Player Matchup

Heimdallr
Heimdallr
GhostZ_ARKangel_
Heimdallr
Level 59
God Stats
3W - 1L
1,495 SR
Queue Stats
70W - 66L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
GhostZ_B00MER_45
Nu Wa
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
Pawuer_26
Cthulhu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 25L
1,476 Elo+
Party 1
Team Averages
Level 73
1,498 SR
1,582 Elo+

VS

Team Averages
Level 74
1,350 SR
1,378 Elo+
Anhur
Anhur
KiD AyyK
Anhur
Level 62
God Stats
7W - 12L
1,341 SR
Queue Stats
8W - 14L
1,324 Elo+
Solo
Hera
Hera
Quon-Kelly
Hera
Level 78
God Stats
2W - 7L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kingofthewolves2
Cthulhu
Level 83
God Stats
8W - 5L
1,208 SR
Queue Stats
76W - 78L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
0 / 2 / 2
6,373
637
4,105
8,680
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 1
6,691
669
6,302
5,044
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Pawuer_26
Cthulhu
9
1 / 3 / 1
7,326
733
3,447
7,396
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KiD AyyK
Anhur
10
4 / 0 / 2
7,091
709
2,949
5,734
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 6
6,977
698
6,399
6,900
2,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 6
6,820
682
7,527
6,114
4,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
2
2
0.5
L
1
4
1
0.38
W
Anhur
KiD AyyK
Anhur
4
0
2
5
L
Cthulhu
Pawuer_26
Cthulhu
1
3
1
0.5
W
3
1
6
6
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,854
Damage
16,875
21,120
Taken
18,748
8,383
Mitigated
8,450
4,427
Healing
3,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
4,105
1,615
0
2,375
8,680
2,914
712
5,382
3,298
0
25,225
L
6,302
1,362
0
842
5,044
1,579
180
3,313
1,731
22,851
0
W
Anhur
KiD AyyK
Anhur
2,949
1,394
0
0
5,734
1,692
753
2,746
2,744
0
12,232
L
Cthulhu
Pawuer_26
Cthulhu
3,447
46
89
1,121
7,396
3,890
0
5,263
2,133
13,344
0
W
6,399
2,040
0
2,644
6,900
2,270
266
3,260
3,426
27,812
0
W
7,527
47
364
0
6,114
4,488
15
3,094
2,767
21,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,390
Gold Earned
20,888
106
Minions Killed
91
0
Camps Cleared
0
498,737
Distance Traveled
498,906
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,373
637
47
5
0
175,141
4
L
Nu Wa
6,691
669
37
4
0
144,466
3
W
Anhur
7,091
709
20
2
0
166,048
0
L
Cthulhu
7,326
733
22
2
0
179,130
2
W
Hera
6,977
698
35
4
0
151,899
3
W
Cthulhu
6,820
682
36
4
0
180,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role