Player Matchup

Thanatos
Thanatos
CptBenson
Thanatos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Creyezs
The Morrigan
Level 22
God Stats
0W - 3L
1,663 SR
Queue Stats
64W - 75L
1,320 Elo+
Solo
Tsukuyomi
Tsukuyomi
JakeDodd14
Tsukuyomi
Level 15
God Stats
1W - 3L
1,732 SR
Queue Stats
93W - 63L
1,718 Elo+
Party 2
Fenrir
Fenrir
cocolachanelle
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
zarikill3du
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,573 Elo+
Party 2
Team Averages
Level 17
1,579 SR
1,522 Elo+

VS

Team Averages
Level 16
1,534 SR
1,476 Elo+
Cthulhu
Cthulhu
KawaiiKat54
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Sebounador
Izanami
Level 19
God Stats
46W - 47L
1,670 SR
Queue Stats
68W - 89L
1,381 Elo+
Solo
Khepri
Khepri
Snuggle05
Khepri
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
bbings
Nu Wa
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
dumbaloney
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CptBenson
Thanatos
6
5 / 1 / 0
4,413
736
3,116
4,087
1,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Creyezs
The Morrigan
4
1 / 2 / 0
3,374
562
1,050
1,880
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JakeDodd14
Tsukuyomi
5
0 / 3 / 0
3,504
584
965
3,821
966
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 7 / 2
3,717
620
2,305
5,657
2,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
zarikill3du
Cerberus
5
1 / 2 / 1
3,860
643
935
4,229
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KawaiiKat54
Cthulhu
7
2 / 1 / 2
4,143
691
1,825
3,602
2,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
Sebounador
Izanami
7
3 / 4 / 2
4,477
746
3,024
4,749
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Snuggle05
Khepri
6
3 / 1 / 5
4,548
758
1,702
2,145
793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
bbings
Nu Wa
6
1 / 1 / 7
4,263
711
2,250
2,138
389
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
dumbaloney
Bastet
7
4 / 1 / 1
4,398
733
1,587
3,603
805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
13
15
Deaths
8
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CptBenson
Thanatos
5
1
0
5
L
The Morrigan
Creyezs
The Morrigan
1
2
0
0.5
L
Tsukuyomi
JakeDodd14
Tsukuyomi
0
3
0
0
W
Cthulhu
KawaiiKat54
Cthulhu
2
1
2
3
W
Izanami
Sebounador
Izanami
3
4
2
1
W
Khepri
Snuggle05
Khepri
3
1
5
5.5
W
Nu Wa
bbings
Nu Wa
1
1
7
4.5
L
1
7
2
0.29
W
Bastet
dumbaloney
Bastet
4
1
1
4.5
L
Cerberus
zarikill3du
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,371
Damage
10,388
19,674
Taken
16,237
7,265
Mitigated
5,826
5,451
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CptBenson
Thanatos
3,116
690
0
2,891
4,087
1,042
0
1,267
2,695
0
9,287
L
The Morrigan
Creyezs
The Morrigan
1,050
489
0
280
1,880
416
48
620
1,260
7,421
0
L
Tsukuyomi
JakeDodd14
Tsukuyomi
965
295
0
586
3,821
966
0
263
3,533
0
12,373
W
Cthulhu
KawaiiKat54
Cthulhu
1,825
809
0
608
3,602
2,711
635
0
3,602
11,094
0
W
Izanami
Sebounador
Izanami
3,024
2,135
234
1,050
4,749
1,128
862
497
4,202
0
19,425
W
Khepri
Snuggle05
Khepri
1,702
412
0
521
2,145
793
0
917
1,108
5,725
0
W
Nu Wa
bbings
Nu Wa
2,250
1,047
0
500
2,138
389
347
0
2,063
8,859
0
L
2,305
1,105
0
408
5,657
2,732
214
2,050
3,607
0
9,044
W
Bastet
dumbaloney
Bastet
1,587
375
0
1,362
3,603
805
0
411
3,127
0
13,363
L
Cerberus
zarikill3du
Cerberus
935
59
0
1,286
4,229
2,109
116
1,427
2,802
9,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,868
Gold Earned
21,829
92
Minions Killed
104
0
Camps Cleared
0
570,786
Distance Traveled
598,079
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,413
736
15
3
0
142,471
1
L
The Morrigan
3,374
562
8
1
0
67,742
0
L
Tsukuyomi
3,504
584
35
6
0
111,995
0
W
Cthulhu
4,143
691
15
3
0
120,078
0
W
Izanami
4,477
746
37
6
0
95,523
0
W
Khepri
4,548
758
5
1
0
144,761
0
W
Nu Wa
4,263
711
12
2
0
101,222
0
L
Fenrir
3,717
620
3
1
0
141,218
3
W
Bastet
4,398
733
35
6
0
136,495
1
L
Cerberus
3,860
643
31
5
0
107,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role