Player Matchup

Hou Yi
Hou Yi
Silver III
D3adbOoy
Hou Yi
Silver III
Level 147
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 59L
1,500 MMR
Solo
Cerberus
Cerberus
Silver V
Iwanek223
Cerberus
Silver V
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,332 MMR
Solo
Eset
Eset
Silver IV
RamaizC3
Eset
Silver IV
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,279 MMR
Party 2
Loki
Loki
Bronze III
arsenal786
Loki
Bronze III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,414 MMR
Party 2
Hercules
Hercules
Silver II
jelochaya77
Hercules
Silver II
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
240W - 238L
1,518 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,500 SR
1,409 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,497 SR
1,261 MMR
Fenrir
Fenrir
Bronze III
Baboon--Saviour
Fenrir
Bronze III
Level 129
God Stats
7W - 3L
1,500 SR
Queue Stats
287W - 283L
1,366 MMR
Solo
Izanami
Izanami
Silver IV
Skills05_Oficial
Izanami
Silver IV
Level 88
God Stats
1W - 1L
1,269 SR
Queue Stats
13W - 21L
1,339 MMR
Party 1
Nemesis
Nemesis
Silver IV
Zak-b2510
Nemesis
Silver IV
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 231L
1,361 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
foxerbolt
Cu Chulainn
Silver III
Level 80
God Stats
13W - 8L
1,500 SR
Queue Stats
486W - 479L
846 MMR
Solo
Agni
Agni
Gold IV
nKrazys
Agni
Gold IV
Level 67
God Stats
3W - 1L
1,715 SR
Queue Stats
70W - 66L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D3adbOoy
Hou Yi
13
1 / 6 / 2
8,107
405
7,635
15,862
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Iwanek223
Cerberus
12
1 / 8 / 3
8,125
406
6,330
16,733
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
13
3 / 10 / 1
8,575
429
9,522
15,385
5,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 9 / 3
8,916
446
6,371
17,441
6,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
jelochaya77
Hercules
15
1 / 5 / 0
9,076
454
7,434
17,604
12,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
ScyllaBakasuraArachneTsukuyomiCthulhu

VS

Bans
HeimdallrCabrakanApolloSetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
10,678
534
7,562
15,529
15,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
6 / 2 / 10
11,575
579
11,479
11,203
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Zak-b2510
Nemesis
17
8 / 2 / 14
11,144
557
9,540
15,534
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
foxerbolt
Cu Chulainn
17
6 / 3 / 6
10,645
532
11,633
15,070
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
nKrazys
Agni
19
10 / 1 / 14
11,910
596
22,959
15,546
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
9
Kills
38
38
Deaths
9
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
Hou Yi
D3adbOoy
Hou Yi
1
6
2
0.33
L
Cerberus
Iwanek223
Cerberus
1
8
3
0.31
L
Eset
3
10
1
0.35
W
6
2
10
5.5
W
Nemesis
Zak-b2510
Nemesis
8
2
14
7.5
L
3
9
3
0.5
W
Cu Chulainn
foxerbolt
Cu Chulainn
6
3
6
3
L
Hercules
jelochaya77
Hercules
1
5
0
0.2
W
Agni
nKrazys
Agni
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,292
Damage
63,173
83,025
Taken
72,882
42,152
Mitigated
42,709
18,306
Healing
22,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,562
802
0
5,408
15,529
15,675
978
2,433
12,990
0
28,248
L
Hou Yi
D3adbOoy
Hou Yi
7,635
1,963
0
4,691
15,862
5,332
534
3,228
12,634
0
50,268
L
Cerberus
Iwanek223
Cerberus
6,330
295
0
2,309
16,733
11,722
368
7,648
9,085
30,590
0
L
Eset
9,522
396
100
2,277
15,385
5,533
0
4,727
10,658
44,945
0
W
11,479
7,312
0
401
11,203
6,620
1,571
4,037
7,047
5,735
87,525
W
Nemesis
Zak-b2510
Nemesis
9,540
2,937
0
7,045
15,534
5,958
559
2,463
12,840
0
59,180
L
6,371
1,584
0
3,348
17,441
6,705
0
5,232
12,209
0
50,771
W
Cu Chulainn
foxerbolt
Cu Chulainn
11,633
2,985
0
2,412
15,070
8,546
0
2,431
12,199
6,834
47,429
L
Hercules
jelochaya77
Hercules
7,434
1,185
0
5,581
17,604
12,860
342
4,129
13,475
0
57,728
W
Agni
nKrazys
Agni
22,959
1,226
476
6,725
15,546
5,910
3,136
3,823
11,504
91,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
55,952
426
Minions Killed
512
0
Camps Cleared
0
1,658,261
Distance Traveled
1,975,700
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,678
534
32
2
0
414,110
7
L
Hou Yi
8,107
405
80
4
0
325,421
3
L
Cerberus
8,125
406
58
3
0
352,132
2
L
Eset
8,575
429
77
4
0
328,605
5
W
Izanami
11,575
579
157
8
0
355,799
4
W
Nemesis
11,144
557
93
5
0
432,820
4
L
Loki
8,916
446
89
4
0
328,849
3
W
Cu Chulainn
10,645
532
98
5
0
379,687
4
L
Hercules
9,076
454
122
6
0
323,254
3
W
Agni
11,910
596
132
7
0
393,284
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role