Player Matchup

Rama
Rama
Lannleg
Rama
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
62W - 71L
1,576 Elo+
Party 3
Horus
Horus
MajorKratos
Horus
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 249L
1,576 Elo+
Party 3
Merlin
Merlin
fedgedmedhat
Merlin
Level 81
God Stats
37W - 45L
1,557 SR
Queue Stats
281W - 315L
1,612 Elo+
Party 1
Erlang Shen
Erlang Shen
kusseflækker47
Erlang Shen
Level 15
God Stats
29W - 22L
1,728 SR
Queue Stats
163W - 186L
1,804 Elo+
Party 1
Hel
Hel
salmoncat303
Hel
Level 39
God Stats
0W - 5L
1,500 SR
Queue Stats
48W - 49L
1,687 Elo+
Solo
Team Averages
Level 47
1,514 SR
1,651 Elo+

VS

Team Averages
Level 47
1,479 SR
1,534 Elo+
Bacchus
Bacchus
Davicii420
Bacchus
Level 29
God Stats
3W - 7L
1,309 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 2
Anubis
Anubis
PingvinMax
Anubis
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 5L
1,753 Elo+
Party 2
Nemesis
Nemesis
blyatmannxd
Nemesis
Level 44
God Stats
13W - 5L
1,720 SR
Queue Stats
394W - 377L
1,504 Elo+
Solo
King Arthur
King Arthur
sistabossen123
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
xama420
Cernunnos
Level 67
God Stats
9W - 12L
1,367 SR
Queue Stats
15W - 15L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Lannleg
Rama
11
3 / 2 / 0
7,441
392
3,444
5,526
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 5
7,899
416
3,995
15,642
13,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
12
0 / 9 / 3
7,975
420
7,806
11,908
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
kusseflækker47
Erlang Shen
15
6 / 5 / 2
9,739
513
9,324
12,497
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 3 / 6
10,852
571
14,585
13,831
11,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Davicii420
Bacchus
16
3 / 1 / 11
10,691
563
7,285
12,282
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
PingvinMax
Anubis
16
5 / 3 / 7
10,377
546
12,589
9,937
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
blyatmannxd
Nemesis
19
3 / 0 / 1
11,306
595
4,529
12,580
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
sistabossen123
King Arthur
12
0 / 10 / 1
7,635
402
4,503
13,626
7,388
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
xama420
Cernunnos
16
10 / 4 / 4
11,446
602
16,229
14,436
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
17
Kills
21
21
Deaths
18
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Davicii420
Bacchus
3
1
11
8.5
L
Rama
Lannleg
Rama
3
2
0
1.5
L
0
2
5
1.25
W
Anubis
PingvinMax
Anubis
5
3
7
2.83
W
Nemesis
blyatmannxd
Nemesis
3
0
1
3.5
L
Merlin
0
9
3
0.17
L
Erlang Shen
kusseflækker47
Erlang Shen
6
5
2
1.4
L
8
3
6
3.67
W
King Arthur
sistabossen123
King Arthur
0
10
1
0.05
W
Cernunnos
xama420
Cernunnos
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
45,135
59,404
Taken
62,861
34,408
Mitigated
37,390
15,250
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Davicii420
Bacchus
7,285
1,507
0
3,441
12,282
13,826
633
3,038
9,166
30,119
0
L
Rama
Lannleg
Rama
3,444
2,207
0
1,206
5,526
1,582
0
2,526
3,000
0
16,181
L
3,995
1,969
2,174
4,102
15,642
13,029
312
6,068
9,574
0
20,753
W
Anubis
PingvinMax
Anubis
12,589
913
0
3,593
9,937
5,543
1,259
5,117
4,436
65,393
0
W
Nemesis
blyatmannxd
Nemesis
4,529
2,002
0
8,910
12,580
5,501
0
1,570
11,002
0
107,686
L
Merlin
7,806
182
0
570
11,908
3,490
0
5,988
5,920
39,340
0
L
Erlang Shen
kusseflækker47
Erlang Shen
9,324
4,993
0
326
12,497
4,885
0
3,139
9,358
0
57,111
L
14,585
985
943
5,929
13,831
11,422
0
2,340
11,491
70,148
0
W
King Arthur
sistabossen123
King Arthur
4,503
958
0
0
13,626
7,388
122
6,062
7,564
0
21,529
W
Cernunnos
xama420
Cernunnos
16,229
8,676
0
5,904
14,436
5,132
3,068
6,162
8,162
0
64,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,906
Gold Earned
51,455
357
Minions Killed
447
0
Camps Cleared
0
1,473,130
Distance Traveled
1,767,488
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,691
563
41
2
0
377,090
1
L
Rama
7,441
392
28
1
0
165,160
2
L
Horus
7,899
416
30
2
0
367,977
5
W
Anubis
10,377
546
118
6
0
321,934
3
W
Nemesis
11,306
595
165
9
0
429,694
1
L
Merlin
7,975
420
79
4
0
256,952
3
L
Erlang Shen
9,739
513
87
5
0
351,847
2
L
Hel
10,852
571
133
7
0
331,194
2
W
King Arthur
7,635
402
27
1
0
324,772
1
W
Cernunnos
11,446
602
96
5
0
313,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role