Player Matchup

Scylla
Scylla
ChaosOzone
Scylla
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,365 Elo+
Party 2
Mercury
Mercury
JemJenova
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,458 Elo+
Party 2
Izanami
Izanami
KateAstrophe
Izanami
Level 119
God Stats
3W - 8L
1,500 SR
Queue Stats
15W - 19L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Tehbluesheep
Cthulhu
Level 85
God Stats
3W - 5L
1,341 SR
Queue Stats
4W - 8L
1,230 Elo+
Party 2
Baba Yaga
Baba Yaga
cloverb0yTTV
Baba Yaga
Level 23
God Stats
0W - 4L
1,193 SR
Queue Stats
10W - 20L
1,190 Elo+
Party 2
Team Averages
Level 74
1,407 SR
1,314 Elo+

VS

Team Averages
Level 120
1,465 SR
1,449 Elo+
Fenrir
Fenrir
FloppyBurger
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Lamboielago
Skadi
Level 126
God Stats
9W - 11L
1,500 SR
Queue Stats
355W - 376L
1,446 Elo+
Party 1
Nu Wa
Nu Wa
WillowRyder
Nu Wa
Level 66
God Stats
8W - 7L
1,323 SR
Queue Stats
83W - 76L
1,307 Elo+
Solo
Raijin
Raijin
alcivarjoel
Raijin
Level 116
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 154L
1,566 Elo+
Solo
Danzaburou
Danzaburou
sunnysideupz
Danzaburou
Level 154
God Stats
21W - 26L
1,500 SR
Queue Stats
893W - 933L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChaosOzone
Scylla
12
3 / 4 / 1
6,751
482
3,189
8,375
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
JemJenova
Mercury
12
3 / 6 / 3
7,320
523
5,013
10,050
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
KateAstrophe
Izanami
11
3 / 7 / 2
6,536
467
6,587
10,180
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Tehbluesheep
Cthulhu
11
1 / 3 / 4
6,888
492
6,888
12,447
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
cloverb0yTTV
Baba Yaga
11
1 / 5 / 0
6,180
441
2,846
8,725
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 4 / 8
8,001
572
6,274
10,166
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 3 / 6
7,463
533
5,680
7,417
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
8 / 1 / 5
8,636
617
10,837
7,239
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
13
3 / 1 / 4
7,849
561
5,921
6,528
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
sunnysideupz
Danzaburou
13
5 / 2 / 6
7,900
564
9,584
11,768
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
11
Kills
25
25
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChaosOzone
Scylla
3
4
1
0.88
W
Fenrir
4
4
8
2
L
Mercury
JemJenova
Mercury
3
6
3
0.75
L
Izanami
KateAstrophe
Izanami
3
7
2
0.57
W
5
3
6
2.67
L
Cthulhu
Tehbluesheep
Cthulhu
1
3
4
1
W
8
1
5
10.5
W
Raijin
3
1
4
5
L
Baba Yaga
cloverb0yTTV
Baba Yaga
1
5
0
0.2
W
Danzaburou
sunnysideupz
Danzaburou
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
38,296
49,777
Taken
43,118
21,773
Mitigated
14,655
9,740
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChaosOzone
Scylla
3,189
313
0
1,219
8,375
2,322
340
3,689
4,576
31,462
0
W
Fenrir
6,274
2,217
0
3,703
10,166
3,982
567
2,246
7,880
0
41,087
L
Mercury
JemJenova
Mercury
5,013
1,161
0
1,667
10,050
5,014
0
3,354
6,601
4,351
29,619
L
Izanami
KateAstrophe
Izanami
6,587
3,986
0
2,376
10,180
4,839
235
529
9,651
3,397
30,946
W
5,680
2,103
0
2,172
7,417
1,930
0
2,887
4,530
0
30,525
L
Cthulhu
Tehbluesheep
Cthulhu
6,888
451
363
2,453
12,447
6,895
155
2,159
10,158
32,374
0
W
10,837
3,524
0
1,475
7,239
2,578
2,365
3,689
3,340
48,327
0
W
Raijin
5,921
304
0
986
6,528
2,279
0
1,414
5,114
48,175
0
L
Baba Yaga
cloverb0yTTV
Baba Yaga
2,846
193
0
1,662
8,725
2,703
144
6,484
2,033
27,277
0
W
Danzaburou
sunnysideupz
Danzaburou
9,584
3,020
0
4,428
11,768
3,886
0
3,327
8,441
0
46,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
39,849
302
Minions Killed
374
0
Camps Cleared
0
1,251,790
Distance Traveled
1,291,812
9
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,751
482
67
5
0
235,730
0
W
Fenrir
8,001
572
70
5
0
277,094
4
L
Mercury
7,320
523
64
5
0
277,241
3
L
Izanami
6,536
467
82
6
0
220,171
2
W
Skadi
7,463
533
51
4
0
242,289
9
L
Cthulhu
6,888
492
39
3
0
287,201
4
W
Nu Wa
8,636
617
79
6
0
241,322
6
W
Raijin
7,849
561
101
7
0
277,812
6
L
Baba Yaga
6,180
441
50
4
0
231,447
0
W
Danzaburou
7,900
564
73
5
0
253,295
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role