Player Matchup

Medusa
Medusa
 
Medusa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KíRí
Hel
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,674 Elo+
Solo
Mercury
Mercury
teddy_espectre
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,262 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,479 Elo+

VS

Team Averages
Level 25
1,315 SR
1,340 Elo+
Janus
Janus
 
Janus
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Darkraly
Medusa
Level 20
God Stats
0W - 1L
1,161 SR
Queue Stats
5W - 5L
1,259 Elo+
Solo
Thanatos
Thanatos
KingKhof
Thanatos
Level 12
God Stats
2W - 6L
1,285 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
15 / 2 / 7
12,548
837
20,105
14,710
6,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
KíRí
Hel
16
6 / 1 / 12
11,301
753
5,601
8,501
4,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 10
9,799
653
5,323
11,549
4,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 6 / 5
11,423
762
10,227
9,193
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Darkraly
Medusa
11
0 / 8 / 6
8,672
578
5,871
13,408
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
KingKhof
Thanatos
13
5 / 8 / 5
10,602
707
8,502
14,859
5,492
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
10
10
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
15
2
7
9.25
L
Janus
 
Janus
5
6
5
1.25
L
Medusa
Darkraly
Medusa
0
8
6
0.38
L
Thanatos
KingKhof
Thanatos
5
8
5
0.94
W
Hel
KíRí
Hel
6
1
12
12
W
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,029
Damage
24,600
34,760
Taken
37,460
15,151
Mitigated
13,347
13,053
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
20,105
10,937
292
569
14,710
6,667
1,851
2,382
12,192
0
55,944
L
Janus
 
Janus
10,227
638
0
1,390
9,193
3,322
114
2,644
6,549
53,082
0
L
Medusa
Darkraly
Medusa
5,871
2,998
0
375
13,408
4,533
480
1,192
12,216
0
20,290
L
Thanatos
KingKhof
Thanatos
8,502
2,797
0
6,108
14,859
5,492
0
2,446
12,413
0
19,943
W
Hel
KíRí
Hel
5,601
230
7,183
5,009
8,501
4,306
456
4,411
3,866
34,150
0
W
5,323
2,860
0
0
11,549
4,178
34
2,892
8,389
0
26,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,648
Gold Earned
30,697
144
Minions Killed
137
0
Camps Cleared
0
895,809
Distance Traveled
737,043
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,548
837
55
4
0
284,123
2
L
Janus
11,423
762
71
5
0
252,810
3
L
Medusa
8,672
578
39
3
0
224,996
0
L
Thanatos
10,602
707
27
2
0
259,237
1
W
Hel
11,301
753
49
3
0
298,704
0
W
Mercury
9,799
653
40
3
0
312,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role