Player Matchup

Kukulkan
Kukulkan
Luckylox
Kukulkan
Level 9
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 8L
1,595 Elo+
Solo
Artemis
Artemis
RussianMafia5
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
TheRealVirus1
Vamana
Level 8
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Xlie69
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
kimbo26
Kuzenbo
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 11
1,527 SR
1,519 Elo+

VS

Team Averages
Level 12
1,555 SR
1,556 Elo+
Skadi
Skadi
Atzerrii
Skadi
Level 15
God Stats
3W - 0L
1,785 SR
Queue Stats
12W - 5L
1,721 Elo+
Party 3
Bellona
Bellona
Kiochido
Bellona
Level 7
God Stats
3W - 3L
1,269 SR
Queue Stats
5W - 7L
1,478 Elo+
Party 2
Serqet
Serqet
SwanLePlusFort
Serqet
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,478 Elo+
Party 2
Poseidon
Poseidon
Tamere974
Poseidon
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,721 Elo+
Party 3
Yemoja
Yemoja
行至朝雾里
Yemoja
Level 14
God Stats
1W - 0L
1,721 SR
Queue Stats
4W - 6L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Luckylox
Kukulkan
10
0 / 4 / 0
5,881
420
2,343
4,794
1,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
10
1 / 4 / 0
6,233
445
1,426
4,701
1,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 4 / 0
6,235
445
5,032
12,847
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Xlie69
Bellona
11
3 / 6 / 1
6,928
495
4,854
8,989
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
kimbo26
Kuzenbo
9
0 / 5 / 2
5,988
428
4,751
10,712
7,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Atzerrii
Skadi
13
7 / 1 / 4
7,969
569
9,577
6,145
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Bellona
Kiochido
Bellona
12
4 / 4 / 1
7,409
529
5,386
9,079
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 0 / 5
8,340
596
5,208
8,492
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Tamere974
Poseidon
14
7 / 1 / 2
8,572
612
6,836
5,347
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
7,402
529
2,880
6,963
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
23
23
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Atzerrii
Skadi
7
1
4
9
W
Bellona
Kiochido
Bellona
4
4
1
1.13
L
Kukulkan
Luckylox
Kukulkan
0
4
0
0
L
Artemis
1
4
0
0.25
W
3
0
5
5.5
W
Poseidon
Tamere974
Poseidon
7
1
2
8
L
1
4
0
0.25
L
Bellona
Xlie69
Bellona
3
6
1
0.58
L
Kuzenbo
kimbo26
Kuzenbo
0
5
2
0.2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
29,887
42,043
Taken
36,026
22,959
Mitigated
19,921
6,603
Healing
11,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Atzerrii
Skadi
9,577
5,800
0
2,793
6,145
1,996
1,008
2,312
3,833
0
43,876
W
Bellona
Kiochido
Bellona
5,386
1,936
0
1,860
9,079
8,609
429
862
7,953
2,171
29,441
L
Kukulkan
Luckylox
Kukulkan
2,343
117
0
0
4,794
1,297
689
2,384
2,078
26,951
0
L
Artemis
1,426
332
0
350
4,701
1,397
0
549
4,150
0
14,681
W
5,208
1,424
0
5,122
8,492
3,166
0
386
8,106
0
48,791
W
Poseidon
Tamere974
Poseidon
6,836
1,622
0
750
5,347
1,731
1,870
658
4,689
51,671
0
L
5,032
2,042
0
4,215
12,847
4,409
0
3,076
8,999
172
33,106
L
Bellona
Xlie69
Bellona
4,854
1,816
0
1,162
8,989
8,750
652
876
8,075
0
22,560
L
Kuzenbo
kimbo26
Kuzenbo
4,751
1,750
0
876
10,712
7,106
0
2,856
7,749
16,992
0
W
2,880
490
184
1,024
6,963
4,419
240
3,003
3,935
22,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
39,692
192
Minions Killed
397
0
Camps Cleared
0
1,171,563
Distance Traveled
1,305,203
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,969
569
88
6
0
230,920
3
W
Bellona
7,409
529
64
5
0
222,124
2
L
Kukulkan
5,881
420
43
3
0
216,500
0
L
Artemis
6,233
445
25
2
0
163,743
0
W
Serqet
8,340
596
91
7
0
292,427
6
W
Poseidon
8,572
612
112
8
0
279,244
4
L
Vamana
6,235
445
61
4
0
298,421
1
L
Bellona
6,928
495
42
3
0
198,417
0
L
Kuzenbo
5,988
428
21
2
0
294,482
2
W
Yemoja
7,402
529
42
3
0
280,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role