Player Matchup

Ymir
Ymir
BigLokiCarrys
Ymir
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 10L
1,784 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CBMszn
Cu Chulainn
Level 24
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 10L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
Nice-n-Spicer
Kukulkan
Level 53
God Stats
4W - 11L
1,214 SR
Queue Stats
53W - 77L
1,422 Elo+
Party 3
Set
Set
NxthSZN
Set
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
128W - 149L
1,511 Elo+
Party 3
Freya
Freya
justtoucan
Freya
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 35L
1,431 Elo+
Party 3
Team Averages
Level 41
1,443 SR
1,534 Elo+

VS

Team Averages
Level 55
1,449 SR
1,472 Elo+
Chronos
Chronos
Deeninjaking
Chronos
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 92L
1,485 Elo+
Party 1
Skadi
Skadi
NG_Legion
Skadi
Level 78
God Stats
35W - 25L
1,500 SR
Queue Stats
108W - 110L
1,351 Elo+
Party 2
Amaterasu
Amaterasu
PossumOrb
Amaterasu
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
211W - 240L
1,745 Elo+
Solo
Osiris
Osiris
Rubenator85
Osiris
Level 62
God Stats
126W - 124L
1,353 SR
Queue Stats
175W - 184L
1,378 Elo+
Party 2
Pele
Pele
SmokeyDaKlown
Pele
Level 65
God Stats
72W - 64L
1,392 SR
Queue Stats
163W - 182L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 4
6,911
407
3,233
15,855
8,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
CBMszn
Cu Chulainn
14
4 / 4 / 1
8,662
510
7,567
12,852
6,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Nice-n-Spicer
Kukulkan
13
0 / 3 / 2
7,643
450
3,566
8,485
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
13
5 / 6 / 1
8,344
491
10,389
12,286
7,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
10
1 / 8 / 2
6,673
393
5,540
13,598
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deeninjaking
Chronos
18
9 / 1 / 4
11,116
654
11,830
9,359
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
NG_Legion
Skadi
16
7 / 1 / 8
9,852
580
17,021
11,372
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
PossumOrb
Amaterasu
15
2 / 4 / 4
9,542
561
5,726
10,013
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
15
8 / 4 / 4
9,724
572
9,917
11,931
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 2 / 9
9,689
570
4,865
12,459
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
28
28
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Cu Chulainn
CBMszn
Cu Chulainn
4
4
1
1.13
W
Chronos
Deeninjaking
Chronos
9
1
4
11
W
Skadi
NG_Legion
Skadi
7
1
8
11
L
Kukulkan
Nice-n-Spicer
Kukulkan
0
3
2
0.33
L
Set
5
6
1
0.92
W
Amaterasu
PossumOrb
Amaterasu
2
4
4
1
W
Osiris
8
4
4
2.5
W
2
2
9
3.25
L
Freya
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,295
Damage
49,359
63,076
Taken
55,134
29,604
Mitigated
32,878
12,815
Healing
20,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,233
534
0
2,412
15,855
8,565
227
1,929
13,651
17,996
0
L
Cu Chulainn
CBMszn
Cu Chulainn
7,567
3,053
0
4,116
12,852
6,310
260
1,793
11,059
0
41,893
W
Chronos
Deeninjaking
Chronos
11,830
4,970
0
2,577
9,359
5,828
1,020
3,357
6,002
77,235
0
W
Skadi
NG_Legion
Skadi
17,021
7,546
0
5,328
11,372
3,630
1,540
3,589
7,783
0
69,090
L
Kukulkan
Nice-n-Spicer
Kukulkan
3,566
96
0
555
8,485
3,027
106
3,796
4,664
36,027
0
L
Set
10,389
4,573
0
884
12,286
7,923
0
4,438
7,804
2,932
36,414
W
Amaterasu
PossumOrb
Amaterasu
5,726
2,677
0
3,537
10,013
10,161
2,448
461
9,552
5,739
39,981
W
Osiris
9,917
4,025
0
3,298
11,931
9,009
1,008
4,891
7,040
0
34,429
W
4,865
1,131
0
6,014
12,459
4,250
1,527
688
11,771
0
58,103
L
Freya
5,540
2,010
417
4,431
13,598
3,779
336
631
12,771
25,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
49,923
299
Minions Killed
494
0
Camps Cleared
0
1,432,787
Distance Traveled
1,600,129
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,911
407
29
2
0
249,635
2
L
Cu Chulainn
8,662
510
80
5
0
304,393
3
W
Chronos
11,116
654
137
8
0
323,295
1
W
Skadi
9,852
580
88
5
0
296,104
4
L
Kukulkan
7,643
450
81
5
0
282,514
4
L
Set
8,344
491
56
3
0
331,055
1
W
Amaterasu
9,542
561
101
6
0
318,070
0
W
Osiris
9,724
572
62
4
0
306,273
1
W
Pele
9,689
570
106
6
0
356,387
4
L
Freya
6,673
393
53
3
0
265,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role