Player Matchup

Chaac
Chaac
Gold V
Thousandoaks
Chaac
Gold V
Level 145
God Stats
31W - 44L
1,631 SR
Queue Stats
174W - 167L
1,811 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,631 SR
1,811 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,964 SR
1,768 MMR
Bellona
Bellona
Gold V
RumbleCrumble
Bellona
Gold V
Level 107
God Stats
18W - 13L
1,964 SR
Queue Stats
78W - 71L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
11,013
688
5,787
17,513
14,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
KaliAnhurSetHou YiPoseidon

VS

Bans
Ah Muzen CabUllrBakasuraAnubisHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
2 / 0 / 0
13,174
823
10,893
9,661
11,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,787
Damage
10,893
17,513
Taken
9,661
14,623
Mitigated
11,394
7,060
Healing
1,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,893
5,942
0
1,214
9,661
11,394
3,316
295
9,366
5,807
110,734
L
5,787
2,091
0
7,060
17,513
14,623
0
1,159
14,429
3,326
67,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,013
Gold Earned
13,174
141
Minions Killed
209
0
Camps Cleared
0
328,643
Distance Traveled
324,240
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,174
823
209
13
0
324,240
2
L
Chaac
11,013
688
141
9
0
328,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role