Player Matchup

Cthulhu
Cthulhu
GDIxEDOXXDxNOD
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
IstriceKiller
Neith
Level 7
God Stats
21W - 8L
1,500 SR
Queue Stats
293W - 153L
1,613 Elo+
Party 2
Janus
Janus
LC555
Janus
Level 69
God Stats
10W - 5L
1,500 SR
Queue Stats
145W - 71L
1,813 Elo+
Party 2
Team Averages
Level 61
1,500 SR
1,642 Elo+

VS

Team Averages
Level 5
1,437 SR
1,445 Elo+
Thor
Thor
Mene447
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,308 Elo+
Solo
Guan Yu
Guan Yu
voidicarus
Guan Yu
Level 5
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 7L
1,313 Elo+
Party 1
Olorun
Olorun
xxshadowxx123
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 11
6,529
933
4,151
6,559
3,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 9
6,117
874
1,570
1,263
361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
LC555
Janus
9
8 / 1 / 7
7,094
1,013
7,868
3,407
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Mene447
Thor
8
1 / 4 / 0
5,191
742
1,282
5,506
1,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
voidicarus
Guan Yu
7
0 / 6 / 1
4,684
669
748
6,639
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 5 / 2
5,036
719
1,529
7,118
2,468
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
1
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
3
0
9
7.5
W
Janus
LC555
Janus
8
1
7
11.5
L
Thor
Mene447
Thor
1
4
0
0.25
L
Guan Yu
voidicarus
Guan Yu
0
6
1
0.08
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,589
Damage
3,559
11,229
Taken
19,263
4,905
Mitigated
6,718
1,539
Healing
1,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,151
577
509
441
6,559
3,726
112
972
5,587
10,922
0
W
1,570
936
0
155
1,263
361
1,112
223
1,040
0
12,030
W
Janus
LC555
Janus
7,868
352
74
360
3,407
818
1,084
366
3,041
21,969
0
L
Thor
Mene447
Thor
1,282
463
0
740
5,506
1,891
0
3,509
1,997
0
12,151
L
Guan Yu
voidicarus
Guan Yu
748
243
0
321
6,639
2,359
18
3,118
3,521
0
6,532
L
1,529
1,040
81
222
7,118
2,468
88
5,572
1,546
6,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
14,911
67
Minions Killed
41
0
Camps Cleared
0
393,985
Distance Traveled
301,946
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,529
933
21
3
0
142,458
0
W
Neith
6,117
874
24
3
0
112,125
0
W
Janus
7,094
1,013
22
3
0
139,402
1
L
Thor
5,191
742
18
3
0
90,577
0
L
Guan Yu
4,684
669
12
2
0
106,804
0
L
Olorun
5,036
719
11
2
0
104,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role