Player Matchup

Fafnir
Fafnir
LordHyperius
Fafnir
Level 26
God Stats
10W - 5L
1,480 SR
Queue Stats
36W - 23L
1,571 Elo+
Party 2
Anhur
Anhur
OgHausMan
Anhur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 26L
1,730 Elo+
Party 2
Nemesis
Nemesis
XSJoker32
Nemesis
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Bellona
Bellona
jmandrew
Bellona
Level 16
God Stats
19W - 15L
1,738 SR
Queue Stats
112W - 120L
1,563 Elo+
Party 2
Janus
Janus
st1ckyvicky
Janus
Level 28
God Stats
8W - 9L
1,466 SR
Queue Stats
92W - 81L
1,517 Elo+
Party 2
Team Averages
Level 20
1,537 SR
1,576 Elo+

VS

Team Averages
Level 8
1,504 SR
1,519 Elo+
Danzaburou
Danzaburou
AndreeeewQuilo
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Yemoja
Yemoja
PotniyToniStark
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
Sexlnstruktor
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Party 1
Erlang Shen
Erlang Shen
StopTheCap
Erlang Shen
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 96L
1,500 Elo+
Solo
Thanatos
Thanatos
andrewsabandkid
Thanatos
Level 5
God Stats
1W - 1L
1,518 SR
Queue Stats
6W - 7L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
3 / 0 / 9
6,388
710
3,381
6,076
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
OgHausMan
Anhur
10
7 / 0 / 5
6,445
716
4,779
5,217
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
XSJoker32
Nemesis
10
3 / 0 / 2
5,733
637
1,967
2,972
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
jmandrew
Bellona
10
2 / 0 / 1
5,878
653
2,744
3,264
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 0 / 1
6,996
777
4,470
3,636
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndreeeewQuilo
Danzaburou
2
0 / 4 / 0
3,438
382
833
2,423
203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 2 / 0
4,043
449
2,030
4,808
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Sexlnstruktor
Kukulkan
6
0 / 8 / 0
4,221
469
1,302
5,552
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
StopTheCap
Erlang Shen
8
0 / 3 / 0
4,616
513
1,842
5,983
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
7
0 / 3 / 0
4,377
486
2,308
7,505
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
20
Kills
0
0
Deaths
20
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AndreeeewQuilo
Danzaburou
0
4
0
0
W
Fafnir
3
0
9
7.5
W
Anhur
OgHausMan
Anhur
7
0
5
9.5
L
0
2
0
0
L
Kukulkan
Sexlnstruktor
Kukulkan
0
8
0
0
L
Erlang Shen
StopTheCap
Erlang Shen
0
3
0
0
W
Nemesis
XSJoker32
Nemesis
3
0
2
4
L
Thanatos
0
3
0
0
W
Bellona
jmandrew
Bellona
2
0
1
2.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,341
Damage
8,315
21,165
Taken
26,271
11,129
Mitigated
7,863
7,914
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AndreeeewQuilo
Danzaburou
833
208
0
34
2,423
203
150
447
1,976
0
3,676
W
Fafnir
3,381
1,594
0
3,205
6,076
4,018
648
1,280
4,796
13,374
0
W
Anhur
OgHausMan
Anhur
4,779
2,853
0
2,273
5,217
1,449
1,359
1,297
3,920
0
26,288
L
2,030
441
48
360
4,808
1,363
0
2,280
2,506
8,886
0
L
Kukulkan
Sexlnstruktor
Kukulkan
1,302
391
0
0
5,552
1,235
0
2,301
3,133
14,721
0
L
Erlang Shen
StopTheCap
Erlang Shen
1,842
610
0
750
5,983
3,247
859
402
5,339
2,349
16,089
W
Nemesis
XSJoker32
Nemesis
1,967
1,019
0
606
2,972
2,126
537
147
2,825
3,712
21,276
L
Thanatos
2,308
467
0
4,888
7,505
1,815
0
2,374
5,089
0
18,412
W
Bellona
jmandrew
Bellona
2,744
788
0
664
3,264
2,529
710
71
3,193
0
21,629
W
4,470
47
0
1,166
3,636
1,007
348
689
2,947
42,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,440
Gold Earned
20,695
256
Minions Killed
116
0
Camps Cleared
0
929,157
Distance Traveled
800,389
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,438
382
2
0
0
92,927
0
W
Fafnir
6,388
710
23
3
0
191,502
1
W
Anhur
6,445
716
51
6
0
162,570
3
L
Yemoja
4,043
449
9
1
0
173,335
0
L
Kukulkan
4,221
469
31
3
0
153,410
0
L
Erlang Shen
4,616
513
37
4
0
184,212
2
W
Nemesis
5,733
637
65
7
0
205,611
4
L
Thanatos
4,377
486
37
4
0
196,505
1
W
Bellona
5,878
653
46
5
0
172,150
1
W
Janus
6,996
777
71
8
0
197,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role