Player Matchup

Tsukuyomi
Tsukuyomi
BirdParrot
Tsukuyomi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeadKingsPeace
Danzaburou
Level 28
God Stats
12W - 9L
1,543 SR
Queue Stats
19W - 25L
1,416 Elo+
Solo
Odin
Odin
NikitaIvanov44
Odin
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,713 Elo+
Party 2
Anubis
Anubis
Nurakamy
Anubis
Level 20
God Stats
10W - 13L
1,736 SR
Queue Stats
73W - 84L
1,463 Elo+
Solo
Cthulhu
Cthulhu
orluhhha
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 2
Team Averages
Level 27
1,556 SR
1,561 Elo+

VS

Team Averages
Level 24
1,524 SR
1,484 Elo+
Scylla
Scylla
Finnick3
Scylla
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 156L
1,492 Elo+
Party 1
Thanatos
Thanatos
Mord-durch-AH6
Thanatos
Level 26
God Stats
15W - 17L
1,631 SR
Queue Stats
87W - 127L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
xDivine006
Heimdallr
Level 28
God Stats
1W - 2L
1,487 SR
Queue Stats
32W - 38L
1,517 Elo+
Party 1
Hercules
Hercules
xTrellecx
Hercules
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 79L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
Фуфайка
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BirdParrot
Tsukuyomi
11
5 / 1 / 3
6,591
599
2,810
5,156
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
DeadKingsPeace
Danzaburou
13
2 / 0 / 3
7,419
674
4,382
3,949
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 3
5,272
479
1,737
3,733
1,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Nurakamy
Anubis
12
7 / 2 / 3
7,319
665
4,351
6,129
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
orluhhha
Cthulhu
9
2 / 1 / 1
5,645
513
3,053
4,970
1,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Finnick3
Scylla
10
0 / 6 / 3
5,782
526
3,547
5,293
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
9
4 / 3 / 0
6,308
573
2,027
7,632
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
xDivine006
Heimdallr
8
0 / 3 / 0
4,767
433
595
4,112
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
xTrellecx
Hercules
8
0 / 2 / 0
5,205
473
1,056
3,760
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 2 / 1
4,925
448
2,385
6,434
2,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
4
4
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BirdParrot
Tsukuyomi
5
1
3
6.5
W
Danzaburou
DeadKingsPeace
Danzaburou
2
0
3
3.5
L
Scylla
Finnick3
Scylla
0
6
3
0.25
L
Thanatos
4
3
0
1.33
W
0
0
3
1.5
W
Anubis
Nurakamy
Anubis
7
2
3
4.25
W
Cthulhu
orluhhha
Cthulhu
2
1
1
2.5
L
Heimdallr
xDivine006
Heimdallr
0
3
0
0
L
Hercules
xTrellecx
Hercules
0
2
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,333
Damage
9,610
23,937
Taken
27,231
9,092
Mitigated
8,090
11,619
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BirdParrot
Tsukuyomi
2,810
1,166
0
2,665
5,156
1,425
0
560
4,520
0
23,436
W
Danzaburou
DeadKingsPeace
Danzaburou
4,382
1,091
0
1,534
3,949
2,651
852
0
3,949
4,227
45,030
L
Scylla
Finnick3
Scylla
3,547
368
0
0
5,293
1,034
184
2,148
2,821
21,442
0
L
Thanatos
2,027
508
0
5,180
7,632
2,142
0
1,226
6,386
0
23,165
W
1,737
829
552
1,802
3,733
1,079
439
53
3,680
0
16,836
W
Anubis
Nurakamy
Anubis
4,351
507
0
2,968
6,129
2,274
766
2,613
3,218
29,986
0
W
Cthulhu
orluhhha
Cthulhu
3,053
466
335
1,763
4,970
1,663
0
139
4,831
15,232
0
L
Heimdallr
xDivine006
Heimdallr
595
64
0
657
4,112
1,064
234
158
3,954
0
20,867
L
Hercules
xTrellecx
Hercules
1,056
156
0
939
3,760
1,462
107
657
3,083
0
8,401
L
2,385
455
35
2,113
6,434
2,388
0
2,963
3,429
214
15,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
26,987
290
Minions Killed
196
0
Camps Cleared
0
1,081,646
Distance Traveled
1,041,329
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,591
599
47
4
0
212,186
2
W
Danzaburou
7,419
674
107
10
0
217,590
3
L
Scylla
5,782
526
50
5
0
192,384
1
L
Thanatos
6,308
573
49
4
0
212,063
0
W
Odin
5,272
479
38
3
0
225,562
2
W
Anubis
7,319
665
64
6
0
188,177
3
W
Cthulhu
5,645
513
34
3
0
238,131
1
L
Heimdallr
4,767
433
45
4
0
199,669
0
L
Hercules
5,205
473
22
2
0
206,178
0
L
Guan Yu
4,925
448
30
3
0
231,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role