Player Matchup

Cthulhu
Cthulhu
Demonwarden
Cthulhu
Level 26
God Stats
7W - 2L
1,944 SR
Queue Stats
9W - 11L
1,569 Elo+
Party 2
Camazotz
Camazotz
Jerkasaurus
Camazotz
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mythilogic
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Waldorph
Anhur
Level 109
God Stats
5W - 2L
1,844 SR
Queue Stats
215W - 220L
1,565 Elo+
Party 2
Scylla
Scylla
widi66
Scylla
Level 87
God Stats
19W - 12L
1,500 SR
Queue Stats
323W - 294L
1,585 Elo+
Solo
Team Averages
Level 108
1,658 SR
1,544 Elo+

VS

Team Averages
Level 120
1,477 SR
1,309 Elo+
Ra
Ra
Blinz
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CatWithaCake
Nemesis
Level 123
God Stats
3W - 8L
1,455 SR
Queue Stats
148W - 128L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
Zaneth
Danzaburou
Level 106
God Stats
11W - 6L
1,500 SR
Queue Stats
211W - 183L
1,284 Elo+
Solo
Yemoja
Yemoja
eviljoeshmowe
Yemoja
Level 142
God Stats
4W - 6L
1,750 SR
Queue Stats
87W - 82L
1,419 Elo+
Party 1
Osiris
Osiris
franpebe02
Osiris
Level 92
God Stats
7W - 18L
1,181 SR
Queue Stats
33W - 50L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Demonwarden
Cthulhu
9
0 / 4 / 5
5,792
527
3,971
9,060
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Camazotz
Jerkasaurus
Camazotz
11
3 / 0 / 2
6,387
581
5,349
9,093
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Mythilogic
Sylvanus
13
5 / 1 / 0
7,317
665
5,860
7,705
5,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Waldorph
Anhur
9
2 / 4 / 2
5,784
526
4,508
4,946
2,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Scylla
widi66
Scylla
13
4 / 0 / 0
7,628
693
5,069
1,801
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 5 / 1
5,284
480
1,758
5,842
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
CatWithaCake
Nemesis
10
2 / 2 / 0
5,977
543
4,221
8,610
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Zaneth
Danzaburou
9
5 / 2 / 3
6,387
581
6,776
8,170
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 7
5,603
509
3,280
7,433
3,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
franpebe02
Osiris
10
0 / 5 / 1
5,594
509
4,088
7,152
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
14
Kills
8
9
Deaths
14
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
0
5
1
0.1
L
Nemesis
CatWithaCake
Nemesis
2
2
0
1
W
Cthulhu
Demonwarden
Cthulhu
0
4
5
0.63
W
Camazotz
Jerkasaurus
Camazotz
3
0
2
4
W
Sylvanus
Mythilogic
Sylvanus
5
1
0
5
W
Anhur
Waldorph
Anhur
2
4
2
0.75
L
Danzaburou
Zaneth
Danzaburou
5
2
3
3.25
L
1
0
7
4.5
L
Osiris
franpebe02
Osiris
0
5
1
0.1
W
Scylla
widi66
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,757
Damage
20,123
32,605
Taken
37,207
17,850
Mitigated
14,439
13,399
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,758
49
352
1,015
5,842
1,761
0
2,878
2,836
27,263
0
L
Nemesis
CatWithaCake
Nemesis
4,221
2,179
0
2,667
8,610
2,446
0
2,171
6,401
0
29,489
W
Cthulhu
Demonwarden
Cthulhu
3,971
310
631
1,872
9,060
6,067
0
2,202
6,858
16,407
0
W
Camazotz
Jerkasaurus
Camazotz
5,349
1,776
0
6,484
9,093
3,050
0
1,320
7,773
0
33,290
W
Sylvanus
Mythilogic
Sylvanus
5,860
1,936
0
3,567
7,705
5,776
147
425
7,280
41,286
0
W
Anhur
Waldorph
Anhur
4,508
2,611
0
220
4,946
2,347
1,028
1,047
3,899
2,272
20,813
L
Danzaburou
Zaneth
Danzaburou
6,776
4,485
0
1,989
8,170
1,824
0
2,529
5,603
0
31,664
L
3,280
1,209
1,648
2,582
7,433
3,990
0
3,130
4,241
11,880
0
L
Osiris
franpebe02
Osiris
4,088
1,209
0
675
7,152
4,418
0
4,376
2,776
4,484
24,338
W
Scylla
widi66
Scylla
5,069
475
0
625
1,801
610
0
469
1,332
46,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
28,845
307
Minions Killed
270
0
Camps Cleared
0
1,013,550
Distance Traveled
993,699
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,284
480
68
6
0
208,258
2
L
Nemesis
5,977
543
63
6
0
213,240
1
W
Cthulhu
5,792
527
17
2
0
211,235
3
W
Camazotz
6,387
581
54
5
0
248,246
2
W
Sylvanus
7,317
665
82
7
0
143,207
4
W
Anhur
5,784
526
41
4
0
186,061
0
L
Danzaburou
6,387
581
58
5
0
170,351
1
L
Yemoja
5,603
509
23
2
0
183,647
2
L
Osiris
5,594
509
58
5
0
218,203
2
W
Scylla
7,628
693
113
10
0
224,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role