Player Matchup

Danzaburou
Danzaburou
Crolur
Danzaburou
Level 45
God Stats
66W - 59L
1,374 SR
Queue Stats
126W - 127L
1,354 Elo+
Party 2
Cthulhu
Cthulhu
CutestChinchilla
Cthulhu
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
207W - 195L
1,556 Elo+
Party 2
Scylla
Scylla
ImSoBadBangBang
Scylla
Level 45
God Stats
28W - 27L
1,540 SR
Queue Stats
413W - 422L
1,570 Elo+
Solo
Guan Yu
Guan Yu
Tailomailo
Guan Yu
Level 45
God Stats
3W - 0L
1,818 SR
Queue Stats
8W - 8L
1,618 Elo+
Party 3
Kali
Kali
xXDagiBeeXx
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,610 Elo+
Party 3
Team Averages
Level 44
1,547 SR
1,541 Elo+

VS

Team Averages
Level 51
1,598 SR
1,469 Elo+
Anubis
Anubis
Gabrizzyo
Anubis
Level 49
God Stats
46W - 35L
1,786 SR
Queue Stats
237W - 203L
1,500 Elo+
Party 1
Hachiman
Hachiman
Iujy
Hachiman
Level 47
God Stats
33W - 24L
1,702 SR
Queue Stats
270W - 221L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
MozzeltheAxo
Baba Yaga
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
209W - 201L
1,409 Elo+
Solo
Aphrodite
Aphrodite
greenEYEcat
Aphrodite
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
275W - 274L
1,436 Elo+
Solo
Bellona
Bellona
libirun
Bellona
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crolur
Danzaburou
18
0 / 10 / 13
11,946
442
10,490
19,649
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
2 / 6 / 13
13,717
508
15,553
28,278
31,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 4 / 6
15,832
586
23,194
17,968
7,521
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Tailomailo
Guan Yu
20
12 / 2 / 4
16,382
607
28,846
34,877
44,397
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 7 / 14
14,804
548
19,106
27,962
17,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gabrizzyo
Anubis
20
14 / 7 / 7
14,456
535
25,435
22,157
10,502
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Iujy
Hachiman
19
9 / 4 / 12
13,514
501
23,444
28,803
8,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
MozzeltheAxo
Baba Yaga
18
1 / 7 / 4
12,175
451
14,340
24,002
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
greenEYEcat
Aphrodite
18
3 / 7 / 11
11,942
442
12,644
27,789
23,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
libirun
Bellona
20
1 / 6 / 3
13,755
509
15,411
30,026
24,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
65
30
Kills
28
29
Deaths
31
50
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crolur
Danzaburou
0
10
13
0.65
W
2
6
13
1.42
L
Anubis
Gabrizzyo
Anubis
14
7
7
2.5
W
11
4
6
3.5
L
Hachiman
Iujy
Hachiman
9
4
12
3.75
L
Baba Yaga
MozzeltheAxo
Baba Yaga
1
7
4
0.43
W
Guan Yu
Tailomailo
Guan Yu
12
2
4
7
L
Aphrodite
greenEYEcat
Aphrodite
3
7
11
1.21
L
Bellona
libirun
Bellona
1
6
3
0.42
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,189
Damage
91,274
128,734
Taken
132,777
106,435
Mitigated
75,267
43,525
Healing
56,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crolur
Danzaburou
10,490
3,835
0
2,402
19,649
5,601
2,525
13,903
5,280
0
59,916
W
15,553
714
2,364
6,553
28,278
31,006
1,309
11,298
16,761
62,338
0
L
Anubis
Gabrizzyo
Anubis
25,435
765
0
6,011
22,157
10,502
178
6,288
15,492
99,132
0
W
23,194
882
0
2,502
17,968
7,521
2,026
8,360
9,542
113,781
0
L
Hachiman
Iujy
Hachiman
23,444
16,928
0
10,949
28,803
8,794
1,800
12,033
16,620
0
77,208
L
Baba Yaga
MozzeltheAxo
Baba Yaga
14,340
637
0
6,987
24,002
8,292
1,475
7,377
15,868
73,636
0
W
Guan Yu
Tailomailo
Guan Yu
28,846
5,740
4,648
16,586
34,877
44,397
1,497
9,444
25,422
394
115,840
L
Aphrodite
greenEYEcat
Aphrodite
12,644
1,873
8,829
13,647
27,789
23,013
943
10,545
16,857
59,955
0
L
Bellona
libirun
Bellona
15,411
8,265
0
10,496
30,026
24,666
1,511
2,856
25,676
0
89,707
W
19,106
8,384
0
8,470
27,962
17,910
2,083
10,952
16,841
12,625
95,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,681
Gold Earned
65,842
655
Minions Killed
627
0
Camps Cleared
0
2,479,776
Distance Traveled
2,286,608
35
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,946
442
109
4
0
427,042
6
W
Cthulhu
13,717
508
80
3
0
505,252
16
L
Anubis
14,456
535
128
5
0
423,417
0
W
Scylla
15,832
586
169
6
0
514,136
11
L
Hachiman
13,514
501
102
4
0
457,485
1
L
Baba Yaga
12,175
451
116
4
0
482,896
3
W
Guan Yu
16,382
607
179
7
0
509,310
1
L
Aphrodite
11,942
442
99
4
0
437,543
0
L
Bellona
13,755
509
182
7
0
485,267
8
W
Kali
14,804
548
118
4
0
524,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role