Player Matchup

Ares
Ares
Aredrimos
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,433 Elo+
Party 1
Neith
Neith
BluePenguin3
Neith
Level 6
God Stats
4W - 2L
1,274 SR
Queue Stats
4W - 2L
1,268 Elo+
Party 1
Loki
Loki
MauvePurplePanda
Loki
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 8L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
Seleniah
Kukulkan
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 57L
1,138 Elo+
Solo
Thoth
Thoth
ersindeniz
Thoth
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,502 Elo+
Solo
Team Averages
Level 11
1,455 SR
1,355 Elo+

VS

Team Averages
Level 7
1,530 SR
1,383 Elo+
Discordia
Discordia
Keiji901
Discordia
Level 8
God Stats
9W - 11L
1,575 SR
Queue Stats
45W - 61L
1,267 Elo+
Party 2
Hel
Hel
Kouzme
Hel
Level 7
God Stats
2W - 5L
1,575 SR
Queue Stats
45W - 62L
1,148 Elo+
Party 2
Hercules
Hercules
Martiiineez
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Chiron
Chiron
OPequenoAnao
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
TheNibbler89
Jormungandr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
11 / 2 / 20
12,724
1,272
12,666
12,450
13,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

19
7 / 1 / 29
12,162
1,216
21,113
12,434
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 2 / 18
12,736
1,274
18,626
11,287
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Seleniah
Kukulkan
19
11 / 2 / 22
12,295
1,230
27,723
8,970
4,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
17
5 / 1 / 18
10,967
1,097
9,775
10,077
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Keiji901
Discordia
14
2 / 10 / 2
9,189
919
11,863
13,472
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
Kouzme
Hel
15
0 / 4 / 5
9,143
914
5,388
13,773
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Martiiineez
Hercules
16
3 / 7 / 4
10,154
1,015
10,656
21,092
18,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
15
1 / 12 / 4
9,623
962
10,807
21,629
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
TheNibbler89
Jormungandr
15
2 / 12 / 4
10,380
1,038
12,155
25,922
16,156
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
27
45
Kills
8
8
Deaths
45
107
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
11
2
20
10.5
W
7
1
29
21.5
L
Discordia
Keiji901
Discordia
2
10
2
0.3
L
Hel
Kouzme
Hel
0
4
5
0.63
L
Hercules
Martiiineez
Hercules
3
7
4
0.71
W
11
2
18
10
L
Chiron
1
12
4
0.25
W
Kukulkan
Seleniah
Kukulkan
11
2
22
11
L
Jormungandr
TheNibbler89
Jormungandr
2
12
4
0.33
W
Thoth
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,903
Damage
50,869
55,218
Taken
95,888
31,517
Mitigated
51,659
4,923
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,666
2,706
0
1,109
12,450
13,589
0
5,349
6,881
18,910
0
W
21,113
11,681
0
2,252
12,434
5,294
0
8,195
4,141
0
40,103
L
Discordia
Keiji901
Discordia
11,863
1,971
0
0
13,472
4,815
0
7,344
6,128
20,932
0
L
Hel
Kouzme
Hel
5,388
1,470
2,142
2,594
13,773
5,243
0
6,235
7,538
18,702
0
L
Hercules
Martiiineez
Hercules
10,656
2,877
0
2,724
21,092
18,331
0
9,129
11,963
0
21,796
W
18,626
6,925
0
1,077
11,287
4,397
0
6,506
4,660
0
33,492
L
Chiron
10,807
4,977
681
2,048
21,629
7,114
0
10,166
11,439
0
29,402
W
Kukulkan
Seleniah
Kukulkan
27,723
3,398
0
0
8,970
4,371
0
4,271
4,674
56,365
0
L
Jormungandr
TheNibbler89
Jormungandr
12,155
3,873
0
114
25,922
16,156
0
17,266
8,656
40,888
0
W
Thoth
9,775
2,047
0
485
10,077
3,866
0
5,085
4,869
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,884
Gold Earned
48,489
188
Minions Killed
174
3
Camps Cleared
3
910,011
Distance Traveled
803,660
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,724
1,272
8
1
1
171,778
0
W
Neith
12,162
1,216
54
5
1
199,949
0
L
Discordia
9,189
919
10
1
0
139,784
0
L
Hel
9,143
914
28
3
2
149,385
0
L
Hercules
10,154
1,015
27
3
1
192,025
0
W
Loki
12,736
1,274
26
3
1
206,441
1
L
Chiron
9,623
962
40
4
0
178,935
1
W
Kukulkan
12,295
1,230
79
8
0
155,461
0
L
Jormungandr
10,380
1,038
69
7
0
143,531
1
W
Thoth
10,967
1,097
21
2
0
176,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role