VysceraI
Vulcan
24,234
6,667
488
7,193
16,283
6,554
2,811
5,128
11,155
131,235
0
L
Fenrir
WaddyaWant
Fenrir
6,664
2,244
0
7,178
20,659
10,292
0
3,567
16,952
0
67,752
L
Ah Muzen Cab
WitcherFromRivia
Ah Muzen Cab
9,854
2,725
0
2,494
14,182
6,757
0
3,305
10,719
0
61,524
W
6,307
458
0
8,071
23,299
12,828
962
3,245
20,054
0
68,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,898
Gold Earned
56,936
693
Minions Killed
543
0
Camps Cleared
0
2,547,062
Distance Traveled
2,382,021
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,091
465
140
5
0
525,552
4
L
Chronos
12,487
480
139
5
0
440,512
1
W
Cupid
13,254
510
91
4
0
449,194
0
W
Apollo
19,098
735
262
10
0
514,124
1
L
Sylvanus
10,655
410
22
1
0
476,919
6
W
Artio
13,434
517
43
2
0
515,847
5
W
Vulcan
15,475
595
207
8
0
532,658
4
L
Fenrir
11,012
424
112
4
0
488,663
6
L
Ah Muzen Cab
10,691
411
130
5
0
450,375
4
W
Tyr
13,637
525
90
3
0
535,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role