Player Matchup

Hades
Hades
AlateronSlayer5
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,316 Elo+
Party 1
Loki
Loki
BoneXylophoneVII
Loki
Level 22
God Stats
4W - 4L
1,771 SR
Queue Stats
8W - 7L
1,825 Elo+
Party 2
Chaac
Chaac
Incredible-Kalk
Chaac
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
Joao e Maria649
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
reekgo_nasty
Cthulhu
Level 12
God Stats
2W - 3L
1,484 SR
Queue Stats
18W - 22L
1,143 Elo+
Party 1
Team Averages
Level 12
1,551 SR
1,457 Elo+

VS

Team Averages
Level 17
1,337 SR
1,423 Elo+
Neith
Neith
DukesmosH
Neith
Level 16
God Stats
8W - 11L
1,290 SR
Queue Stats
115W - 102L
1,702 Elo+
Solo
Fenrir
Fenrir
PrimeStankie
Fenrir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 51L
1,311 Elo+
Solo
Apollo
Apollo
WELLxOFS
Apollo
Level 20
God Stats
9W - 4L
1,269 SR
Queue Stats
37W - 41L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Widevaper
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
moosegod12
Ymir
Level 17
God Stats
31W - 36L
1,126 SR
Queue Stats
180W - 158L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 1
9,248
356
6,128
18,967
10,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 1
14,105
543
11,502
12,264
5,343
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 5 / 6
11,795
454
19,948
18,246
22,455
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
9
0 / 10 / 3
8,474
326
991
18,908
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
reekgo_nasty
Cthulhu
11
0 / 14 / 3
8,548
329
4,669
25,291
23,406
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DukesmosH
Neith
17
9 / 3 / 17
11,973
461
15,386
13,880
5,500
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
20
11 / 6 / 12
14,089
542
15,339
21,157
11,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
WELLxOFS
Apollo
19
10 / 1 / 15
12,870
495
17,534
15,613
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Widevaper
Cthulhu
17
1 / 3 / 12
11,253
433
5,931
8,443
9,379
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
12 / 4 / 16
12,746
490
18,060
21,407
12,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
115
16
Kills
43
45
Deaths
17
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
14
1
0.11
L
10
2
1
5.25
W
Neith
DukesmosH
Neith
9
3
17
5.83
L
5
5
6
1.6
L
Hercules
0
10
3
0.15
W
Fenrir
11
6
12
2.83
W
Apollo
WELLxOFS
Apollo
10
1
15
17.5
W
Cthulhu
Widevaper
Cthulhu
1
3
12
2.33
W
12
4
16
5
L
Cthulhu
reekgo_nasty
Cthulhu
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,238
Damage
72,250
93,676
Taken
80,500
71,000
Mitigated
46,073
9,980
Healing
24,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,128
1,149
95
1,228
18,967
10,457
0
5,916
12,930
27,731
0
L
11,502
2,100
0
3,809
12,264
5,343
4,367
1,650
10,589
0
82,471
W
Neith
DukesmosH
Neith
15,386
7,959
0
2,974
13,880
5,500
4,534
1,456
12,424
0
61,661
L
19,948
2,240
0
3,219
18,246
22,455
69
4,919
13,266
0
60,276
L
Hercules
991
660
0
909
18,908
9,339
0
2,936
15,947
0
16,876
W
Fenrir
15,339
2,842
1,763
6,821
21,157
11,746
3,310
2,859
18,298
0
106,981
W
Apollo
WELLxOFS
Apollo
17,534
15,577
0
7,566
15,613
6,526
2,724
1,238
14,375
0
94,609
W
Cthulhu
Widevaper
Cthulhu
5,931
751
0
350
8,443
9,379
0
1,989
6,454
36,734
0
W
18,060
3,208
1,097
3,578
21,407
12,922
3,596
3,255
18,152
61,618
0
L
Cthulhu
reekgo_nasty
Cthulhu
4,669
573
0
720
25,291
23,406
0
8,168
16,953
18,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,170
Gold Earned
62,931
292
Minions Killed
541
0
Camps Cleared
0
1,901,151
Distance Traveled
2,266,675
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,248
356
39
2
0
285,247
3
L
Loki
14,105
543
129
5
0
486,325
4
W
Neith
11,973
461
95
4
0
434,814
5
L
Chaac
11,795
454
82
3
0
478,568
1
L
Hercules
8,474
326
11
0
0
357,078
0
W
Fenrir
14,089
542
165
6
0
491,869
2
W
Apollo
12,870
495
121
5
0
444,296
3
W
Cthulhu
11,253
433
68
3
0
417,734
0
W
Ymir
12,746
490
92
4
0
477,962
4
L
Cthulhu
8,548
329
31
1
0
293,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role