Player Matchup

Bellona
Bellona
DerFinanzbemate
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
Derados96
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NOGAYZZINIRELEND
Guan Yu
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
166W - 190L
1,294 Elo+
Solo
Nemesis
Nemesis
ToxicSoldier17
Nemesis
Level 16
God Stats
3W - 5L
1,478 SR
Queue Stats
10W - 11L
1,493 Elo+
Party 2
Ratatoskr
Ratatoskr
bobenee
Ratatoskr
Level 29
God Stats
6W - 8L
1,489 SR
Queue Stats
82W - 89L
1,469 Elo+
Solo
Team Averages
Level 22
1,493 SR
1,461 Elo+

VS

Team Averages
Level 25
1,485 SR
1,733 Elo+
Ares
Ares
CarnivalClown
Ares
Level 29
God Stats
5W - 3L
1,608 SR
Queue Stats
14W - 23L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Kødmaskinen
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
2,009 Elo+
Party 1
Cthulhu
Cthulhu
Lukasninn
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,817 Elo+
Party 1
Mercury
Mercury
StoraPojken
Mercury
Level 28
God Stats
13W - 10L
1,500 SR
Queue Stats
38W - 43L
1,855 Elo+
Solo
Baba Yaga
Baba Yaga
UbBimbiride
Baba Yaga
Level 54
God Stats
3W - 3L
1,315 SR
Queue Stats
45W - 51L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,748
408
4,857
12,915
10,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
Derados96
Heimdallr
15
3 / 5 / 3
9,412
495
10,935
14,591
6,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 1
8,411
443
4,914
11,368
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 6 / 4
9,752
513
13,460
15,752
7,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
bobenee
Ratatoskr
12
0 / 7 / 4
7,677
404
5,359
12,860
4,569
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
9,613
506
8,455
17,314
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Kødmaskinen
Heimdallr
15
2 / 3 / 10
9,678
509
7,027
10,758
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Lukasninn
Cthulhu
15
2 / 2 / 10
9,473
499
6,897
12,279
14,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
StoraPojken
Mercury
19
14 / 2 / 4
12,442
655
14,440
14,910
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baba Yaga
UbBimbiride
Baba Yaga
16
7 / 4 / 8
11,169
588
11,527
11,161
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
15
Kills
28
28
Deaths
16
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
L
2
5
1
0.5
L
Heimdallr
Derados96
Heimdallr
3
5
3
0.9
W
Heimdallr
Kødmaskinen
Heimdallr
2
3
10
2.33
W
Cthulhu
Lukasninn
Cthulhu
2
2
10
3.5
L
2
5
1
0.5
W
Mercury
StoraPojken
Mercury
14
2
4
8
L
8
6
4
1.67
W
Baba Yaga
UbBimbiride
Baba Yaga
7
4
8
2.75
L
Ratatoskr
bobenee
Ratatoskr
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,525
Damage
48,346
67,486
Taken
66,422
39,251
Mitigated
42,092
12,391
Healing
17,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,455
102
0
2,726
17,314
13,711
869
32
17,107
19,218
0
L
4,857
1,889
0
461
12,915
10,893
381
5,757
6,997
0
22,974
L
Heimdallr
Derados96
Heimdallr
10,935
4,297
0
4,650
14,591
6,436
1,185
5,922
8,320
0
62,765
W
Heimdallr
Kødmaskinen
Heimdallr
7,027
3,831
0
3,911
10,758
4,081
4,196
51
10,632
0
41,217
W
Cthulhu
Lukasninn
Cthulhu
6,897
870
0
2,256
12,279
14,383
1,026
95
12,115
30,865
0
L
4,914
1,320
135
1,820
11,368
9,386
261
3,787
7,408
5,732
45,240
W
Mercury
StoraPojken
Mercury
14,440
8,809
0
5,562
14,910
5,264
2,306
24
14,861
0
102,174
L
13,460
7,221
0
2,213
15,752
7,967
0
6,162
9,204
0
42,006
W
Baba Yaga
UbBimbiride
Baba Yaga
11,527
1,420
0
2,663
11,161
4,653
1,501
12
11,124
64,430
0
L
Ratatoskr
bobenee
Ratatoskr
5,359
604
0
3,112
12,860
4,569
0
4,087
8,678
0
37,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,000
Gold Earned
52,375
365
Minions Killed
422
0
Camps Cleared
0
1,710,519
Distance Traveled
1,861,406
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,613
506
11
1
0
392,485
6
L
Bellona
7,748
408
30
2
0
372,465
1
L
Heimdallr
9,412
495
106
6
0
299,806
0
W
Heimdallr
9,678
509
76
4
0
343,332
1
W
Cthulhu
9,473
499
58
3
0
343,660
0
L
Guan Yu
8,411
443
96
5
0
290,548
0
W
Mercury
12,442
655
158
8
0
409,214
4
L
Nemesis
9,752
513
64
3
0
364,509
1
W
Baba Yaga
11,169
588
119
6
0
372,715
4
L
Ratatoskr
7,677
404
69
4
0
383,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role