Player Matchup

Jormungandr
Jormungandr
Geilegrille
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,720 Elo+
Solo
Kukulkan
Kukulkan
MyNameSkadi
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,285 Elo+
Solo
Jing Wei
Jing Wei
Scorpion丿
Jing Wei
Level 20
God Stats
3W - 1L
1,765 SR
Queue Stats
12W - 11L
1,418 Elo+
Solo
Bakasura
Bakasura
iiKnw
Bakasura
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 280L
1,602 Elo+
Solo
Sol
Sol
Âran
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,505 Elo+

VS

Team Averages
Level 11
1,520 SR
1,398 Elo+
Khepri
Khepri
AnonymousSVK
Khepri
Level 8
God Stats
3W - 5L
1,418 SR
Queue Stats
4W - 10L
1,325 Elo+
Party 1
Artemis
Artemis
iSoPi
Artemis
Level 4
God Stats
3W - 3L
1,681 SR
Queue Stats
4W - 6L
1,798 Elo+
Solo
Guan Yu
Guan Yu
morozzzk
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,180 Elo+
Solo
Pele
Pele
pejpyk
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,358 Elo+
Party 1
Bellona
Bellona
wazik1
Bellona
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Geilegrille
Jormungandr
6
0 / 1 / 2
3,686
614
988
3,110
1,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MyNameSkadi
Kukulkan
7
1 / 3 / 0
4,046
674
2,112
2,759
802
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Scorpion丿
Jing Wei
7
1 / 2 / 1
4,152
692
1,372
3,730
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
iiKnw
Bakasura
7
3 / 2 / 1
4,526
754
1,947
4,898
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
Âran
Sol
9
3 / 0 / 0
4,745
791
3,327
2,012
977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
1 / 2 / 4
4,234
706
1,629
2,297
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
iSoPi
Artemis
5
0 / 3 / 0
3,260
543
874
2,935
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
morozzzk
Guan Yu
2
0 / 1 / 0
2,858
476
58
1,205
342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
pejpyk
Pele
6
2 / 2 / 0
3,977
663
2,406
4,410
1,001
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
wazik1
Bellona
6
4 / 1 / 1
4,058
676
1,630
3,854
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
7
8
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
2
4
1.5
W
Jormungandr
Geilegrille
Jormungandr
0
1
2
1
W
Kukulkan
MyNameSkadi
Kukulkan
1
3
0
0.33
W
Jing Wei
Scorpion丿
Jing Wei
1
2
1
0.75
L
Artemis
iSoPi
Artemis
0
3
0
0
W
Bakasura
iiKnw
Bakasura
3
2
1
1.75
L
Guan Yu
morozzzk
Guan Yu
0
1
0
0
L
Pele
pejpyk
Pele
2
2
0
1
L
Bellona
wazik1
Bellona
4
1
1
4.5
W
Sol
Âran
Sol
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,746
Damage
6,597
16,509
Taken
14,701
5,123
Mitigated
5,846
5,730
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,629
447
0
171
2,297
903
0
1,184
1,103
6,729
0
W
Jormungandr
Geilegrille
Jormungandr
988
475
0
192
3,110
1,207
62
387
2,723
8,029
0
W
Kukulkan
MyNameSkadi
Kukulkan
2,112
195
0
149
2,759
802
291
466
2,268
19,164
0
W
Jing Wei
Scorpion丿
Jing Wei
1,372
1,126
0
1,361
3,730
909
360
742
2,913
0
14,638
L
Artemis
iSoPi
Artemis
874
490
0
500
2,935
959
0
2,587
348
0
5,853
W
Bakasura
iiKnw
Bakasura
1,947
1,581
0
2,685
4,898
1,228
0
34
4,864
0
10,336
L
Guan Yu
morozzzk
Guan Yu
58
0
0
222
1,205
342
0
818
387
0
1,808
L
Pele
pejpyk
Pele
2,406
869
0
1,177
4,410
1,001
0
292
3,998
0
15,629
L
Bellona
wazik1
Bellona
1,630
502
123
970
3,854
2,641
0
1,546
2,072
0
5,057
W
Sol
Âran
Sol
3,327
920
0
1,343
2,012
977
844
0
1,990
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
18,387
175
Minions Killed
73
0
Camps Cleared
0
579,572
Distance Traveled
557,864
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,234
706
15
3
0
135,284
1
W
Jormungandr
3,686
614
17
3
0
114,789
0
W
Kukulkan
4,046
674
35
6
0
104,946
0
W
Jing Wei
4,152
692
36
6
0
113,711
0
L
Artemis
3,260
543
13
2
0
121,064
1
W
Bakasura
4,526
754
35
6
0
129,161
1
L
Guan Yu
2,858
476
2
0
0
45,008
0
L
Pele
3,977
663
34
6
0
129,406
1
L
Bellona
4,058
676
9
2
0
127,102
0
W
Sol
4,745
791
52
9
0
116,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role