Player Matchup

Yemoja
Yemoja
Fadodrixx
Yemoja
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
Raptorrion
Xbalanque
Level 78
God Stats
1W - 3L
1,744 SR
Queue Stats
241W - 242L
1,620 Elo+
Solo
Eset
Eset
RealVGlenn
Eset
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,487 Elo+
Solo
King Arthur
King Arthur
shindoall
King Arthur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
zahir2018
Ao Kuang
Level 80
God Stats
0W - 2L
1,217 SR
Queue Stats
159W - 141L
1,401 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,518 Elo+

VS

Team Averages
Level 48
1,752 SR
1,799 Elo+
Erlang Shen
Erlang Shen
CptJaxxter
Erlang Shen
Level 25
God Stats
9W - 7L
1,568 SR
Queue Stats
246W - 221L
1,976 Elo+
Party 1
Heimdallr
Heimdallr
ElreyDylanX
Heimdallr
Level 81
God Stats
64W - 61L
1,594 SR
Queue Stats
204W - 162L
1,671 Elo+
Party 1
Serqet
Serqet
Fäde
Serqet
Level 41
God Stats
17W - 8L
1,962 SR
Queue Stats
146W - 157L
1,395 Elo+
Solo
Ares
Ares
KuKu4CoCoaPuffz
Ares
Level 24
God Stats
5W - 8L
1,768 SR
Queue Stats
60W - 60L
1,976 Elo+
Party 1
Anubis
Anubis
xLavish
Anubis
Level 68
God Stats
24W - 11L
1,868 SR
Queue Stats
383W - 296L
1,976 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Fadodrixx
Yemoja
8
0 / 2 / 2
5,058
460
1,740
6,841
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Raptorrion
Xbalanque
8
0 / 4 / 3
4,998
454
4,495
6,537
1,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 3 / 0
6,521
593
5,811
6,179
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
shindoall
King Arthur
11
1 / 2 / 0
6,282
571
4,056
7,103
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
zahir2018
Ao Kuang
6
1 / 1 / 1
4,791
436
721
3,856
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CptJaxxter
Erlang Shen
12
2 / 1 / 2
7,386
671
4,438
6,777
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
ElreyDylanX
Heimdallr
11
6 / 2 / 1
6,784
617
6,386
9,348
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Fäde
Serqet
11
2 / 1 / 4
6,431
585
3,963
6,401
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 6
5,789
526
1,987
7,157
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
xLavish
Anubis
13
1 / 0 / 3
7,021
638
3,037
4,250
2,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
12
12
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CptJaxxter
Erlang Shen
2
1
2
3
W
Heimdallr
ElreyDylanX
Heimdallr
6
2
1
3.25
L
Yemoja
Fadodrixx
Yemoja
0
2
2
0.5
W
Serqet
Fäde
Serqet
2
1
4
4
W
1
3
6
1.33
L
Xbalanque
Raptorrion
Xbalanque
0
4
3
0.38
L
5
3
0
1.67
L
King Arthur
shindoall
King Arthur
1
2
0
0.5
W
Anubis
xLavish
Anubis
1
0
3
2.5
L
Ao Kuang
zahir2018
Ao Kuang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,823
Damage
19,811
30,516
Taken
33,933
14,389
Mitigated
15,895
7,073
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CptJaxxter
Erlang Shen
4,438
2,172
0
3,691
6,777
5,190
0
0
6,514
4,379
33,254
W
Heimdallr
ElreyDylanX
Heimdallr
6,386
3,405
0
4,331
9,348
3,061
51
2,403
6,791
0
33,706
L
Yemoja
Fadodrixx
Yemoja
1,740
677
255
740
6,841
5,042
0
1,385
5,300
9,463
0
W
Serqet
Fäde
Serqet
3,963
1,145
0
2,930
6,401
1,943
326
2,766
3,454
0
32,308
W
1,987
119
0
1,746
7,157
3,463
24
2,068
4,965
6,216
0
L
Xbalanque
Raptorrion
Xbalanque
4,495
1,560
0
1,386
6,537
1,621
0
944
5,593
0
18,716
L
5,811
524
0
1,136
6,179
1,582
424
1,758
4,298
35,310
0
L
King Arthur
shindoall
King Arthur
4,056
677
0
2,128
7,103
5,421
0
480
6,623
0
29,343
W
Anubis
xLavish
Anubis
3,037
390
0
2,534
4,250
2,238
101
448
3,674
47,929
0
L
Ao Kuang
zahir2018
Ao Kuang
721
83
0
1,428
3,856
723
0
937
2,919
9,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
33,411
232
Minions Killed
296
0
Camps Cleared
0
979,926
Distance Traveled
1,125,112
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,386
671
82
7
0
206,280
1
W
Heimdallr
6,784
617
51
5
0
216,011
2
L
Yemoja
5,058
460
13
1
0
206,709
1
W
Serqet
6,431
585
55
5
0
264,605
5
W
Ares
5,789
526
8
1
0
218,295
1
L
Xbalanque
4,998
454
39
4
0
198,111
0
L
Eset
6,521
593
68
6
0
203,745
4
L
King Arthur
6,282
571
79
7
0
238,666
2
W
Anubis
7,021
638
100
9
0
219,921
3
L
Ao Kuang
4,791
436
33
3
0
132,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role