Player Matchup

Cu Chulainn
Cu Chulainn
DarkBeginning
Cu Chulainn
Level 157
God Stats
18W - 11L
1,500 SR
Queue Stats
283W - 225L
1,663 Elo+
Party 2
Merlin
Merlin
Fanatrila
Merlin
Level 84
God Stats
14W - 8L
1,365 SR
Queue Stats
103W - 98L
1,820 Elo+
Party 2
Hun Batz
Hun Batz
SRC4HC
Hun Batz
Level 47
God Stats
6W - 6L
1,500 SR
Queue Stats
36W - 24L
1,927 Elo+
Party 2
Sylvanus
Sylvanus
Shayoko
Sylvanus
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 145L
1,857 Elo+
Party 2
Apollo
Apollo
farrell43
Apollo
Level 69
God Stats
39W - 48L
1,622 SR
Queue Stats
229W - 243L
1,510 Elo+
Solo
Team Averages
Level 103
1,497 SR
1,756 Elo+

VS

Team Averages
Level 117
1,507 SR
1,465 Elo+
Ares
Ares
DonMaky
Ares
Level 146
God Stats
5W - 9L
1,500 SR
Queue Stats
556W - 519L
1,371 Elo+
Party 1
Bellona
Bellona
KawaHero
Bellona
Level 48
God Stats
4W - 1L
1,695 SR
Queue Stats
242W - 213L
1,234 Elo+
Party 1
Ra
Ra
MakinaEusK
Ra
Level 107
God Stats
1W - 0L
1,302 SR
Queue Stats
54W - 48L
1,889 Elo+
Solo
Ymir
Ymir
Miguelator
Ymir
Level 125
God Stats
2W - 2L
1,538 SR
Queue Stats
34W - 35L
1,589 Elo+
Solo
Apollo
Apollo
X3oN23
Apollo
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
460W - 477L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkBeginning
Cu Chulainn
14
2 / 2 / 0
8,498
567
7,748
9,276
8,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Fanatrila
Merlin
12
1 / 3 / 0
7,199
480
2,751
6,206
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
SRC4HC
Hun Batz
12
0 / 5 / 1
6,816
454
1,012
12,383
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Shayoko
Sylvanus
11
0 / 3 / 2
6,406
427
8,498
11,325
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
farrell43
Apollo
11
1 / 2 / 1
6,985
466
3,260
5,610
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DonMaky
Ares
12
2 / 0 / 5
7,573
505
4,740
6,542
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
KawaHero
Bellona
14
1 / 2 / 0
8,106
540
4,333
9,754
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 6
7,910
527
3,259
4,646
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 0 / 6
8,765
584
11,555
8,242
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
X3oN23
Apollo
15
3 / 2 / 2
8,216
548
5,553
11,171
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
15
15
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DarkBeginning
Cu Chulainn
2
2
0
1
W
Ares
DonMaky
Ares
2
0
5
4.5
L
Merlin
Fanatrila
Merlin
1
3
0
0.33
W
Bellona
KawaHero
Bellona
1
2
0
0.5
W
2
0
6
5
W
7
0
6
10
L
Hun Batz
SRC4HC
Hun Batz
0
5
1
0.1
L
Sylvanus
Shayoko
Sylvanus
0
3
2
0.33
W
Apollo
X3oN23
Apollo
3
2
2
2
L
Apollo
farrell43
Apollo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,269
Damage
29,440
44,800
Taken
40,355
26,261
Mitigated
22,344
13,465
Healing
18,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DarkBeginning
Cu Chulainn
7,748
922
0
2,943
9,276
8,401
0
2,096
7,180
2,087
55,394
W
Ares
DonMaky
Ares
4,740
48
0
1,580
6,542
3,703
0
2,332
4,210
24,041
0
L
Merlin
Fanatrila
Merlin
2,751
311
0
1,529
6,206
2,747
0
3,435
2,771
44,715
0
W
Bellona
KawaHero
Bellona
4,333
1,225
0
3,742
9,754
9,044
264
126
9,628
3,739
48,318
W
3,259
144
439
1,370
4,646
1,701
0
2,649
1,997
50,565
0
W
11,555
3,667
0
4,696
8,242
3,903
0
1,585
6,657
53,777
0
L
Hun Batz
SRC4HC
Hun Batz
1,012
161
0
3,764
12,383
4,312
0
6,735
5,648
0
40,928
L
Sylvanus
Shayoko
Sylvanus
8,498
2,561
400
4,279
11,325
9,116
0
5,488
5,837
39,931
0
W
Apollo
X3oN23
Apollo
5,553
3,611
0
6,591
11,171
3,993
704
4,683
6,488
0
65,678
L
Apollo
farrell43
Apollo
3,260
2,249
0
550
5,610
1,685
0
2,011
3,599
0
35,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,904
Gold Earned
40,570
459
Minions Killed
510
0
Camps Cleared
0
1,365,036
Distance Traveled
1,484,991
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,498
567
113
8
0
284,567
4
W
Ares
7,573
505
46
3
0
295,083
4
L
Merlin
7,199
480
102
7
0
254,612
6
W
Bellona
8,106
540
134
9
0
287,942
4
W
Ra
7,910
527
114
8
0
313,213
0
W
Ymir
8,765
584
98
7
0
315,050
3
L
Hun Batz
6,816
454
87
6
0
298,642
4
L
Sylvanus
6,406
427
71
5
0
257,156
4
W
Apollo
8,216
548
118
8
0
273,703
4
L
Apollo
6,985
466
86
6
0
270,059
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role