Player Matchup

Hel
Hel
GENERALMUJO
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
490W - 420L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
NathanXavier015
Hou Yi
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 51L
1,634 Elo+
Party 1
Horus
Horus
POPFUNK
Horus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,678 Elo+
Solo
Thor
Thor
lLuuk__
Thor
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,579 Elo+
Party 1
King Arthur
King Arthur
miltwo
King Arthur
Level 83
God Stats
8W - 10L
1,489 SR
Queue Stats
109W - 90L
1,648 Elo+
Party 1
Team Averages
Level 84
1,498 SR
1,603 Elo+

VS

Team Averages
Level 70
1,614 SR
1,464 Elo+
Pele
Pele
DsHDark
Pele
Level 100
God Stats
2W - 4L
1,439 SR
Queue Stats
227W - 245L
1,442 Elo+
Solo
Neith
Neith
FerHPS
Neith
Level 65
God Stats
4W - 2L
1,916 SR
Queue Stats
75W - 53L
1,704 Elo+
Solo
Hercules
Hercules
SurfistaDoTiete
Hercules
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 61L
1,259 Elo+
Solo
Zhong Kui
Zhong Kui
TherealKroW
Zhong Kui
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,655 Elo+
Solo
Chang'e
Chang'e
matwo31
Chang'e
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 69L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 6
7,842
461
5,037
12,063
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 5 / 6
8,218
483
6,063
11,294
3,705
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
POPFUNK
Horus
10
0 / 2 / 1
6,220
366
2,075
8,993
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
lLuuk__
Thor
12
3 / 8 / 5
7,885
464
7,470
13,404
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
miltwo
King Arthur
14
4 / 6 / 4
8,767
516
9,145
15,800
7,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DsHDark
Pele
18
15 / 4 / 4
11,474
675
14,255
17,138
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
FerHPS
Neith
15
3 / 2 / 10
9,903
583
9,205
8,624
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
11
3 / 2 / 4
8,375
493
3,197
8,279
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
TherealKroW
Zhong Kui
16
1 / 2 / 6
10,418
613
11,254
10,896
11,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
matwo31
Chang'e
14
6 / 2 / 5
9,843
579
9,066
10,226
4,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
11
Kills
28
29
Deaths
12
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Pele
DsHDark
Pele
15
4
4
4.25
W
Neith
FerHPS
Neith
3
2
10
4
L
2
8
6
0.63
L
2
5
6
1
L
Horus
POPFUNK
Horus
0
2
1
0.25
W
Hercules
3
2
4
2.5
W
Zhong Kui
TherealKroW
Zhong Kui
1
2
6
2
L
Thor
lLuuk__
Thor
3
8
5
0.69
W
Chang'e
matwo31
Chang'e
6
2
5
4.25
L
King Arthur
miltwo
King Arthur
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,790
Damage
46,977
61,554
Taken
55,163
26,609
Mitigated
30,888
15,020
Healing
24,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
DsHDark
Pele
14,255
5,914
198
6,369
17,138
7,919
959
1,674
15,464
0
84,304
W
Neith
FerHPS
Neith
9,205
3,669
0
3,817
8,624
2,585
3,356
654
7,970
0
63,371
L
5,037
132
2,299
2,740
12,063
6,052
0
3,202
8,811
25,297
0
L
6,063
3,172
0
2,857
11,294
3,705
0
3,007
8,237
0
41,724
L
Horus
POPFUNK
Horus
2,075
1,112
0
3,838
8,993
5,189
0
5,309
3,184
0
19,777
W
Hercules
3,197
603
0
2,833
8,279
3,528
201
879
7,400
0
13,106
W
Zhong Kui
TherealKroW
Zhong Kui
11,254
2,254
0
6,033
10,896
11,889
1,755
1,492
9,404
57,102
0
L
Thor
lLuuk__
Thor
7,470
2,557
0
1,778
13,404
4,317
0
2,849
10,505
0
36,092
W
Chang'e
matwo31
Chang'e
9,066
1,135
1,211
4,003
10,226
4,967
940
338
9,888
48,521
0
L
King Arthur
miltwo
King Arthur
9,145
1,946
0
1,508
15,800
7,346
0
5,303
10,497
0
41,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,932
Gold Earned
50,013
285
Minions Killed
429
0
Camps Cleared
0
1,364,014
Distance Traveled
1,423,437
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,474
675
128
8
0
308,310
3
W
Neith
9,903
583
97
6
0
268,602
6
L
Hel
7,842
461
42
2
0
293,406
3
L
Hou Yi
8,218
483
78
5
0
285,320
1
L
Horus
6,220
366
42
2
0
201,404
0
W
Hercules
8,375
493
15
1
0
298,973
2
W
Zhong Kui
10,418
613
115
7
0
254,235
2
L
Thor
7,885
464
62
4
0
270,859
0
W
Chang'e
9,843
579
74
4
0
293,317
4
L
King Arthur
8,767
516
61
4
0
313,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role