Player Matchup

Bellona
Bellona
ELivingxx
Bellona
Level 18
God Stats
8W - 2L
1,511 SR
Queue Stats
42W - 31L
1,490 Elo+
Party 2
Scylla
Scylla
Redkiller570
Scylla
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 176L
1,542 Elo+
Party 2
Cernunnos
Cernunnos
TwistedPheonix0
Cernunnos
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 61L
1,740 Elo+
Solo
Loki
Loki
TyriellA
Loki
Level 29
God Stats
4W - 3L
1,723 SR
Queue Stats
99W - 73L
1,584 Elo+
Solo
Yemoja
Yemoja
horizongodz100
Yemoja
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
133W - 104L
1,618 Elo+
Solo
Team Averages
Level 27
1,547 SR
1,595 Elo+

VS

Team Averages
Level 23
1,501 SR
1,685 Elo+
Bellona
Bellona
Chanweiwei
Bellona
Level 24
God Stats
1W - 1L
1,845 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 1
Medusa
Medusa
EmiyaJiro
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 1
Yemoja
Yemoja
Habacalva
Yemoja
Level 27
God Stats
0W - 1L
1,557 SR
Queue Stats
5W - 3L
1,550 Elo+
Party 1
Scylla
Scylla
TaquitoPiola
Scylla
Level 27
God Stats
8W - 10L
1,302 SR
Queue Stats
147W - 173L
1,620 Elo+
Party 3
Thanatos
Thanatos
VERITOxd10
Thanatos
Level 24
God Stats
4W - 10L
1,302 SR
Queue Stats
126W - 144L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ELivingxx
Bellona
17
11 / 1 / 3
10,548
586
16,185
12,354
14,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Scylla
15
0 / 0 / 2
8,785
488
1,053
5,339
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TwistedPheonix0
Cernunnos
14
2 / 2 / 9
8,349
464
8,768
13,451
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
15
10 / 3 / 1
9,736
541
10,819
10,509
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 10
9,142
508
6,354
11,676
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chanweiwei
Bellona
11
1 / 6 / 1
7,375
410
4,241
10,767
9,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
EmiyaJiro
Medusa
11
2 / 6 / 0
6,943
386
6,941
14,468
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Habacalva
Yemoja
12
0 / 2 / 3
7,969
443
6,031
9,242
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
12
1 / 5 / 0
8,057
448
4,287
8,818
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
VERITOxd10
Thanatos
13
1 / 6 / 1
7,733
430
6,662
17,801
6,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
25
Kills
5
6
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chanweiwei
Bellona
1
6
1
0.25
W
Bellona
ELivingxx
Bellona
11
1
3
12.5
L
Medusa
EmiyaJiro
Medusa
2
6
0
0.33
L
Yemoja
Habacalva
Yemoja
0
2
3
0.75
W
Scylla
0
0
2
1
L
Scylla
1
5
0
0.2
W
Cernunnos
TwistedPheonix0
Cernunnos
2
2
9
3.25
W
Loki
10
3
1
3.5
L
Thanatos
VERITOxd10
Thanatos
1
6
1
0.25
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,179
Damage
28,162
53,329
Taken
61,096
35,666
Mitigated
31,536
16,552
Healing
19,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chanweiwei
Bellona
4,241
669
0
474
10,767
9,790
772
1,439
9,328
0
21,445
W
Bellona
ELivingxx
Bellona
16,185
3,795
0
1,843
12,354
14,320
141
1,592
10,340
17,864
53,197
L
Medusa
EmiyaJiro
Medusa
6,941
2,476
0
3,290
14,468
4,543
843
3,196
11,272
0
35,058
L
Yemoja
Habacalva
Yemoja
6,031
362
1,429
1,783
9,242
8,181
27
2,734
6,508
25,776
0
W
Scylla
1,053
87
0
952
5,339
1,805
259
398
4,882
47,033
0
L
Scylla
4,287
154
0
1,159
8,818
2,951
198
1,619
7,199
32,199
0
W
Cernunnos
TwistedPheonix0
Cernunnos
8,768
3,759
0
6,550
13,451
4,974
1,572
4,493
8,864
0
42,181
W
Loki
10,819
3,631
0
3,230
10,509
3,694
0
723
9,696
0
51,487
L
Thanatos
VERITOxd10
Thanatos
6,662
1,975
0
11,227
17,801
6,071
0
1,657
16,144
0
47,793
W
6,354
1,016
1,800
2,177
11,676
10,873
1,368
2,776
8,774
32,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
38,077
404
Minions Killed
299
0
Camps Cleared
0
1,612,009
Distance Traveled
1,588,602
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,375
410
57
3
0
349,617
4
W
Bellona
10,548
586
112
6
0
355,549
1
L
Medusa
6,943
386
56
3
0
272,933
1
L
Yemoja
7,969
443
33
2
0
347,307
4
W
Scylla
8,785
488
101
6
0
299,726
2
L
Scylla
8,057
448
72
4
0
255,399
2
W
Cernunnos
8,349
464
69
4
0
269,943
0
W
Loki
9,736
541
69
4
0
374,410
2
L
Thanatos
7,733
430
81
5
0
363,346
1
W
Yemoja
9,142
508
53
3
0
312,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role